"...[name] stood in the [name2] Hall, a hundred
peers watching from the galleys above. She called her Provider's
name, and all could feel the power she commanded. [name3] summoned
his wards, but all that watched knew his efforts were in vain.
The next name she offered was his, and the misery of [name3]
was legend."
translated from Dekàlan
fragment
found in ruined Ildûn
 |
|
Gazetteer
> Teréthor > North
Coast > Oth
- Nor Kalas Oth
(Great City-State of Oth)
- Overview
- Highlights
- Regions
- Northfields (R01):
Farren, Woodkeep, Truden, Aenth, Denem...
- Elmark (R02):
Hanat, Oddon, Portage, Warlen, Irtithsal,
Tuzan...
- Morenside (R03): Vullinshrith,
Rhymer, Tulgulth, Dalus, Eironhold, Skurn...
- Northwoods (R04):
Loston...
- Nardùral (R05):
Candan, Darshshell, Eswerd, Farren...
- Southswall (R06):
Adkul, Adnadt, Adnal, Baraz, Brennad, Buune...
- Runyard (R07): Dreg's
Brewery, Erhet...
- Narmurth (R08):
Aldale, Argud, Botton Liche, Darada...
- Dagger Peninsula
(R09): Dagwurdunjun,
Genter
- Terázya (R10)
- Taddàs Ru (R11)
- Irclùnne (R12)
- Attyroth (R13)
- Cities
and Towns
- People
- History
|
Present
(4/3606 ER) 653 DR
|
There are two kinds of people that live
in the Old Empire province of Oth; there are those
that live beneath the great turning Wheel and those
fortunate enough to live outside the walls and shadow
of the great City of Iron. Those that live beneath
the cloud wear the unyielding grime of a thousand blackened
rains from childhood until death. Those living
outside its pall live their lives grateful for the
fate that bore them there.
Those that learn of Oth learn of industry. The
city breathes business, borne on the backs of countless
subjugated Uren workers. In its heyday the region
produced enough hardware and weapons to supply
an entire empire. Centuries later the land's
"factories" still work day and night, though few can
guess to what end. Like the mysterious iron temple
that presides over the broken shoreline, this is a
land where ancient secrets stir.
|
Nor
Kalas Oth (Great City-State
of Oth) |
The Great City-State of Oth (Nor
Kalas Oth) sits along the northern border of the Old
Empire. The state is a temperate forested region
wedged between the towering Tor'n Evalshat to the
west and the Dekàlan Sea to the east. Since
the Time of Empire, the southern arm of this land
has fractured into a number of coastal kingdoms (i.e.
Dragàllas,
Kalthoram, etc.). Although each kingdom maintains
the right of its own sovereignty, they do so only
at the whim of the Iron Throne.
In ages gone, the
people of this state constructed and manned a massive
wall that separated the lands of Uren from those of
the Elve. Though the gesture was unmistakeable,
it did nothing to heal relations between the Empire
and the Elve hosts to the north. The region has
always been plagued by warfare since the arrival of
the Dekàlans in 415 HK, to the Othelve War of
681 HK, and the ruinous Second Acentran-Dekàlan
War six hundred years later. Today, the region
stirs from age-old decay. What was originally
settled as an outpost state, may steer the course of
future events.
Northern Oth is bordered by the Northwoods,
an ancient stand of hardwoods that was once the empire's
border, the end of the "civilized" world. The
forest is an invaluable resource for the City, providing
endless quantities of lumber and game. It is also
a source of dread for the people, harboring all forms
of mystery and creatures that prey on the wayward.
Oth's western edges are marred by the
Black and Fractured
rocky hills. The priest of Roth
tell that the faithful were brought to this place in
ancient times because of the land's abundant mineral
resources so that the Temple
could be built according to the god's plan. The
surrounding hills have produced the richest ore mines
in the known world, and now lay riddled deep with tunnels
and mines. It is told that many of the mines were
spent and abandoned long before the first High Lord
was crowned. Others claim that the oldest mines
are not human mines at all, and that the area was picked-over
long before the Roth faithful claimed the hills as their
own by providence.
|
Capital: City of Oth
Population: 520,000 ( Uren
93%, Urdar 2%, Halvers
1%, Other 4%)
Major Cities/Towns: Oth
(298,400), Terazya
(15,200), Genter
(14,630), Taddas Ru (10,200), Erhet
(5,340), Irclunne (5,300), Tavernton (5,210),
Wesridge (4,900), Northaven (4,360)...
Language(s): Othic, Azàlari (trade),
Old Othic
Government: Dekàlan Monarchy/Merchants'
Guild ( Ruler: High
Lord Edgur Rott III)
Military: ...
Religion( s): Roth
(Evissor, Kandlan, Sudul, Woad...)
Festivals: ...
Exports: Ale, armor, furnishings, firearms,
gunpowder, metalwork (clocks, locks...), timber,
weapons
Imports: Cheese, gems, produce, raw minerals,
textiles, wine, exotic goods from all lands
Alignment: LN, CN
Neighboring Areas: Kalthoram, Taldàna,
Theocracy of Danok...
|
Regions |
The Othic city-state is the smallest
of the Old Empire provinces, nestled between the
Elve Arduwu and the Tor'n Evalshat. Dominated
by the great City of Oth, the region grows increasingly
more rural and wild the further one moves away from
the high city walls. Within an hour's ride
the traveler can leave behind the crowded houses
and avenues which cling to the walls of the ancient
city, entering a wide rolling countryside crossed
with dirt roads and dotted with innumerable old
mines.
- Northfields.
North of the City of Oth is a verdant
crescent of farmland known as the Northfields.
Despite its relative size to the city,
the Northfields provide much of the produce
needed to sustain the area's enormous population.
Those towns that exist on the border of
North Wall are traditionally considered part
of the Northfields if they are rural in nature.
The lower half of Truden is an exception
to this guideline. Areas: Farren, Woodkeep,
Truden, Aenth, Denem, Tavra, Jorast
- Elmark.
The Elmark
is one of the oldest Uren inhabited areas with
the city-state of Oth. It is here that many
of the original inhabitants of the area settled.
Today, the region is traditionally divided
into two sections, the Ghulwood and the Platan
Peninsula. The northern reaches of the Elmark
are lawless, doubtless influenced by neighboring
Genter and the Southswall. The southern Elmark
is more civilized than its northern neighbors
but is threatened by the Theocracy of Danok
and the New Kingdoms. Areas: Hanat,
Oddon, Portage, Warlen, Irtithshal, Tuzan, Nalwol,
Oalmere, Porron
- Morenside.
The Morenside lies west of the Runyard.
Its towns lie cradled in the craggy Moren
Burdrul along streams that cascade down from
the Tor'n Evalshat. The communities here
were built for the miners that burrowed tunnels
throughout the black stone beneath these lifeless
hills. Areas: Vullinshrith, Rhymer,
Tulgulth, Dalus, Eironhold, Skurn
- Northwoods.
The Dekàlans named the ancient wood of
northern Oth Nar
Druden. A labyrinthine forest of wide-boled
trees and interlocking branches hold the daylight
at bay, offering unearthly umbrage to those
below. The understory is a mix of obscuring
ferns and acres of impassable brambles. Below
these the ground is a rolling knotted blanket
of thick and curling roots that turn horses'
hooves and crack wagon wheels. The Northwoods
are home to Uren, Urdari and Shul. Areas:
Loston, Well of Storms
- Nardùral.
North Wall. The Nadùral
is a congested area north and west of the city
walls. The region is divided into walled
boroughs crowded together over a series of hills
and valleys. Areas: Narhaven, Candan,
Wesridge
- Southswall.
Cowering beneath the towering south wall of
the City of Oth lies a patchwork of wretched
communities ruled by self-appointed pauper lords
and thieves. The region has long been a plague
upon the city, its desperate inhabitants preying
upon those that travel from the southern gates
to the Elmark. Various Othic Lords have
tried to cleanse the Southswall by rout or fire
over the centuries, but the people always return
and rebuild their small shanty "kingdoms".
Areas: Adkul, Adnadt, Adnal, Baraz,
Brennad, Buune, Calanar, Caleth, Ceederess,
Culpath, Dednenn, Duvell, Erresh, Feerd, Fulgrom,
Irewen, Irik, Irswal, Jaccanar, Karelt, Kulm,
Lavek, Lunren, Nallas, Nevern, Ordol, Padan,
Palor, Qoluth, Raddak, Shekkled, Shuldeth, Southshore,
Sudwol, Takath, Tooln, Unnus Miketh, Varnt,
Velorn, Vleshend, Walal, Widdin, Wudun
- Runyard. The
Runyard is
a fertile wedge of land that lies to the west
of the City of Oth which is bordered by the
rivers Run
Dul and Run
Merdus and the Morenside. Mappers
typically include the gray Inunda Dul within
this region.
- Narmurth.
- Dagger
Peninsula. The Dagger
Peninsula is
a splinter of land south of the City of Oth
that has fallen on hard times. A large
portion of the land was once part of a massive
keep built in the 5th century HK that has
since fallen into disrepair. The rocky
land does not support farming on any scale
but does offer two deep harbors useful for
smaller ships.
The area is popular with smugglers and
other traders in illicit goods. Areas:
Dagwurdunjun, Genter
- Terázya.
- Taddàs
Ru.
- Irclùnne.
- Attyroth.
The forbidden island of Attyroth is the
easternmost area of the Othic province. Established
by early Rothic priests, the island hosts a
large monastery and the main temple to the aspect
Roth-Attrakar. Attyroth is also home to
the mysterious Order of Iron Death, who guard
the secrets of their ancient antecedents. Removed
from the coast, most residents are unaware of
its existence. Those residents of Terázya,
Taddàs Ru and Irclùnne can sometimes
see the glow of its lighthouse on clear dark
nights.
|
Cities
and Towns |
The smallest province of the Old
Empire, Oth's namesake is its only major
city. The City of Oth is
the most populated city of all old city-states
(only the City of Azálari is larger in size).
A masterpiece of early civil and magical engineering,
the great walled City of Iron remains both fascinating
and odious to sages, engineers and
travelers.
- Oth.
(metropolis) The City
of Oth is the crown and soul of Nor Kalas
Oth.
A sprawling grime-coated stone metropolis,
the crowded port city has stood upon the ship-devouring
Kre Dùlnar long before the rise and
fall of the Old Empire. Previously
named Ezir by indigenous people of this region,
the City of Iron has been rebuilt many times
over the centuries, forming a labyrinth of
dark layers deep beneath the present streets. Fed
by two rivers, supported by a bountiful ring
of farmlands and kept working by an advanced
system of sewers, plumbing and oil works,
the city boasts a population of almost 300,000
people; one of the most populous cities in
the World of Teréth End. Areas: The
Barrens, Kyard, Kreyard, Lower Streets, Narmurth,
Naryard, North Wall, Prayard, Runyard, Southswall,
Sulyard
|
People |
At one time in the distant past,
there may have been some characteristic that
defined a man or woman as natives of the City
of Oth or the areas surrounding. It is
no longer true. The province is
an amalgamation of races, ethnicities and
cultures. Today it
is difficult to discern which qualities may have
once been typical of the original Uren native
tribes of this region (i.e. Ezir, Jalbin, Luzoc,
etc.). Many argue that the Ezmirans are
probably little changed from the Ezir of the
Third Age but this proposal is flawed.
The bloodlines of Ezmir have
been diluted over the centuries by their
Talàdan oppressors, Acentran occupiers and to
a lesser extent their Dwürden and Ortori neighbors. The
only people that are distinguishable from the
Othic masses are recent immigrants and their
offspring.
- Ezir. An
early people of the region, the Ezir are believed
to have moved north around the Tor'n Evalshat
in the late Third Age settling north of the
Kre Dulnar. Despite skirmishes
with the Jalbin, the two people seem to have
been able to live and trade with one another. It
is guessed that the Jalbin were subsumed into
Ezira culture by the late 4th century AR. The
Ezir would continue to emerge as the dominant
people of the region until the arrival of the
Rothir in the 3rd century HK.
- Jalbin. Before
the arrival of the Ezir, the Jalbin tribes
controlled the shores of the Othic region.
Renowned sailors and great
fishermen, the Jalbin plied the coasts from
Terázya to south of the Nyr Platan. Single-sailed
fishing boats of region are not much changed
from those used by these people over 2000 years
ago. Boating was such an important part
of Jalbin culture, that several excavated mounds
near Porron have revealed earthen tombs of
important Jalbin men, buried with all their
worldly wealth in their ships .
- Luzoc. Little
is known of the Cul Luzoc, Men
of the Woods. Early accounts of the
long-haired people tell of child-eating barbarians
which followed the rivers and streams down
from the surrounding highlands. They
were described as taller than "normal men"
and speaking a tongue both crude and beautiful.
The only Luzoc known by name is the chieftain
Hagzor who converted to the pre-Dekàlan Rothic
faith in 231 HK. Some speculate that
the Luzoc were a migrated western Teréthori
tribe, though the theory that an ancient people
could have survived such an odyssey is often
dismissed.
- Rothir.
Often credited with displacing the Ezir in
the lands of above the Tor'n Evalshat, the
Rothir may not be the conquerors some historians
have painted them to be. The
Rothir and the Ezir, though separated by several
centuries were likely the same people. Both
emigrated from the Warring Coasts. In
the 3rd century HK the minority Rothir were
pushed from their Ezmiri homeland as Dekàlan
armies pushed inexorably northward from Kandal. The
Rothir, through a series of brutal and sweeping
changes, are credited with bringing civilization
to the barbaric north.
- Vullin. An
ancient people not well-represented in contemporary
Oth, the Vullin were pushed from the province
almost 200 years before the region was claimed
by the Old Empire. Texts from the period
describe pockets of displaced people living
in dirt and stone hovels throughout the Moren
Burdrul. Others are believed to have
moved into the mountains, settling in hidden
lands (rf. Calsador).
|
History |
Pre-Dekàlan. The
date of Oth's founding is something of a mystery,
shrouded in the annals of the Temple of Roth and
Dekàlan pre-history. The first pilgrims
of Roth are believed to have arrived at Nyr
Platan around 230 HK.
According to the religious history, the
priests of Roth were led to this mineral-rich
area by divine guidance. They found an ancient
forest and hills and mountains laden with iron
and precious metals. There are some early
tales of battle between these pilgrims and the
natives of the area, but the stories are sketchy
and the original inhabitants' identities lost.
Perhaps the most compelling element of this
history is that there is little and conflicting
mention as to whence the pilgrims came. There
are some that believe they were pushed Northward
by the Empire's expansion, while others believe
it more likely that they came from the East, and
areas later known as Acentra.
The pilgrims' first duty was
to build a temple and workshop for their deity. High
Priest Tuszum II, the earliest named cleric
of the the Roth religion, is credited with receiving
the plans for the temple via divine instruction.
Building began in earnest. After
some time the First Temple was completed. The
First Temple is not believed to have stood long,
and was soon destroyed by fire. The Second
Temple was built from stone, but later destroyed
by earthquake. The stone foundations
of this temple remain at the heart of the
current structure. These destruction
of these temples was not viewed as retribution
but rather Roth's urging toward construction
of a more worthy temple.
Many years would pass before construction
of the Third Temple was resumed. In the
late 5th century HK, the surrounding hills
and mountains were honeycombed with mines,
and the landscape erupted with large foundries
and furnaces.
It was during this time that the god's
name was changed (or revealed to be) Roth,
meaning "Iron God" in their pre-Dekàlan
tongue. The name "Oth" is a variation
of this, meaning Iron, or City of Iron.
According to the Skoru
Dyazan, a record compiled by the historian
Dorom the Elder,
the Empire first arrived at Oth in 412 HK, having
heard tales of a mountain of iron being built
there.
"The iron mountain stands
at the center of this north city, dwarfing
all buildings scattered at its base. The
people of the city work tirelessly on its
construction, hauling massive iron sheet
and beams up the long wooden ramps with
the aid of large oxen. Each piece
is set in place with a prayer. The
roads leading from the surrounding hills
are lined with iron-laden wagons carrying
an endless supply of materials to the builders
of this wonder. It is my guess that
they will level every hill before their
mountain is half-built."
|
These emissaries were greeted
by a High Priest, whose name has been removed
from the history. The ambassadors met with
representatives of the Temple and being amazed
by the works they found, offered on behalf of
the High King that Oth be accepted into the Empire.
The High Priest is recorded to have refused
this "offer" as it would require the establishment
of a government centered around a High Lord, removing
power from the Temple. The ambasaadors left
and the Temple prepared for war.
The remaining history is difficult
to distill from the accounts of Durum the Elder.
Durum was a historian, assigned to the armies
of Ruun, so his
accounts often drift into exaggeration. This
problem is compounded by the fact that the original
history is guarded by the priests of Irul-Ruun
somewhere at the heart of Wyrthyr
Tor in Ummon.
The accounts of Durum the Elder are considered
sacred by that cult. Durum describes several
exchanges of fighting between the landed army
and the followers of Roth. The fighting
does not end by his accounting until Ruun's army
marches North from Taldàna
and captures Oth. Important to the Irul-Ruun
faith, is the account that Ruun did not accept
the surrender of the High Priest when it was offered
preferring instead to continue the fight until
the priest and his officers were captured and
killed. Each minor cleric of the Roth faith
were taken to an area South of the city. There
they were given the choice of accepting the new
faith or perishing by dagger point. Those
that would not pledge allegiance to the Empire
and new faith were stabbed and thrown to
the shoreline rocks below. This place came
to be known as Dagger
Peninsula. A stone still stands commemorating the
spot of the acceptance of Roth into
the Dekàlan pantheon, and his ascendancy
to greater status.
The Migrations, c. 3/3800-4/150 ER |
c. 790 AR |
-- |
(Jal) Jalbin settlements first appear around Nyr Platan |
c. 510 AR |
-- |
(Ezi) Ezira settlements appear near Daráda |
509 AR |
4/1199 ER |
(Ezi/Jal) First battle between Ezira and Jalbin near Gibbet Hill |
503 AR |
4/1205 ER |
(Ezi) Temple of the Red Stag erected |
b. 500 AR |
-- |
(Ezi) First Graves of Darad are erected |
Urdari-Uren Wars, c. 360-300 AR |
c. 360 AR |
-- |
(Ezi/Urd) Northwoods Ezira settlements torched by Urdar |
c. 360 AR |
-- |
(Ezi/Urd) Ezira-Jalbin alliance seek and burn Urdari villages |
355 AR |
4/1353 ER |
(Ezi/Urd) Battle of the Well (Ez) |
352 AR |
4/1356 ER |
(Ezi/Urd) Battle of Gurgin Ridge (Ez) |
352 AR |
4/1356 ER |
(Urd) Crowning of the Urgr hag Gnot Argrot |
352 AR |
4/1356 ER |
(Ezi/Urd) Daradya, last of the Darads killed, Urdar hide body |
344 AR |
4/1364 ER |
(Ezi/Urd) Second Battle of Alusus Hamor (Ur) |
312 AR |
4/1396 ER |
(Ezi/Urd) Third Battle of Alusus Hamor (Ez), Daradya claimed |
308 AR |
4/1400 ER |
(Ezi) Tomb of Daradya completed |
300 AR |
4/1408 ER |
(Ezi/Urd) Treaty of Undra Enduun ends Urdari-Uren War |
c. 260 AR |
-- |
(Vul) Vullin tribes settle throughout Othic highlands |
198 AR |
4/1510 ER |
(Ezi) Earthquake ruins the Temple of the Red Stag |
c. 180 AR |
-- |
(Luz) Luzoc appear along Run Dul |
c. 160 AR |
-- |
(Luz) Luzoc settle near Jarant |
136 AR |
4/1572 ER |
(Luz) Luzoc establish Pullom (now Dreg's Brewery) |
Time of War, 120-1 AR |
120 AR |
4/1588 ER |
(Nur) Dwürden complete Kry Moradem |
230 HK |
4/1937 ER |
(Oth) Rothic pilgrims settle lands around Nyr Platan |
230 HK |
4/1937 ER |
(Oth) Jalbin Massacre (Ro); Jalbin displaced to Moren Burdrul |
230 HK |
4/1937 ER |
(Oth) Vullin tribe defeated, conversions and executions follow |
231 HK |
4/1938 ER |
(Oth) Luzoc chieftain Hagzor converts to Rothic faith |
233 HK |
4/1940 ER |
(Oth) After years of conflict, Ezira tribe abandons Kre Dulnar |
233 HK |
4/1940 ER |
(Oth) Ezir renamed Oth, "The Iron City" |
The First Construction, 233-239 HK |
233 HK |
4/1940 ER |
(Oth) High Priest Tuszum II begins construction of the First Temple |
b. 236 HK |
-- |
(Oth) First Temple burns |
The Second Construction, 236-244 HK |
c. 236 HK |
-- |
(Oth) Construction of the Second Temple begun |
244 HK |
4/1951 ER |
(Oth) Earthquake strikes Oth, incomplete Temple destroyed |
The Third Construction, 245-745 HK |
245 HK |
4/1952 ER |
(Oth) Construction of the Third Temple begun |
The Sha'al War, 265-269 HK |
330 HK |
4/2037 ER |
(Oth) Rothic priests adopt the Luzoc god Attrakar |
411 HK |
4/2118 ER |
(Oth/Tal) Dekàlan army fights north from Taldàna |
415 HK |
4/2122 ER |
(Oth) Oth conquered by Dekàlan armies |
418 HK |
4/2125 ER |
(Oth) Oth becomes city-state of Dekàlas |
Dekàlan. Construction ceased on the Third
Temple for the remainder of the First Expansion. All
efforts were concentrated instead on the construction
of weapons and warships. When High King
Lordrun I died in 432 HK, the people of Oth returned
to the holy work of completing the Third Temple. In
744 AR, the High Queen sailed to Oth to be present
for the Temple's completion. This would
be the first and last High King or Queen to visit
the northern city-state in that capacity.
By the end of the 6th century AR,
Oth had become a busy trading port doing extensive
business with merchants from all reaches of Acentra
and the formidable northlands. The city became
very prosperous in the years to follow and attracted
many merchants and craftsmen from overseas. In
680 HK, the High Priest Duruun decreed that no
apprenticeships should be granted except to the
Temple faithful. Furthermore, all skilled
labors were holy observances, and any non-faithful
found practicing these pursuits within the city
were to be charged with heresy. The High
Lord of Oth readily enforced this decree, which
had answered the growing concern that many skilled
artisans were returning to their non-Dekàlan
homelands armed with valuable knowledge. In
Vulune 680 HK, further killings were held at the
Dagger Peninsula where a
prison had been erected circa 480 HK. News
of the massacre spread swiftly along the shipping
lanes, but ambassadors arriving in Oth and Lanàdus were
turned away. Word soon reached the Elve Leyrdryel that
several of their brethren had been killed at Oth
for not accepting the Human god, Roth. Human
merchants were rounded-up in all Elve towns and
ports for slaughter. Newly crowned King Endmun
IV of Oth (cr 681-703 HK) retaliated with the Order
of Avarlin in 681 HK which sent a small fleet
of Dekàlan warships to the small trading
port. The soldiers burned the town to the
ground and dozens more Elve were killed. Oth
was soon embroiled in the three year Othelve
War. The Elve suffered terrible loses
losing foothold back to the Run
Telabra. The Elve refused to surrender
the river border, fighting to defend the line at
great cost.
There are many questions surrounding
this early war. Many historians and scholars
do not believe the Othic army had the ability to
confront the Elve alone. Although there is
no record of aid from Ummon or
other city-states during the conflict, it is believed
that the Elve strategies and defenses were betrayed
by the Dwurden. The
Dwurden were old enemies of the Elve, and knew
much about their strongholds and weaknesses. Though
no records exist to suggest that the Dwurden provided
troops to the cause, it is widely believed that
they offered strategic assistance against their
old enemies. Regardless, having reached the
Run Telabra the Dekàlans ceased their campaign
against the Elve and began the long work of establishing
new defenses. The next years were spent constructing
borderland keeps, and eventually Duruun's
Wall. The loss of the Northwoods area
would not be forgotten by the Elve. This
early precursory war gave the Elve valuable insight
into Dekàlan magic and military. They
would not engage the Empire so blindly again. Modern
scholars credit the Elve lessons in defeat from
this early war with the victory over Dekàlas
during the End War (circa
1246 HK), some five centuries later.
480 HK |
4/2187 ER |
(Oth) Dagwurddunjun completed |
600 HK |
4/2307 ER |
(Oth) Oth busiest trading port of Northern Teréthor |
630 HK |
4/2337 ER |
(Oth) 1st House of Skarçard becomes 3rd Othic dynasty |
680 HK |
4/2387 ER |
(Oth) Decree of Duruun |
The Othelve War, 681-683 HK |
681 HK |
4/2388 ER |
(Dek/Elv) Battle of Cladth Gnal (Ot) |
682 HK |
4/2389 ER |
(Dek/Elv) Battle of Cladth Doril (De) |
682 HK |
4/2389 ER |
(Oth) Construction begins on Duruun's Wall |
683 HK |
4/2390 ER |
(Dek/Elv) Battle of Cladth Eldgoth (De) |
683 HK |
4/2390 ER |
(Elv/Oth) Othelve War extends Othic claim to Run Telábra |
686 HK |
4/2393 ER |
(Oth) Duruun's Wall completed (O-2) |
692 HK |
4/2399 ER |
(Dek/Nur) Treaty of Evalshat; Oth and Taldàna cede claim for road |
703 HK |
4/2410 ER |
(Oth) Kelzerak and followers settle at Kry Moradem |
705 HK |
4/2412 ER |
(Oth) Kelzerak and her Heedar slaughter the faithful flock |
Time of Splendors, 720-1244 HK |
728 HK |
4/2435 ER |
(Dek/Nur) Dwürden complete the [Old] Taládan Road |
The Dekàlan Invasions, 730-788 HK |
745 HK |
4/2452 ER |
(Oth) High Queen attends Kyrm Oryroth's 500 year completion |
Time of Steel (Uren), 835+ HK |
835 HK |
4/2542 ER |
(Oth) Priests of Roth present Steel-lore to the Dragon Throne |
The Second Acentran-Dekàlan War, 1244-1246 HK |
1245 HK |
4/2952 ER |
(Ace/Dek) First Battle of Avarlin (De) |
1246 HK |
4/2953 ER |
(Ace/Dek) Second Battle of Avarlin (Ac) |
1246 HK |
4/2953 ER |
(Ace/Dek) Battle of Duruun's Wall (Ac) |
1246 HK |
4/2953 ER |
(Ace/Dek) Battle of Nyr Platan (De) |
1246 HK |
4/2953 ER |
(Ace/Dek) Battle of Oth (Ac) |
Post-Dekàlan. Following the
Last War, the City of Oth underwent a series of
major changes. One of only three Dekàlan
cities to suffer occupation by enemy forces, Oth
was stripped of much of its history. Statues
and memorials were torn down and minor temples
were destroyed. The Iron Temple was never
taken however, its priests and some faithful surviving
within its dark interior for 46 years. In
12 DR, the High Priest Nazerus claimed that Roth
had visited him and told of a great project that
must be begun. The
Machine was activated on Eren 6, 28 DR and
has been running ever since. On that holy
day, the Wheel
formed above Oth, and the midday sun never shone
on its streets again.
By 46 DR, the Elve left the City
of Oth to its own destruction. Most desired
to return to their forest and mountain homes rather
than serve endlessly in a police capacity. All
attempts to infiltrate the Iron Temple had failed,
causing more death than the Elve had stomach for.
The remaining troops were Acentran, but
their hold on the city would not last. In
47 DR the High Priestess Vulandra II named Dryryn
Zyan the High Lord of Oth, initiating the two
hundred year Zyan
dynasty. Dryryn Zyan with a group of loyal
followers sailed to Lanàdus where they
were accepted and received instruction. The
group adventured for eight years before finding
Katulth, and
luring the young drake to Oth. Returning
to Oth, High Lord Dryryn Zyan raised a partisan
army and began launching attacks against Acentran
neighorhoods and guardhouses. Soon, riots
grew throughout the city culuminating in the Fire
of Dagwurdunjun
and the release of its political and criminal
inmates. The ruin of Dagwurdunjun is credited
with the formation of Genter,
and the Southswall
nuroma. Any
believed to be Acentran were dragged into the
streets and beaten to death with cobblestones.
Some Acentrans fled into the Elder
Wood seeking help from the Elve. There
was no support for continued warfare among the
Elve however, as too many had died and grown terribly
ill from their recent occupation of the befouled
city. The High Lord Dryryn Zyan claimed
the Iron Throne in 55 DR, at the time of his coronation
the halls of Kry
Shurulm were thick with the dead of his enemies
and supporters. The sanguine stain of those
dead remains today.
Oth is ruled by a hereditary monarch,
Lord Rott,
in the Dekàlan
tradition. The Rott family is the fifth
line of rulers to sit on the Iron Throne. The
Rott family has ruled the city and its surrounding
area for over 400 years, since the line replaced
the older Zyan
ruling family. The sickly Zyan monarch died
(238 DR) leaving no heirs or traceable family
except for one elderly matriarch who refused the
Iron Crown.
Rule of the city descended upon the Temple
for five years until a new monarch could be named.
In 243 DR, a young woman was crowned High
Lady Hela I of Rott, the 11th great-grandmother
of the current High Lord.
The Occupation, 1-55 DR |
1 DR |
4/2954 ER |
(Oth) Elve governor rules the City of Oth |
12 DR |
4/2965 ER |
(Oth) Roth visitation to Nazerus, grants plans for the Machine |
28 DR |
4/2981 ER |
(Oth) The Wheel appears and remains over City of Oth |
46 DR |
4/2999 ER |
(Oth) Occupying Elve leave City of Oth |
47 DR |
4/3000 ER |
(Oth) 2nd House of Zyan becomes 4th Othic dynasty |
55 DR |
4/3008 ER |
(Oth) Occupying Acentran are killed, banished or imprisoned |
55 DR |
4/3008 ER |
(Oth) Fire of Dagwurddunjun |
55 DR |
4/3008 ER |
(Oth) High Lord Dryryn Zyan claims Iron Throne |
First Reconstruction, 55-129 DR |
55 DR |
4/3008 ER |
(Oth) City of Oth rebuilding from half century Occupation |
First Renaissance, 130-221 DR |
167 DR |
4/3120 ER |
(Oth) Egrum's "The Othic Word" published, defines Old Othic |
185 DR |
4/3138 ER |
(Maz/Oth) High Lord Orvud VII builds residence near Orçad |
198 DR |
4/3151 ER |
(Oth) Jzar the Mad dies |
194 DR |
4/3147 ER |
(Maz/Oth) Lady Ina Skaraç-Nir retires to Mazyar manor |
c. 200 DR |
-- |
(Oth) Othic sirkùli raze Jzar's tower |
Time of Calamities, 211-240 DR |
Second Reconstruction, 221-390 DR |
221 DR |
4/3174 ER |
(Oth) Earthquake hits Oth, diverts Run Dul into crevice |
221 DR |
4/3174 ER |
(Oth) City of Oth rebuilding begins, again |
221 DR |
4/3174 ER |
(Maz/Oth) Ten year drought begins |
226 DR |
4/3179 ER |
(Maz/Oth) Disease kills off goats, crippling wool exports |
231 DR |
4/3184 ER |
(Maz/Oth) Red dust from drought pollutes Nyr Platan, killing fisheries |
232 DR |
4/3185 ER |
(Maz/Oth) Azor Mareç arrested, executed at Gibbet Hill, Oth |
237 DR |
4/3190 ER |
(Maz/Oth) Rothic priest found murdered |
237 DR |
4/3190 ER |
(Maz/Oth) Temple Guard arrive, collect suspects, execute them |
238 DR |
4/3191 ER |
(Oth) High Lord Eldrin the First dies |
238 DR |
4/3191 ER |
(Oth) Zyan dynasty ends in Oth |
The Mazyari Revolution, 238-240 DR |
238 DR |
4/3191 ER |
(Maz/Oth) Night of the Broken Temples (16 Mar 238) |
238 DR |
4/3191 ER |
(Maz/Oth) First "Red Robes" appear |
238 DR |
4/3191 ER |
(Maz/Oth) Battle of Deymir (Ot) |
239 DR |
4/3192 ER |
(Maz/Oth) Battle of Azmyar (Ma) |
239 DR |
4/3192 ER |
(Maz/Oth) Second Battle of Deymir (Ma) |
240 DR |
4/3193 ER |
(Maz/Oth) Battle of Hanat (Ot) |
240 DR |
4/3193 ER |
(Maz/Oth) Temple of Roth signs Articles of Separation |
243 DR |
4/3196 ER |
(Oth) 1st House of Rott becomes 5th Othic dynasty |
274 DR |
4/3227 ER |
(Oth) Movable-type press invented, first newspaper produced |
Second Renaissance, 391-509 DR |
403 DR |
4/3356 ER |
(Oth) Pathic priests given access to Iron Library, lore exchanged |
Time of Shadows, 510+ DR |
510 DR |
4/3463 ER |
(Oth) Elve spy found in Oth, tortured and executed |
637 DR |
4/3590 ER |
(Oth) The Kudom War re-establishes the Crown's rule in Oth |
648 DR |
4/3601 ER |
(Oth) Northwood Urdari armies begin long series of attacks |
648 DR |
4/3601 ER |
(Oth) Endren's Seven torches the Ghûlwood, receives High Lord's favor |
649 DR |
4/3602 ER |
(Dan/Oth) Endren's Seven attacks the Red Temple of Danok |
652 DR |
4/3605 ER |
(Dan/Oth) Army of Danok torches Porron and Banat |
652 DR |
4/3605 ER |
(Dan/Oth) Battle of Oddon (Da) |
652 DR |
4/3605 ER |
(Oth) High Lord Edgur III musters Army of Nor Kalas Oth |
652 DR |
4/3605 ER |
(Dan/Oth) High Lord Edgur the II sends two armies to the Elmark |
652 DR |
4/3605 ER |
(Oth) Aren Zarad found in Oth, tortured and executed by Foulstern |
The Empire War, 653+ DR |
653 DR |
4/3606 ER |
(Dan/Oth) Second Battle of Hanat (Ot) |
653 DR |
4/3606 ER |
(Dan/Oth) Second Battle of Deymir (Da) |
653 DR |
4/3606 ER |
(Oth/Urd) Battle of the Northwoods (Ot), Urdari forced into hills |
653 DR |
4/3606 ER |
(Elv/Oth) Third Battle of Avarlin |
|
|
|
Notes
/ References |
- Placenames: ...
- Fem. Names: ...
- Masc. Names: ...
- Year conversion calculations checked with year_calc.xls
|
|
|
|