"Find a stone that is perfect and untouched
but by the moons and the songs of the stars, and call your
spirit forward and it will bind you to the stone, to the
sound of the stone, to the dream of the stone, and the thoughts
of the dirt beneath the pads of your feet will become your
thoughts..."
Verm Lod Norel, Eight Secrets
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Othlopædia
> O
Oberyl
> Oyler |
- Oberyl
- So.Elv. 1. A famous
Elve composer of the
Third Age.
- Od
- Murd. 1. Subterranean
concentration of Chaos.
- Oddfriend
- Hal. 1. An inbred
sub-race of Halver
that live near the City of Oth.
- Oddo
- Ogd. 1. Ogre who helped
gypsy group ambush travelers in the Northwoods;
killed on 15 Druur
652.
- Oddon
- O.Oth. (orig. Dek. Oddan)
1. A small town along the northern shore of the
Nyr Platan.
- Oddon Dam
- Oth. 1. A large earthen
levee above Oddon
and Portage that
forms Damtown Lake
along the Run Morus.
2. Location where Ogor
and Ortod were killed,
and Jak the Red was immobilized
and pitched into the town below.
- Oddon Keep
- Oth. 1. Grey and red
stone keep above the towns of Oddon
and Portage that
is the home and seat of the Yurander
family. 1. Location where the group helped
thwart a siege by the Minions
of Danok in Lanal
652.
- Odho
- Odh. 1. A characteristically
tall and dark-skinned people indigenous to the Dreamlands.
The Odho commonly wear traditional costumes
of blue cloth with white bone accessories. Their
language is Odhoro.
- Odhoro
- Odh. 1. The musical
language of the Odho
that is "spoken" in a series of sliding
hoot-like sounds made through rounded lips.
- Odnar
- Murd. 1. Creature
warped by the Od.
- Oddspeak
- Oth. 1. Variation
of contemporary Othic spoken by Oddfriends.
- Ogar
the Blind
- O.Oth. 1. The obese
white boatman of the Lower
Streets. 2. Apprentice-servant to Imp
the Mad.
- Ogdar
- Ogd. [ogre]
1. Any of a large race of barbaric humanoids;
thought to be giant-kin. Typically twice Uren-height,
Ogdar are renown for their incredible strength and
odious habits.
- Og'Nork
Dam
- Ogd. 1. An abandoned
Ogdar lair of the
Fractured Hills
that was purged by Enthor
Taranal preceeding his knighthood.
- Ogor
- Ogd. 1. An Ogre guard
of Eironhold who
accompanied the group to Oddon
and was killed atop Oddon
Dam by the Minions
of Danok.
- Ogran
- O.Oth. 1. A member
of the hybrid Ogren
race.
- Ogren
- O.Oth. 1. A hybrid
race of Ogre and another non-Ogre race, most commonly
Human.
- Ogrug
- Ogr. 1. An Ogre worker
of Eironhold who
took great joy in calling Nirst
Olhmdamnor a "friend".
- Dourn
Ohlmdamnor
- Murd. 1. Father of
Nirst Ohlmdamnor.
-
Nirst Ohlmdamnor
- Murd. 1. Master Dwürden
warrior of the hammer who has adventured about the
continent for centuries, searching for the tomb of
his father, Dourn
Ohlmdamnor. 2. A member of Endren's
Seven.
- oldan num
- O.Oth. 1. Any contract
between an employer and an employee that binds the
employee, and often an employee's family and descendants
into servitude to repay a debt.
- Old Mire
Ale
- Oth. 1. A good ale
brewed from the waters of the Inunda
Dul.
- Fathra
Oldon
- O.Oth. 1. Mother of
Carrala Terru
and wife of Adias
Daralien; mentioned on a Certificate of Death
in the Hall of
Sorrows.
- Old Azàlari
- Oth. Common. Tradespeak.
1. Variation of Dekàlan spoken and scribed
in the region of Azàlari
following the Last War.
2. Trade tongue adopted worldwide among sea-going
merchants and sailors.
- The
Old City
- Jad. 1. Plateau at
the head of the Run
Suluth delta in Jadth,
build by the ancients (see The
Old City)
- Old
Defenders
- Oth. 1. Elite company
of Lord's Men who
defend the city walls. Few of the wall soldiery
ever enter the ranks of the Old Defenders.
- Old Othic
- Oth. 1. Variation
of Dekàlan spoken and scribed in the region
of Oth following the Last
War.
- Oldrem
- O.Oth. 1. Thief of
Torrom's Watch
who was killed in Druur 652. 2. The man with
the rotted chin.
- Old Taládan
- Oth. 1. Variation
of Dekàlan spoken and scribed in the region
of Taldàna
following the Last War.
- Old
Taládan Road
- Oth. 1. Ancient
highway that once connected Oth
to Taldàna
along a passage through the Evalshats.
The highway was destroyed by Acentran-Elve forces
following the End War,
though large stone slabs can still be found half-buried
in the mountain passes.
- oldum
- O.Oth. 1. Warehouse
factories where poor and indentured workers labor
and live under the control of a merchant house; found
primarily in the Naryard
of Oth. 2. An arrangement of workplace and
homes where pay is given for service, and taken again
for rent, food, and loan repayment. 3. Any
person enslaved by an oldan
num.
- Old Wall
- Oth. 1. Ancient structure
that once acted as a barrier between the City of Oth,
and the areas to the north. The ruins of the Old Wall
can still be found within the Northwoods.
- Oldwood
- Oth. 1. An elusive
entity of the Northwoods.
- Olood
- Unkn. 1. Large kingdom
founded in lands once belonging to Kandal.
- Olra
- Unkn. 1. A small god
of Jadth. 2. The eternal goddess; goddess of
eternity, destiny.
- Oltem
- O.Oth. 1. High Roth
Priest of the Naryard.
2. Guest of Lord
Rott's, invited to hear Kaithah
Argentale and the Lord's Musicians play on 13
Lanal 652.
- Olwiryn
- Sar. 1. Swordfather
of Orander, who
led a small contingent to the City of Oth. 2.
Died at Eagulthar's
Rest on 9
Vulune 652.
- Kar Omad
- Aza. ( -1107 HK) 1.
Zün mage who studied the origins of Züni
magic.
- Omtenema
Vor
- Dek. 1. The thinking
veil; the mortal veil. 2. A magical barrier
between the Ethereal and the mortal realm, which keeps
inhabitants from passing from one to the next. (see
also Kyurada Vor)
- Onkgruk
- Ogd. 1. The pig-carrying
Ogre worker of Eironhold
who was a friend of Ogrug.
- Elbis
Ontànio
- Kir. 1. Kirydian composer
who traveled to Panath
to study classic Dekàlan music. Ontanio
was executed in 181 DR for his relationship with the
High Lady's favorite son.
- Open
Door Inn
- Oth. 1. An upper class
establishment near the South
Gate in the City of Oth, where Kaithah
Argentale convalesced following her escape from
the Poisoners.
- Orada
- Dek. 1. The orycular
exchange of knowledge between local knowing and unknowing
entities within the Omtenema
Vor. 2. Draga Orada Orycul.
- Orander
- Sar. 1. God of the
Saranthi.
- Oranold
Dra
- Dek. 1. Hall of Oranold.
2. Area of Kry
Shurulm where Kaithah
Argentale played Oberyl's
Winter Song.
- orcid,
orkid
- Dek. 1. A scientific
arrangement.
- Orddorum
Trodum
- Murd. 1. The Great
Secret, or Shame.
- Order
of Avarlin
- Oth. (480 HK) 1. Decree
by the High Lord of Oth for Dekàlan armies
to land at Avarlin
and raze the town. Captured Elve were returned
to Oth where they were imprisoned at Dagwurdunjun
or executed among the Iron
Colonnade. At least one Dekàlan ship
returning through the Nyr
Durjin was sunk by Aqolaqban
forces.
- Order
of the Arch
- Oth. 1. A religious
order consisting of masons, bricklayers, architects,
engineers, and other worshippers of Thurkan
the Apprentice. The Order of the Arch maintain
the City Wall, Gates, and Keeps of the City of Oth.
- Order
of Deephold
- Oth. 1. Secretive
order of rangers who defend the Northwoods.
- Order
of Friends
- Oth. 1. A fraternal
order of men and women founded on principles of community
and social interaction, established, organized, and
headed by the temples of Amra-Dalàsia.
- Order
of the Golden Bells
- Oth. 1. A religious
order of dancers and performance artists founded in
the worship of Amra-Dalàsia.
- Order
of the Golden Plow
- Oth. (see The
Golden Plow)
- Order
of Iron Death
- Oth. 1. A secret religious
order within the City of Oth, devoted to the worship
of Attrakar the Artificer.
- Order
of the Iron Knights
- Oth. Ordus Thardám
Oth 1. Ancient order of knights devoted
to the Lord of Oth and the Temple
of Roth. (see Ordus
Thardám Oth) (see more)
- Order
of Tacal
- Oth. Pleasure Guild
1. A religious order devoted to delights of
carnal experience. 2. Order that is the main
religious body among the followers of Amra-Tacal.
- Order
of Woad
- Oth. 1. A loose federation
of cults devoted to the worship of Woad.
- Order
of Workers
- Oth. (416- DR) 1.
A religious fraternity of laborers and craftspeople
founded by Lom who worship
together and devote themselves and their work to Roth.
In 593 DR the Order rallied thousands of supporters
to protest a shipping tax imposed by the Mechants'
Guild. The resulting uproar saw the burning
of four guildhouses and the lynching of two ranking
guild members. This level of the rebellion against
the Guild would not be seen again until the Kudom
War of [year].
- ordá
- Dek. 1. Holy shrine
or hall.
- Ordá
Kyrm Ar
- Dek. 1. Shrine of
the Order of
the Arch, built at Kyard,
Oth on the cliffs of the Kre
Dulnar. One of a handful of harborside structures
to survive the earthquake.
- Ordá
Kyrm Talshar
- Dek. 1. Shrine of
the Order of the
Golder Plow, built in 133 DR at Eswerd,
Oth.
- Or Dnur
- Dek. 1. The magical
art of necromancy.
- Ordol
- Oth. 1. A pauper kingdom
within the Southswall.
2. Name of the red iron ore mined in the area
of the same name. Ordol iron turns black when wet.
- ordolin
- Oth. 1. A red iron
coin minted by the Southswall
pauper kingdom of Ordol.
2. A rare Othic coin worth 1/10th of a kudom.
3. The only coin minted within the Southswall.
- ordon
- Dek. 1. Order; organization.
(see also ordus)
- Ordon Nul
- Dek. 1. The Black
Order; a vast community that dwell in the Lower
Streets.
- Ordon
Sul Thardram
- Dek. 1. Order of Southern
Knights. 2. A closed order of knights consisting
of members from the post-Dekàlan regions of
Lanàdus,
Panath, and Candal
established at Kry
Corusul in 134 DR.
- Or Drannah
- Tirg. 1. Region of
the Elder Wood
that is homeland to the Mith
ter Lederreh.
- ordus
- Dek. 1. Religious
order or organization usually centered around the
aspect of a god. (see also ordon)
- Ordus Ar
- Dek. 1. Holy Order
of the Arch.
- Ordus
Fer Merdúl
- Dek. 1. Holy Order
of the Bloody Fist. 2. Highest honor bestowed
upon thardorm of
Irul.
- Ordus
Othdnur
- Dek. 1. Holy Order
of Iron Death.
- Ordus
Talshar
- Dek. 1. Holy Order
of the Golden Plow.
- Ordus
Thardám Merdúl
- Dek. 1. A holy order
of Jadthari knights
whose mission is to promote, uphold, and protect Dekàlan
religious and cultural interests. Within the
City of Jadth, the Order of Red Knights serve as a
de facto police force in matters that concern them.
As of 650 DR, the high commander of the order
is Serewyl
Nalagwyn of Ildûn.
Under Serewyl's command, the Order has grown
in numbers and presence. The knights deal harshly
with those of non-Dekàlan descent, especially
the Sha'al. (see more)
- Ordus
Thardám Oth
- Dek. (see Order
of the Iron Knights) (see more)
- Soln
Ordweth
- O.Oth. 1. Innkeeper
of Portage.
- orgar
- Dek. (OHR
gahr) 1. A lateen sailed xebec. (see
more)
- Oridul
- Dek. 1. The third
month of the year. 2. The third and last month
of spring.
- Oris
- O.Oth. 1. A small
neighborhood west of Oth, along the Run Dul.
- orm
- O.Oth. 1. An Othic
orm coin minted by the Temple
of Roth. 2. Mysterious iron-like metal
used by the priests of Roth.
3. A beggar that frequents the Red
Cock tavern in Jaris.
- Ormarad
- Elv. 1. High Elve
king; a position usually held by the Solara
Elvarel.
- Hreken
Ornkaph
- Murd. 1. Dwürden
encountered beneath the Old Gatehouse.
- oro
- Dek./O.Oth.
1. Steel.
- Orodh
- Odh. 1. An Odho
borough of Jadth,
sitting on the North Bank of the Run
Suluth.
- Lady
Orona
- O.Oth. (611- DR) 1.
Eldest daughter of Lord Wedyur Stursh, cousin of High
Lord Edgur Rott III; Orona anxiously awaits the
passing of her elderly father so that she may claim
Kurum Stursh and use her family treasures to advance
her projects.
- ort
- Orc. 1. A tribe, clan,
or army of orcs. (see Retugnar
Ort)
- Ortod
- Ogd. 1. An Ogre guard
of Eironhold who
accompanied the group to Oddon
and was killed atop Oddon
Dam by the Minions
of Danok.
- Ortor
- Ort. [orc]
1. Clansperson. 2. Any of a barbaric
race of war-like humanoids which dwell in the mountainous
expanses of Terèthor;
identified by their sloped-foreheads, heavy brows,
enlarged ears, and jutting jaws. The origin
of this race is guessed by the elder races, but unknown
to greater Teréth End.
- ortsword
- Oth. (see chagkra).
-
Orycul, Orykul
- Dek. 1. Divinatory
magic.
-
orycular, orykùlar
- O.Oth. 1. Of or pertaining
to the Draga Orycul.
- Orys
- Dek. 1. The orycular
receipt of knowledge from immortal or unworldly sources.
2. Draga Orys Orycul.
- orzhat
- Ne.Nel. 1. Honorary
Nekrule round shield
granted for valor on the battlefield.
- Osoweyl
- Sar. 1. Name of Saranthi
sword carried by Colain
the morning he died on 9
Vulune 652.
- Ossis
- O.Oth. 1. One of six
archivists of the Hall
of Sorrows. 2. Mourners'
Guild attendant that helped Jak
the Red locate information on the Daralien
family.
- otemblo
- Grug. (oh
TEHM blo) 1. Nature and balance. 2.
The fourth life study of the Grumun.
- oth
- Dek. 1. Iron. 2.
Of iron. 3. Iron-like.
- Oth
- Dek. 1. The northernmost
Dekàlan city-state,
founded in and devoted to the worship of Roth
the Crafter. 2. Region bordered to the
south and west by the Evalshat
Mountains, to the north by Arduwu,
and to the east by the Dekàlan
Sea.
- Othelve War
- Oth. (681-683 HK) 1.
Seventh century Dekàlan conflict between the
region of Oth and the Elve of the Elder Wood. The
war precipitated from a Rothic decree that all craftsmen
in the city-state should be servants of the Crafter,
those that refused were imprisoned (see Dagwurdunjun),
and some were killed. Subsequent executions
of Rothic craftsmen in Elve ports resulted in the
Order of Avarlin
which escalated into the three year war.
- Other Oth
- Oth. (see Lower
Streets)
- Othic
- O.Oth. 1. Having to
do with the City of Oth.
- Oth Na'Tom
- Dek. 1. The Iron Throne;
seat of rule attributed to the High Lady or Lord of
Oth.
- owler
- O.Oth. 1. Winged bear-owl
monster found in the Northwood.
(see details)
- Owor
- O.Oth. 1. Member of
the Vullinshrith
Cabal.
- oyler
- O.Oth. 1. One who
nightly lights the lanterns along the streets of the
Kyard and other affluent
neighborhoods in and around the City of Oth. 2.
coll. People that walk the streets at night.
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Notes
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Navigation
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Languages
The following abbreviations are used throughout the Othlopædia:
Acen. (Acentran)
A.Aza. (Anc. Azàlari)
A.Pan. (Anc. Panàthan)
Aqoq. (Aqolaqbaqôl)
Aza. (Azàlari, Trade)
Caph. (Capharan)
Chaos (Chaos)
Cra. (Crawwok)
Dek. (Dekàlan)
Dir. (Dirimoran)
Dra. (D'agul, Common)
Dirg. (Direagôl)
Dui. (Duinod)
Dwurn. (Dwünmor)
Elv. (Elve, Common)
Ezm. (Ezmiran)
Fae. (Faeri, Common)
Fal. (Falwurd)
Flog. (Flogwürn)
Gno. (Gnorm, Common)
Grug. (Grugantha)
Hal. (Halverish, Common)
Ichg. (Icharagôl)
Ild. (Ildûni)
Jad. (Jadthàri)
Kan. (Kandàlan)
Murd. (Murdwürmor)
Nar. (Narwurd)
Nekg. (Niragôl)
Nul. (Nuléun)
Ogd. (Ogdari, Common)
O.Aza. (Old Azàlari)
O.Ild. (Old Ildûni)
O.Jad. (Old Jadthàri)
O.Kan. (Old Kandàlan)
O.Lan. (Old Lanàdra)
O.Oth. (Old Othic)
O.Pan. (Old Panàthan)
O.Tal. (Old Taládan)
Ort. (Ortori, Common)
Oth. (Othic)
Pald. (Paldan)
Pan. (Panàthan)
Sar. (Saránthi)
Sha. (Sha'ala, Common)
Shu. (Shulut, Common)
Skw. (Skürwn)
Swa.Ot. (Swallish of Oth)
Solg. (Solaragôl)
Tal. (Taládan)
Tirg. (Tirengôl)
Unkn. (Lost etymology)
Urd.Ev. (Urdari, Evalshat)
Urd.Ot. (Urdari , Oth)
Wod. (Wodra)
Wur. (Wurmish)
Zul. (Zultayan)
Zyr. (Zyrrn)
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