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"Wulwur looked out upon the fields where his tenants stood, despairing their wilted crop.  There would again be no harvest this year.  The Valanian had noticed the shrines fallen into disrepair, many of the stones had been removed to repair fences and chimneys.  They had sowed Kandlan's reward in the past and now would feel his wrath."

Tome of the Golden Harvest

Kadaktis - Kyuràda Vor

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kadaktis
Dek. 1. The mind. 2. The thinking spirit. (see Draga Kadàktis)
Kadarra
Unkn. 1. A small god of Jadth. 2. Godess of the fog.  Kadarra is sometimes associated with the "veil" of Jadth, though mention of this is considered heresey among the Sudulites who claim the Veil for Sudul, the Dreaming God. In response to this, Kadarrans claim that the veil is an ancient construct, which was re-established by the Sudulites. They maintain however, that the spirit of the veil is Kadarra. (see the Dreaming Ring)
Kaleera
O.Oth. 1. Member of the Vullinshrith Cabal.
Kalidar
Unkn. 1. A small god of Jadth. 2. God of thieves.  Depicted as a cloak demi-human with four arms and a curved knife in each hand, the two-faced Kalidar is reverred among the clan-less rogues of Jadth.  Priests of Kalidar often wear red and black half-masks, the designs of which are unique to each priest. Followers of the cult donate the first (most expensive) coin from each theft to the temple, which has made it the most wealthy cult in the city that has no temple.
Kalthoram
O.Oth. 1. Lifeless region to the south of the City of Oth, believed founded by ancient wizards.  The area is avoided by common travelers who believe the land to be cursed. Some tales of the place explain how people who broke branches from the "dead" trees and planted them for fence posts around their fields and gardens found that all their plants died within days. When the posts were removed the land would not recover for generations. This destruction of village and manor land carries severe penalties in and around Oth.
Kam“rad
O.Jad. 1. Dish-shaped gliders that swoop from the high forsest canopy, enveloping and constricting their prey before finally digesting them.  Creatures fought along the Run Suluth between Jadth and Zembra in Maran 653 DR.  (see Kamèrad)
Kan
Swa.Ot. 1. Bandit who asked "how much for the Elve" at Eagulthar's Rest during the battle with the Saranthi on 9 Vulune 652.
Kandal
Dek. 1.  Dekàlan variation of Candal.
Kandar the White
O.Oth. ( -482 DR) 1. A wizard of local Othic legend, believed to have died when the top half of his tower exploded with him in it.
Karanya
O.Oth. 1. Rogue encoutered in the Northwoods among Aras's group.
Kardarak
Unkn. 1. Forest giant encountered in the Northwoods near Cre Itarya.
Kandlan
Dek. 1. Dekàlan goddess of agriculture, harvest, life, fertility, and rebirth. Kandlan's main temple is located in Candal.
Karet's Mill
Oth. 1. A watermill along the Grassy Run, north of Oth, and the community that has grown around it; bordered by Sullet's Square to the east, and Farren to the south. 2. Location where Adae the Healer lead residents and local militia against the ugly folk in Eren of 652.
Karras
O.Oth. 1. Jaris thug who frequents the Red Cock.
Katulth
Dra. 1. A dragon believed to live in or near Nor Calas Oth. 2. The Othic age that bears the dragon's name.
Gerrit Kauln
Dek./O.Oth. 1. A first century Uren thief famous for continuously outwitting the Elve during their occupation of Oth.  Founder of the Derecauln.
Kaval
Sar. 1.  Saranthi branch of the Kavallun.
Kavallun
Dek. 1. One sirkùla of the sirkùli sorsèreul.  (see more)
 
Ossurn Kavalmar
O.Oth. 1. Vullinshrith Guildmaster of the Mourners' Guild.
kdar
O.Oth. 1. Cloistered keep (see krydàrën).  2. A monastery or secluded temple.
Kedwin
Unkn. 1. A small god of Jadth. 2. God of journeyers; adventurers.
Keelun
Oth. 1. A young widow with several children that lives in the Candan marsh. She was given 20 silver by Jak from the coffer of the late Cogham of Mothsmire.
Jarda Keeper
Oth. (603-652 DR) 1.The last owner of the Fiery Wench Tavern in Candan. He was bludgeoned to death in the street in front of the tavern by a group of thieves led by Ferret. (see also Rayn Rumm)
kel
Dek. 1. Eight.  (See also 1, 2, 3, 4, 5, 6, 7, 8, 9, 10)
Kelzèrak
Dek. 1. A Roth-Attrakar priestess whose descent into madness ushered a rebellion by her followers at Mor Moradem in 115 DR.  Her alliance with the bloodthirsty Heedar led to the subsequent massacre of her following and provided a much needed conduit to attain everdeath of Dnuroo.  Kelzerak was destroyed on 5 Druur 652 by Alcerra and Jak.  In the end, her long dead followers became the instruments of her destruction, providing the restless souls with final revenge.
Kerq
O.Oth. 1. Soldier assigned to help find the caravan of Ettegus Tolvor. (see more)
Kerrith
Unkn. 1. A warrior-babe and member of Endren's Seven.  (see more)
keyetry
Grug. (kee EHT tree) 1. Learning, study, knowledge, and understanding. 2. The fifth life study of the Grumun.
Kirit Nalam
Dek. 1. Town on the eastern coast of Ildûn. 3. Location of Alcerra Nadrelan's temple to Draun.
Kirydian Sea
Kir. 1. Sea that is encompassed by the kingdom of Kirydis.
Kirydis
Kir. 1. Large coastal kingdom in the south of Terèthor.
Klarg
O.Oth. 1. Desperate fisherman of Wurm that piloted the group to Tower Isle on 6 Tolth 652.
klu'da
Jad. 1. Sweet cheap liquor swilled by the commonfolk of Jadth.
The Knerl
O.Oth. 1. A high plateau in the Evalshat Mountains held sacred by local druids. (see Stonewatchers of Knerl)
Kobor
O.Oth. 1. A deranged mage that lived in Kurum Neculthe outside Targan, to the west of the City of Oth. Kobor was an anatomist that performed many foul experiments involving the exchange of body parts between different species.
kota
Dek. 1. Quartz.
Kotru
Grug. (KO tru) 1. The eight tenants of life studied by the Grumun. (see also codro, keyetry, nayast, otemblo, solumn, tayal, urtumb, and ushomn)
kotrul
Grug. (KO truhl) 1. One of eight places devoted to the study and sanctity of the Kotru.
kre
Dek. 1. A harbor or inlet.
Kre Dathath
Dek. 1. Mouth of the Run Evaldon.
Kre Delnar, Kre Dulnar
Dek. 1. Oth's rocky harbor.
Kre Itarya
Dek. 1. A rocky natural harbor to the north of Oth along the Goblin Coast.
Krulln
Kru. 1. An ancient kingdom; destroyed.
Kry Anthus
Dek. 1. Pre-Dekàlan fortress erected by Terrud on the Terèthori mainland to support the seige of Anugth.  The stone structure was reported to have six towers and a curtain wall of stone, a first for the region.  The dragon keystone over the main gate was believed to have been one of the first dragon depictions of the new Empire, designed by Terrud himself.  The keystone was brought down and broken into hundreds of pieces by Elve troops during the Last War.
Kry Corusul
Dek. 1. Dekàlan era keep that stands in the borderlands between Panath and the impenetrable Shar. 2. Home of the Ordon Sul Thardram.
krydàrën
Dek. 1. Cloistered keep.
Kry Moradem
Dek. 1. Ruined Dwürden keep of the Fractured Hills used for sometime by Dekàlan forces. The keep is a sirkùlar construction with small interior buildings.  The main building, known as the "chapel" since the time of Kelzerak, is believed to be one the oldest surviving surface buildings in the region, having been constructed by the Dwürden before the first Uren settled north of the Tor'n Evalshat.  The dead of Kry Moradem rose from their earthy graves at the bidding of Alcerra Nadrelan to vanquish their old leader Kelzerak, who had damned them to their early graves.
Kry Shurulm
Dek. 1. The north keep of the City of Oth. 2. An ancient sprawling keep that stands on the north headland of the Kre Dulnar. 3. Kry Shurulm is the ancestral seat of power for the ruling families of Oth.  Kry Shurulm is not a typical Dekàlan castle as it has been continuously built upon for many centuries until it finally covered the entire headland.  It is also unique among Dekàlan fortresses due to its round Dwürden towers. When the keep was first built, it towered above the City of Oth, but today the levels are much more equal due to centuries of layered building in Oth. An ancient entrance to the keep is now believed to lead directly into the deepest level of the Lower Streets.
Kryr Tremèndum
Dek. 1. The high castle of Lanàdus. 2. The high Temple of Iráen at Lanàdus. 3. Ancient seat of power for Nor Ter'as Dekàlas.
kubrus
Dek. 1. Bat wings. 2. A heraldric term for any depiction of two crossed wings that are framed and segmented like a bats.  In Dekàlan heraldry, kubrus indicates fame or importance stemming from a dark deed.  A white kubrus indicates the same person absolved of the sin that earned him the kubrus in the first place.  Red kubrus is an inherited sign, granted to descendants whose duty it is to clear the name of their predecessor.  A person who successfully clears the red kubrus, need not bear the sign thereafter, and is sometimes granted a new seal or icon to replace it.
kudom
O.Oth. 1. An Othic copper coin.
Kudom War
Oth. (637 DR) 1. 7th century conflict within the City of Oth, wherein the High Lord organized the assassinations of heads of the Merchants Guild and the widespread sabotage and destruction of guild property to retaliate against the guild's independent minting of their own coins.  The effect of the war was a renewed fear and respect of that High Lord's perceived waning powers.  The "war" is believed to have initiated dire repercussions into the present day, including the murder of the High Lord's most trusted advisor in the spring of 652 DR. 2. Sometimes called "Dayla's War", because it is suspected that Lord Rott could not bear the disrepect shown his dead wife, who appears on the obverse of Othic talas which was to be replaced with the image of a Guild figurehead.
Kuguntor
O.Pan. (KOO guhn tor) 1. White ape of Pathic legend that introduced the Nine Flames of Anugth to the Uren of early Panath. 2. Legendary creature believed by some to be one of the bloodling.  Speculation that Kuguntor is a bloodling originates from descriptions of the ape as intelligent and having received instruction from Path without noticeable suffering.
kukora
Dek. 1. Large carnivorous bipedal crimson flightless birds that roam the deep forests of northern Terèthor. The kukora are found mostly in southern Arduwu, rarely roaming as far south as the Run Telabra though hunters from Avarlin infrequently report having seen them.
Niformi Kulosus
Oth. 1. Swordsman who took part in the siege on Bugaven's Feast and Sleep but was not found among the dead.
Kuntoltek
Unkn. 1. Black Tom's battle axe.
Kurasid
Unkn. ( -582 DR) 1. An old Eldán enchanter.
Kur Evalshat
Elv. 1.  (see Evalshat)
Kurin
O.Jad. 1. A upscale island along the City of Jadth's North Shore.  2. Location given as the home of Urlun Lokor, who was murdered in the Old City.
Kurk
Oth. 1. A Darshshell thief that was killed during the Candan Massacre.
Kur Nuthali
Elv. 1.  High mountain range in north east Terèthor that forms the eastern wall of the Arduwu.
Kurra
O.Oth. 1. A fortune teller of Dolor.
Mar Kurrum
O.Oth. 1. Roth-Thurkan of the Loston shrine at Mor Thurkan.
Kurs
Unkn. 1. A small god of Jadth. 2. God of murder.
Kurulus
O.Oth. 1. Dungeon keeper at Kry Shurulm who spoke with Dammon Shroudson during his stay there (652-653 DR).  Kurulus was serving time of his own, working in the dungeons to work off a debt to a commander of the High Guard who he had the misfortune of pickpocketing in the Kyard.  His term of service was finished in 651 DR but he chose to remain as many of the dungeon inmates would not look favorably upon him on the outside.
kurum
Dek. 1. A large house, estate, or manor.
Kurum Adjàdaar
Dek. 1. An opulent royal manor house on the northern edge of Zembra where Rallea Adjàdaar was abducted in Maran 653 DR.  2. Estate where Vorèn was captured and imprisoned and later escaped during the execution of Chamberlain Kezoram.
Kurum Daràlien
Dek. 1. An area of interest to the west of the City of Oth.
Kurum Delàgá
Dek. 1. A ruined manor house in the northern reaches of the Dnur Fen.
Kurum Nekulth
Dek. 1. An abandoned manor house west of of the Targan where Jak the Red killed the abomination Uruss and freed the spirit of Kar'us Nezávan.
Kurum Na Dákan
Dek. 1. An old estate to the west of the City of Oth.
Kurth
O.Oth. 1. Peasant stopped and questioned at Woodkeep on 15 Vulune 652 DR.
kururdar
Urd.Ot. 1.  Transformation that overtakes Urdar when exposed to Chaos.
Kwotèsus
O.Oth. ( -22 DR) 1. Othic immigrant composer who traveled between Oth and Taldàna to study, compose, and perform.  Kwotesus is believed to have died during the Elve occupation around 22 DR following a performance for the Elve magistrate of the South Ward.
Kyard
O.Oth. 1. The keep ward. 2. The noble "quarter" of the City of Oth, located nearest to Kry Shurulm.
Kyrçàdul
Dek. 1. Rite of Kyçhul praticed by his following, performed for the dying. (see also The Burden)
Kyrçul
Dek. The Swallower (KEER chul)1. The dark aspect of Draun that appears as a dark robed figure bearing a barbed spear named Thruun. Kyrçul takes the souls from the bodies of the dying. (see also Asadyasus)
Kyrm Or'Amra
Dek. 1. The high Temple of Amra at Taldàna.
Kyrm Or'Sudul
Dek. 1. The high Temple of Sudul at Jadth.  (see The Bowls)
Kyrm Oryroth
Dek. 1. The dominating high Temple of Roth at Oth.
Kyuràda Vor
Dek. 1. The withering veil. 2. A magical barrier between the Nether and the mortal realm, which keeps inhabitants from passing from one to the next. (see also Omtènemà Vor)

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Languages

The following abbreviations are used throughout the Othlopædia:

Acen. (Acentran)
A.Aza. (Anc. Azàlari)
A.Pan. (Anc. Panàthan)
Aqoq. (Aqolaqbaqôl)
Aza. (Azàlari, Trade)
Caph. (Capharan)
Chaos (Chaos)
Cra. (Crawwok)
Dek. (Dekàlan)
Dir. (Dirimoran)
Dra. (D'agul, Common)
Dirg. (Direagôl)
Dui. (Duinod)
Dwurn. (Dwünmor)
Elv. (Elve, Common)
Ezm. (Ezmiran)
Fae. (Faeri, Common)
Fal. (Falwurd)
Flog. (Flogwürn)
Gno. (Gnorm, Common)
Grug. (Grugantha)
Hal. (Halverish, Common)
Ichg. (Icharagôl)
Ild. (Ildûni)
Jad. (Jadthàri)
Kan. (Kandàlan)
Murd. (Murdwürmor)
Nar. (Narwurd)
Nekg. (Niragôl)
Nul. (Nuléun)
Ogd. (Ogdari, Common)
O.Aza. (Old Azàlari)
O.Ild. (Old Ildûni)
O.Jad. (Old Jadthàri)
O.Kan. (Old Kandàlan)
O.Lan. (Old Lanàdra)
O.Oth. (Old Othic)
O.Pan. (Old Panàthan)
O.Tal. (Old Taládan)
Ort. (Ortori, Common)
Oth. (Othic)
Pald. (Paldan)
Pan. (Panàthan)
Sar. (Saránthi)
Sha. (Sha'ala, Common)
Shu. (Shulut, Common)
Skw. (Skürwn)
Swa.Ot. (Swallish of Oth)
Solg. (Solaragôl)
Tal. (Taládan)
Tirg. (Tirengôl)
Unkn. (Lost etymology)
Urd.Ev. (Urdari, Evalshat)
Urd.Ot. (Urdari , Oth)
Wod. (Wodra)
Wur. (Wurmish)
Zul. (Zultayan)
Zyr. (Zyrrn)

Ref. PHB (Player's Handbook), © Wizards of the Coast