The most populace race on the surface
of Teréth End
are the Uren (UHR-ehn
or OR-ehn). Residents of every continent
and the shores of every sea, the Uren have made more
impact on the world in two Ages than the Elve
and Dwürden have
in four.
The fact that most available cultural
studies and histories of Teréth End are from
the Uren perspective is unavoidable as the Uren are
also the most prolific writers. Some have guessed
that since the Uren lifespan is so short that there
is more of an impetus among the Uren to compose their
thoughts in writing for subsequent generations, a task
deemed less necessary among Elder Races.
Since their emergence at the dawn of
the Third Age, the Uren have diversified more than any
other race. The Dwürden, who also appear
throughout the world, are similar from one continent
to the next, though ages separate them from their common
Lyrasti ancestors. This too is attributed by some
to the shorter lifespan of the Uren. The Immortal
Races are much slower to change, whereas change among
the Uren can be measured in decades.
Physiology: A typical Teréth
End man stands 5' 8" tall with the typical woman
2" shorter. Uren skin tones range from
pale (north Acentyrea,
north and west Terèthor,
north Lyrast) to tan
(south Acentra, south Lyrast, Vulmura)
to brown (middle Terèthor, Tasserus)
to dark-black (Fiery
Isthmus, south Tasserus), to dark-violet (Emer).
Hair colors range from blond, to brown, to black
and red. Eye colors range from black, to brown,
to blue (and hazel), to green and violet (rare).
Psychology: Most Uren of
Teréth End are simple people with little education
and very real fears regarding the Unknown. Uren
seek comfort and answers to these mysteries in the words
and teachings of religion. Because
the Uren mind is limited in scope and understanding,
most scholars of the race specialize in a single field
of study.
The Uren mind is quite fragile and prone
to Unhinging. This propensity for irrational and
emtional outbursts makes the Uren a favorite target
for outsiders, including the Gru.
Culture: Most Uren cultures
exist to protect the smallest groups within the culture,
the family. Families bind together in communities.
Communities bind together as towns and villages.
Villages and towns are usually protected under
some lesser master who in turn (along with other similarly
'ranked' masters) are mastered. In some cultures
there are more layers than this (i.e. Acentyrea, Dekàlas...),
in others there fewer (i.e., Shar).
Language: The most widely
spoken language of the Uren is Old
Azàlari or Tradetalk). As a hub for
international commerce, the City of Azàlari's
old dialect has been adopted by sailors, merchants and
businessmen worldwide. The Dekàlan-Tasseran
hybrid tongue can be heard in port cities from Terèthor
to eastern Lyrast. In some Acentran cities, Tradetalk
may not be spoken outside merchant areas for the language
is believed to have a close kin-ship with the Dágul
tongue (Egdris's 'gift'
to Scarazdralegth
is not forgotten). (see more)
Religion:
Unbelievers rank among the rarest of Uren sub-groups.
The deities of Teréth End are believed
to affect the life of people every day, from the rising
of the morning sun to the opening of flowers in Amarad.
Not only is the influence of the gods evident,
but the benefit of their favor is actively sought. Though
Uren deities very rarely intercede directly in mortal
affairs, their majesty is apparent in the priests of
their faith. With such evidence, it is left to
fools to disbelieve. Intercession does occur,
but never in a manner which would reveal the presence
of the deity beyond a doubt. For example, a priest
may ask his god to destroy a bridge to thwart an advancing
army, as the army crosses the bridge it crashes into
the river below sweeping the soldiers and their horses
away; those seeing the spectacle (miracle?) are left
to wonder if the priest's deity caused the bridge to
collapse, or whether the weight of the army was too
great for the old timbers.
Of all of world's races, the Uren have
the most diverse religions. Though the Sha'al
may worship more deities, Uren of different regions
worship different pantheons. The only other race
to do the same are the Dwürden, who worship differently
on Terèthor, Vulmura and Lyrast.
In most polytheistic cultures of Teréth
End, it is common for a person to devote themselves
to one deity, but to offer homage and prayers to others
whose favor may be helpful through the day's course.
A Dekàlan follower of Amra
may asking for the blessings of Kandlan
before eating a meal, or the wisdom of Iráen
before making a difficult choice.
Magic: The Uren have no
natural magic ability. All members of the race
who show an ability for touching the Chaos are believed
to have some vestige of Elve or other Elder Race blood
within their lineage. For this reason, it is not
possible for all Uren to study and master magic. The
percentage of the population with the potential for
this is generally unknown, though some sirkùli
are believed to solved this mystery. Because elder
blood is necessary for weaving the Chaos and the ability
to do so can be passed through the rapidly expanding
generations, the Elve do not approve of the creation
of Halvarel and Neveren;
for each that is born is an erosion of their power.
One aspect of Uren magic-use that is
widely observed is the relationship between birthdate
and Weaving potential. An Uren born beneath the
full phase of Woad has the potential to access divine
magics, while those born under the more common full
phase of Mamra may access the magics arcane. Birth
beneath either of these moons does not insure that the
Uren child will develop the necessary aptitude for spellcasting,
but is viewed as a requirement nonetheless. There
are scattered stories of Unawakened Uren manifesting
Weaving talents after exposure to Wild Magics, but the
accounts have not been verified. It would seem
that if those reports were true, there would be plenty
of factions willing to spare no expense to erase all
evidence of the fact.
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Type;
Medium Humanoid (Human) |
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Vision;
Normal |
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Base
Speed; 30 feet |
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Special
Quality; Skill points 1 |
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Special
Quality; Starting feat 2 |
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Special
Quality; Zodiacal skills 3 |
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Aging;
(MA = 35, O = 53, V =
70, Max = +2d20) |
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Automatic
Languages; Other (local) |
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Bonus
Languages; None |
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Favorite
Class; Any |
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- Skill Points. Uren characters
gain an additional 4 skill points during character
cretaion and gain an addition 1 skill point
per level gained thereafter.
- Starting Feat. Uren characters gain
one additional feat during character creation.
- Zodiacal Skills. Uren characters
may also gain up to 3 additional skill points
based on their star- or moonsign (see zodiacal
sign).
Recommended traits:
any (UA35pp87-91);
Recommended flaws: any (UA35p91)
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