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"Wulwur looked out upon the fields where his tenants stood, despairing their wilted crop.  There would again be no harvest this year.  The Valanian had noticed the shrines fallen into disrepair, many of the stones had been removed to repair fences and chimneys.  They had sowed Kandlan's reward in the past and now would feel his wrath."

Tome of the Golden Harvest

Gadth - Gyrdon Pass

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Lady Allisis Gadth
O.Oth. 1. Noblewoman who invited Kaithah Argentale to play at some future social event following her performance with the Lord's Musicians at Kry Shurulm.
Gael
O.Oth. 1. A nightwatchman for the Town of Wesridge. (see also Terres)
Galas
Oth. 1. The sergeant of the Merchant Guard who led the initial interrogation at the Northwall Inn, following the explosion of 7 Tolth 652.
Galdman
Oth. 1. Eccentric priest of Nomor the Clean.
galÒra
Dek. (gah LEHR ah) 1.  A galley.
Galera
Dek. 1.  Zodiacal sign of the ship.
The Gallerae
Unkn. 1. Name of mysterious black galley that glided into the normally impassable Kre Dùlnar; probably a royal galèra. (see more)
Gallus
O.Oth. 1. Soldier assigned to help find the caravan of Ettegus Tolvor. (see more)
Dedren Gamrud
O.Oth. (639- DR)1. Young Candan peasant that helped Jak the Red hang a captured thief following the Candan Massacre. (see also Zard Ronad)
Ganath
Oth. 1. An apprentice of the Temple of Roth who escorted Alcerra Nadrelan and Jak the Red to the Hall of Sorrows on 2 Lanal 652.
Gegdan
Sar. 1. Saranthi soldier killed in Eagulthar's Rest on 9 Vulune 652.
Gehem
Dek. 1. One sirkùla of the sirkùli sorsèreul.
Gendor
Murd. (GEHN door) 1. A legendary figure in legends of the Vulmuran Dwürden, believed to be the father of the six clans of Dwürden Mor. (see Gnot)
genter
O.Oth. 1. A heretic or troublemaker.
Genter
O.Oth. 1. A lawless town that lies to the south of the City of Oth. The location named for a sorceror that brought sunlight streaming into the village streets during midday, parting The Wheel. Genter, the story continues, was banished from the City for violating The Wheel. The area has since evolved as a harbor for Roth heretics and is avoided by those of the faith. 2. Mage for whom the town is named. 3. A resident or follower of Genter.
Thr. Algamar Geran
O.Oth. 1. Thard of the Othic High Lord sent to Oddon to contain the Minions of Danok in 652 DR.
Geydrut
O.Oth. 1. Jaris man who frequents the Red Cock and sometimes plays cards with Daga, Dogsbutt, and Whitey.
Ghost Isle
Oth. 1. A small rocky island near Kry Shurulm. The island was bored out and made into a crypt for members of the Oth's noble families. The island is believed haunted; there are many tales of a "guardian" though few tales match. No one is known to have returned from the island.
ghul
O.Oth. 1. A ghoul.
Ghûlwood
O.Oth. 1. Burned-out forest that separates the Southswall from the Elmark.  Once a harbor for bandits and thieves preying on travelers along the Genter Road, the woods were "cleansed" by the torches and sword-tips of Endren's Seven. (see more)
The Giant Ship
Oth. 1. A scuttled giants' ship that sits in Cre Itarya, perched atop underwater stones.
Gibbet Hill
Oth. 1. A barren hilltop outside the City of Oth's northeast wall where treasoners, high-criminals, and those charged with military crimes are tried and publicly executed, maimed, or imprisoned.  The hill is not used often and badly overgrown.
gimblar
Hal. 1.  A Halver magic-user.
Gladia
O.Tal. 1. Poet of Taldàna that Alcerra Nadrelan released from the black tome in Oddon Keep.
Gnorm
Gno. 1. A race of stout "spirit-folk" who are bound and shaped by their environment. 2. Any member of the Gnorm race. 3. The common language shared by all Gnorm.
gnot
Urd.Ot. 1. A goblin kingdom.
Gnot
Unkn. 1. God of mountains worshipped by the Stonewatchers of Knerl. Origins of the blind god Gnot can be found in the mythology of both the Ortori and the Dwürden.  The Ortor believe that Gnot was once a wise and powerful war-king who ruled all the lands he viewed in life.  A rival of the war-king blinded him so that his kingdom would grow no further.  When he grew old and died, the war-king Gnot was buried in the high mountains where his followers claimed that death would grant him new sight. The war-king Gnot's new sight made him king of the land, which he could view from his grave.  The Dwürden Gnot is alternatively known as Gendor among the folk of Vulmura.  Gendor is a patriarchal figure of Dwürden legend who is believed to have fathered six sons, who each in turn became the leaders of the six Dwürden Mor clans of Vulmura.  Gendor is known as the "Father of the Mountains" to the Vulmuran Dwürden.  The name was shortened to Gnot by the Terèthori clans, who claim the Ortor adopted the name for their own stories.  The Terèthori Dwürden are greatly angered by any claims that Gnot is in Ortori in origin.
The Goblin Coast
Oth. 1. Shoreline immediately north of the City of Oth, along the Dekàlan Sea.
The Goblin Lands
Oth. 1. That area of the lower Northwoods which is heavily populated by Goblins.
Goblin Queen
Oth. (587- ) 1. Person who lives under the Two Brothers, and who reportedly has some control over the Goblin Lands and their inhabitants. 2. Nolda Rott; twin sister of Lord Rott.
Urik Godshammer
Oth. 1. Priest of Roth who led group on a tour of the Temple of Roth.
Gogludt Gnot
Gru. 1. Goblin kingdom east of Loston.
The Golden Plow
Oth. 1. Fraternal Order of Roth-Thurkan consisting of farmers, smiths, laborers, and all those who make their living by the hardwork of their hands.
Goldsword
Oth. 1. The second highest rank of soldier among the Merchant Guard.
Gorth
Oth. 1. A Tavernton thief allied with Aras before the Candan Massacre, but who wasn't present during the slaughter. Gorth "met" members of the group during their meeting with Aras in Tavernton.
Graves of Darad
O.Oth. 1. Ancient menhirs which stand on a hilltop in the lower Northwoods. The purpose of these stones is unknown, but believed by some locals to be grave markers for giants. No is sure who Darad was, or where the name comes from.
Grawn
Oth. 1. Boy of the Northfields who was injured by a plow, and died of gangrene. The boy was tended to by both Adae and Alcerra Nadrelan.
Gredd
Oth. 1. One of three robbers that ambushed, robbed, and bludgeoned Dammon Shroudson in the Naryard on 12 Tolth 652.
The Great Anahl
Oth./Elv. 1. Vast Vulmaran forest that is home to the Anahla Elvarel.
Great North Sea
Oth. 1. North polar sea of Teréth End.
Great South Sea
Oth. 1. South polar sea of Teréth End.
Great Thorn Barrier
Oth. 1. Massive living barrier that separates Uren from Elve lands near Kaldakul.
Tarad Green
Oth. 1. A marsh-farmer in Candan and old friend of Jak the Red. Tarad is believed to have been the last of the Candan residents to have seen Jak the Elder alive.
greenleaf
Oth. 1. An insinuative paralytic poison.
greenvein
Oth. 1. An ingestive poison that turns veins green in its initial stages, in its second stage it begins to slowly weaken the victim for up to one day, or until death, whichever comes first.
Sultun Gref
Oth. 1. Sergeant and crossbowman of Ichalus Damerreon who was killed by Mishara Silverpoint's arrows. 2. A Minion of Danok.
Grena
O.Oth. 1. Jaris harlot who frequents the Red Cock; mother of three (Arnel, Beckra, Tollos).
Daga Grey
O.Oth./Oth. 1. Member of the Thieves Chronicle. (see also Daga)
Greygarden Pub
Oth. 1. One of the many drinking establishments in Dreg's Brewery. The tavern includes a central glass-covered atrium where the proprietor grows fresh vegetables year round.
Grey Knights
Oth. 1. A crusading military order assembled under the faith and following of Eiron the Lawmaker.
Saldus Greymane
O.Oth. 1. Captain of the Company of the White Raven (until 652 DR).  (see more)
The Grey Wastes
Oth. 1. Vast arid wasteland in north central Terèthor.  2.  Home to legendary coiling dragons.
Grim Druden, GÃm D’den
Dek. 1. Elder forest. (see The Elder Wood) (see more)
grob
Oth. 1. Any of a variety of goblin "half-breeds". 2. Any person with goblin heritage or traits. 3. Derogatory term meaning short and ugly. (see Dogsbutt)
Grod
Oth. 1. One of the Ogdar bouncers at The Tower; a friend of Malyn.
Gru
Oth. 1. Ravenous monsters that dwell in the dark, preferring underground habitats, and feeding on the flesh of the living. Gru disdain the flesh of the dead, which is why they are often accompanied by Ghuls.  It is also believed that Gru have an uncanny attraction (or hunger) for fear, especially fear in the dark.  Those unfortunate enough to experience fear in darkness within range of the extraordinary senses of the Gru are soon fed upon by the terrible monsters.  (see Troll Hills) (see Gru)
Gruag
O.Oth. 1. Sages that study the Gru.
Grugantha
Grug. (groo GAN thuh) 1. Tongue of the Grumun.
grum
Dek. 1. The color gray.
Grumble
Oth. 1. Colloquial Othic name given the Goblin tongue of Urdari.
Grumug
Urd.Ot. (GROO muhg) 1. Goblin assistant of the Goblin Queen that was killed by the High Lord's crossbowmen in return for the slaying of Thard Lathar Mullar years earlier.
Grumun
Grug. (GROO muhn) 1. A race of large, hairy, peaceful beings that dwell in remote forests and other isolated areas.
Gulshart
O.Oth. 1. A small tabby-walled fishing town along the west shore of Argud's Sound.
gulth
O.Oth. 1. A deep chasm or ravine.
Tadas Gur
Oth. 1. A Northfields, Oth farmer who died in 651DR under mysterious circumstances.
Gurad
Oth. 1. A sellsword and criminal who traveled the Evalshat Mountains looking for remote jobs that keep him clear of Oth.  2. Mercenary who has found steady work protecting wagons between Mistvale and Avarlin.
Gurswerg
O.Oth. 1. Doloran peasant present at the Cenotaph cemetery.
Gyrdon
Ild. 1. High mountain town of southeast Ildûn. 2. A stronghold of Hedrym forces during the second Dekàlan invasion of Aylyra.  Today Gyrdon is a thriving mining center for both gold and silver. All mining in Gyrdon is strictly regulated by the King of Gyrdon, Hormark the Third. Hormark's lineage extends back to the Empire's fall when his family gained rule of the pass.  Until his line was crowned, the city was ruled by a series of merchant guilds (including some based in Azàlari) who fought continuously for control of the great mines.
Gyrdon Pass
Ild. 1. High mountain pass in southeast Aylyra.

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Languages

The following abbreviations are used throughout the Othlopædia:

Acen. (Acentran)
A.Aza. (Anc. Azàlari)
A.Pan. (Anc. Panàthan)
Aqoq. (Aqolaqbaqôl)
Aza. (Azàlari, Trade)
Caph. (Capharan)
Chaos (Chaos)
Cra. (Crawwok)
Dek. (Dekàlan)
Dir. (Dirimoran)
Dra. (D'agul, Common)
Dirg. (Direagôl)
Dui. (Duinod)
Dwurn. (Dwünmor)
Elv. (Elve, Common)
Ezm. (Ezmiran)
Fae. (Faeri, Common)
Fal. (Falwurd)
Flog. (Flogwürn)
Gno. (Gnorm, Common)
Grug. (Grugantha)
Hal. (Halverish, Common)
Ichg. (Icharagôl)
Ild. (Ildûni)
Jad. (Jadthàri)
Kan. (Kandàlan)
Murd. (Murdwürmor)
Nar. (Narwurd)
Nekg. (Niragôl)
Nul. (Nuléun)
Ogd. (Ogdari, Common)
O.Aza. (Old Azàlari)
O.Ild. (Old Ildûni)
O.Jad. (Old Jadthàri)
O.Kan. (Old Kandàlan)
O.Lan. (Old Lanàdra)
O.Oth. (Old Othic)
O.Pan. (Old Panàthan)
O.Tal. (Old Taládan)
Ort. (Ortori, Common)
Oth. (Othic)
Pald. (Paldan)
Pan. (Panàthan)
Sar. (Saránthi)
Sha. (Sha'ala, Common)
Shu. (Shulut, Common)
Skw. (Skürwn)
Swa.Ot. (Swallish of Oth)
Solg. (Solaragôl)
Tal. (Taládan)
Tirg. (Tirengôl)
Unkn. (Lost etymology)
Urd.Ev. (Urdari, Evalshat)
Urd.Ot. (Urdari , Oth)
Wod. (Wodra)
Wur. (Wurmish)
Zul. (Zultayan)
Zyr. (Zyrrn)

Ref. PHB (Player's Handbook), © Wizards of the Coast