The World of Teréth End - Gazetteer - North Coast - Oth - Dagger Peninsula
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"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys above. She called her Provider's name, and all could feel the power she commanded. [name3] summoned his wards, but all that watched knew his efforts were in vain. The next name she offered was his, and the misery of [name3] was legend."

translated from Dekàlan fragment
found in ruined Ildûn

 

Gazetteer > Teréthor > North Coast > Oth > Dagger Peninsula


Present (4/3606 ER) 653 DR
...

Dagger Peninsula

Along the southern coast below the City of Oth juts an angular peninsula known as the Dagger Peninsula.  There is some debate as to whether the name is a reference to the shape of the peninsula or a reference to the favored tool/weapon of the lawless region.

Highlights
  • Vast underground dungeon complex extends beneath the entire region.  The labyrinth can be accessed by numerous entrances in the Town of Genter or along the natural sea wall.
  • The wizard Genter may be buried in the town of his name.  The sealed lead sarcophagus of this ancient mage was supposedly last seen in the early 5th century DR.  Many people of the time however claimed it was a fraud produced to swindle onlookers out of 5 kudom a piece to view it.

Towns

..

  • Genter.  (large town) The Town of Genter is a lawless center of villainy below the southern city walls of Oth.  This is the one area in all of the province that the Lords' Men and Merchant Guard hesitate to enter.  The town is named for a great wizard who brought sunlight to the town by parting The Wheel with his magics.  The story tells that the city and the wizard were banished from the City of Oth for this heresy.  The truth may differ but is hard to reconstruct because there are no period records of the wizard Genter.  It is thought that the wizard lived in the early 3rd century DR.

Landmarks

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  • Dagwurdunjun.  In the 5th century HK a massive prison fortress was erected in the northernmost province of the Dekàlan Empire, Oth.  Constructed on the shore south of the City of Oth, the Dagwurdunjun swiftly became the largest prison the Empire had ever built.  Soon the place was filled treasoners, prisoners-of-war and other undesirables for which the High King saw some reason not to kill.  By all accounts, the prison was a massive edifice that rose from the waves against the rocky shore.  Some of the most famous criminals of the time were carried to Oth and imprisoned within its walls.  The Dagwurdunjun jailers had a reputation equal to that of its residents and were shunned by much of the Othic population.  By edict of High Lord Sharn Skarçard I of Oth in 716 HK, the jailors were required to bear the trappings of their profession so that decent folk would know to keep their distance.  The jailers were tattooed with the Sign of the Keeper upon their shaven heads and required to wear the black robe and red belts of their profession at all times.  The prison fortress was used extensively by the Occupiers of the 1st century DR to hold dissidents and military leaders following the Second Acentran-Dekàlan War.  Those that did not die from old age or sickness within the crumbling stone walls, likely perished in the fire of 55 DR.  Today the remains of the Dagwurdunjun still spiders throughout the Dagger Peninsula.
  • Eagulthar's Rest.  A fortified inn within the heart of the Town of Genter, Eagulthar's Rest offers secure lodging for those of means that wish to stay overnight in larcenous Genter.  The inn is also location where Kaithah Argentale was killed by Saranthi insurgents in Vulune of 652 DR.

People

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History

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Notes / References

  1. Placenames:  ...
  2. Fem. Names: ...
  3. Masc. Names: ...
  4. Note:  The Dagwurdunjun is a possible location of the Othic Sirküli Ilvir
  5. Note:  The Dagwurdunjun is a possible location of a secret temple to Maulok
  6. Note:  There is rumor that the Dagwurdunjun is the location of five secret portals, the purpose of these portals changes with each retelling
  7. Year calculation checked with year_calc.xls

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Geography

The Gazetteer details the following regions:

Emer (The Lost Isle)
Lyrast (Ancient Land)
Tasserus (Wild Lands)
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Ref. PHB (Player's Handbook), © Wizards of the Coast