Middle
Lands. The Middle Lands of Vulmura are considered
among the most volatile of lands since before the arrival
of the Uren at the end of the Third Age. Before
that time, the Middle Lands were home to the Dwürden
and Elve people, and hosted
many wars between them. Following the Lyrasti
migration many more wars erupted across the land. (see
People &
Races > Vulmurani).
The landscape of this unfolding history
is varied. The continent of Vulmura is an extension
of the Lyrasti landmass, a historically divided finger
of land made impassable by a knot of mountain ranges
and hostile indigene. Vulmura is dominated by
a large central forested plain bounded by tall mountains
and a small inland sea. The southern coasts offer
warm temperate climates while the northern coasts range
from cold temperate to arctic wastes. Along the
northern coast lies a massive sub-arctic marsh, the
largest of its kind in the world.
The extremes of climate in this, the
second smallest continent of the World of Teréth
End, are due to competing currents and weather systems
carried by the Great North and Acentran Seas. The
weather patterns meet but are kept separate along the
continental divide which cuts across the land's middle.
The great central forests are warmed by winds
and currents from the southern seas, pushing temperate
weather deep into the northern reaches of that region.
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