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"A song in your heart
A story to share
A dance trapped inside
An inexpressible vision
An insatiable soul
May lead you here."

Inscribed on steps of Paldan Conservatory

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Supplements > Ships

Dekàlan Orgar

Overview

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Navigation

With the exception of the continent Tasserus and some remote islands, the majority of the World of Teréth End can be explored without venturing far from a coast.  Due to this reality, there was no impetus for the world's Mortal Races to develop advanced navigation techniques until the latter half of the Fourth Age.  Much of the required mathematics were developed much earlier and used to a lesser extent by the Lyrasti to navigate the Sea of Zaloo.   It was perhaps the greatest contribution by the Dekàlan Empire to develop much of the navigational "sciences" still in use to this day.  Standard navigation, as developed in the Old Empire by the early 8th century HK, required the use of a sextant, a compass and an Othic Clock.

Waypoints.  Another Dekàlan development was the use of waypoints in conjunction with standard nautical navigation.  The waypoints are a network of map positions on the high seas.  More important than the actual points are the avenues that connect them.  Ships that sail along these imaginary avenues can hope to avoid treacherous currents and weather patterns in the most volatile of regions.  The necessity for waypoints was most crucial in the Dekàlan Sea due to the number of Tapestry frays found there.

The earliest waypoint maps date to the late 8th century HK.  Most of these scrolls are now fragmentary, their information being so coveted that the maps were carved and sold in pieces.  Today many of the waypoints are not used.  Those ship captains that are fortunate to know of two (or more) hold the secret very closely.  Ship merchanting is a very competitive business and every edge one keeps over their competitors can be counting in gold.  It is of equal interest that no Old Empire ship commandeered during the last Acentran-Dekàlan War was found with its maps intact.  Most captains, upon the recognition of their imminent defeat, destroyed what was then considered a state secret.


Ships

The World of Teréth End is connected by its ships.  Ships of all kinds are found among the world's kingdoms and continents, plying its rivers, coasts and seas.  

Ships (Dekàlan)

While other kingdoms experimented with ships of more exotic designs and constructions, the Old Empire never strayed far from its original galèra (galleys).  Since the Late Empire most galèra have been replaced with orgar (lateen xebecs) and môrógar (pinks), with the bol órgar (polacre-style) being introduced in the 12th century HK.  The rivers of Panath, Lanadus, Jadth and coasts of Azalari remain resplendent with the smaller but colorfully sailed sar órgar (feluccas); known along the Run Suluth as sorájar.

Orgar
Dekàlan Orgar

The workhorse of the Dekàlan city-states, the orgar are versatile ships used for commerce, war and often a combination of the two.  The orgar are characterized by the lateen sails (the foremast being tilting forward, i.e. raked) and an overhanging stern.  Some orgar had a ram attached above the waterline of the bow to form a prow.  Old Empire statistics for the orgar fall average:

Old Empire Orgar Statistics
Length
90 feet
Beam
24 feet
Depth
10 feet
Crew
20 (24 DC) / 25 (20 DC) / 50 (16 DC)
Speed
10 (sail)
Cargo
60 tons
Transport
200
Hull
200 hp, 8 Hardness, Break DC 28
Deck
140 hp

Fast and maneuverable, the orgar are swift under sail and able to employ 10-20 oars when the wind dies.  The orgar of the First Acentran-Dekàlan War were renown for being able to sail circles around heavily laden Vulmuran merchant ships, and easily escape Acentran naval vessels.

Môrógar

The most common merchant ship of the Dekàlan Empire, the Môrògar served as the workhorses of the Old Empire for many centuries. In recent years, some môrógar have been replaced by the bol órgar but there remain many harbors that continue to use the môrógar because they are cheaper to build and require a smaller crews than the bol órgar.  A smaller crew is possible due to the size of the ship and the fewer number of sails.  Presently, the ships are most commonly used by small merchant companies and pirates while larger companies and guilds employ the bol órgar.

Similar to the orgar, the môrógar have a more spacious hull and a less pronounced bow and stern.  Unlike the bol órgar (see below), all the sails of the môrógar are lateen, again with the foremast raked (like the orgar).  Most môrógar were smaller ships (relative to orgar) with the characteristic narrow stern of its ancestor.  Today, the môrógar remains the numerous merchant ship and can be seen in the waters near every city-state of the Old Empire.

Dekàlan Orgar

Môrógar Statistics
Length
65 feet
Beam
17 feet
Depth
11 feet
Crew
6 (24 DC) / 9 (20 DC) / 12 (16 DC)
Speed
8 (sail)
Cargo
50 tons
Transport
20
Hull
70 hp, 10 / 8 Hardness, Break DC 30
Deck
50 hp

Bol Orgar
Dekàlan Orgar

Môrógar Statistics
Length
65 feet
Beam
17 feet
Depth
11 feet
Crew
6 (24 DC) / 9 (20 DC) / 12 (16 DC)
Speed
8 (sail)
Cargo
50 tons
Transport
20
Hull
70 hp, 10 / 8 Hardness, Break DC 30
Deck
50 hp

A frigate-like variation of the orgar used by merchants, the bol órgar is characterized by a more full hull and square sails of its main and sometimes mizzenmast.  The foremast of the bol órgar remained lateen.

The bol órgar are believed to have appeared in the first century DR and were used for moving agricultural produce between the Fertile Coast of Kandal and Panath.  The bol órgar are therefore credited with initiating communications between the isolated city-states following the Occupation.

Examples:  Aylyréar...


Rul Orgar
A preceeding design for the bol órgar were the rul órgar (warship) used by the Dekàlan navy during the Second Acentran-Dekàlan war to little avail.  The rul órgar were equipped with three to twelve bombards, a development that would have made a much larger difference if employed in a different style of war.  Only a handful of these ships were ever made, and most were burned by invading Elve armies.  A single rul órgar remains, painstakingly maintained in fighting condition within the port of Terazya (only a few miles north of Oddon, where a number of the ships were originally built).

Galèra

The oldest of ships used in the Old Empire, galèra are mostly unchanged since the time of King Anthus Terrud two millennia ago.  The Dekàlans used standard galèra but by the late Early Empire bragàl (biremes) began to appear across the south seas.  The Empire never developed triremes though their use in eastern Tassèrus was noted by Azálari scholars as early as the third century HK.

Royal galèra of the Late Empire were constructed without masts.  These largely featureless ships were used to transport important goods and persons between the city-states.  The tireless precision with which the ships were oared led many of the time to believe that the ships were mechanical.  Their unerring navigation of turbulent waters and dangerous passages led still others to surmise that their power and control was magic.  Few suspected the use of young eárad, the practice of intractable slavery.  The practice of using mar eárad was abandoned in the Middle Empire, when it was determined that no Uren might be enslaved within the Empire without a contract for freedom.  The mar eárad were children born on ships at sea that were blinded at birth and used as guides for long voyages or for safe passage through treacherous waters.  The ritual blinding gave the children a ken for navigation.

Example:  Gallerae...


Ships (Zultayan)

...

Examples:  Loyoliyeth...

Notes / References
  1. To Do: ...

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Ref. PHB35 (Player's Handbook), © Wizards of the Coast
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