The World of Teréth End - Supplements

Links
 
Home
Chronicles
Chronology
Othlopædia
Characters
People & Races
Equipment & Money
Spells & Magic
Gazetteer
Religions
House Rules
Bestiary
Rogues Gallery
Supplements
Adventures
Comments & Updates
eGroup Board

"A song in your heart
A story to share
A dance trapped inside
An inexpressible vision
An insatiable soul
May lead you here."

Inscribed on steps of Paldan Conservatory

Book of Language - Murdwürmor

Murd. script
Murdwürmor Alphabet
A, B, C, D, E, F, G, H, J, K, L, M,
N, O, R, S, T, U, W, Y, blank

In the current Age, the primary language of the Dwürden is Murdwürmor. Contemporary usage of this language is reserved almost exclusively to its written form. It is generally spoken only in the company of non-native speakers and scholars of the race. Conversational Murdwürmor has been splintered by racial division (e.g. Dwürnmor, Falwurd, Flogwürn, Narwurd and Skwürn) and regional dialects. To the trained ear of non-native speakers the differences between sub-race dialects is sometimes apparent (i.e. Flogwürn) but the difference in regional dialects remain elusive. Despite these variations, the Murdwürmor script (Murdwürgarwurd) has remained mostly intact for many centuries.

Among other idiosyncracies of Murdwürmor, are the absence of "ch" and "sh" sounds.  Dwürden are not incapable of making the sounds; they simply do incorporate them into their language(s).  Flogwürn comes the closest with abundant "-ik" and "-isk" sounds.  Exceptions to these rules may be found in proper names (see Yzelesk).

Murdwürmor Grammar

Murdwürmor Script

The characters of Murdwürgarwurd are drawn with straight lines in a fashion that would be easy to carve from stone using even basic tools. The alphabet is a simple one, using only 21 characters (A, B, D, E, F, G, H, J, K, L, M, N, O, R, S, T, U, W, Y).  No two characters share purpose with any other letter (such as the english "c" and "k").

Recent scripting has adopted spaces between words (as used in most Uren scripts and all Elve scripts). Traditional writing uses the 22nd character "arkom", meaning "no letter".

Transliterization

ln Murdwürgarwurd, vowels are sometimes interchangeable.  It is common during transliterization to avoid the use of certain letters;  "i" for instance, is commonly substituted by the letter "y" while "f" serves the function of "v" (opposite of Dekàlan).  Functionally there is no difference. The practice reflects the Dwürden use of a twenty-one character alphabet.

Murdwürmor to English Dictionary

A
ar•kom (ahr kohm) n. the 22nd character, no letter; space between words

E
er' (ehr) prep. pref. of

D
dar (dahr) n. man, being
den (dehn) n. lesser man, being
Dwür•dar (DWUHR dahr) n. a singular dwarf
Dwür•den (DWUHR dehn) n. dwarves
dy•mör (DI mohr) n. trial, test

F
farn (fahrn) n. foot, especially the sole

G
gorm (gohrm) n. tribe, clan

H
hafar (HAH fahr) n. element of fire

J
Jy•ar (JI ahr) [jyrun + yar + dar] n. an ancient elemental giant (lit. "first being")
jyr (jihr) n. one
jyr•un (JIHR uhn) n. the first, beginning
jyr•un-thän (jihr UHN thaan) n. birth

K
kärn (kaarn) n. element of air, wind
korun (KOHR uhn) n. blood
korun-farn (KOHR uhn fahrn) n. practice of accumulating stones into the tender soles of one's feet
krysur (KRI suhr) n. castle, keep

M
mor (mohr) n. sufx. language
mur (muhr) adj. pref. totality, all
Mur•dwür•gar•wurd (muhr dwuhr GAHR wuhrd) n. Common script of Murdwürmor
Mur•dwür•mor (muhr DWUHR mohr) n. Dwürden language (lit. language of all dwarves)
mur•jy•ar (muhr JI ahr) n. all of the Jyar

N
narb (nahrb) n. element of water

T
thän (thaan) n. life
thorn (thohrn) n. death

U
ur (uhr) adj. pref. numerous, multiple
ur•du (uhr du) adj. many
ur•gorm (uhr gohrm) n. gathering of tribes
ur•jy•ar (uhr JI ahr) n. a group of Jyar

Y
yar (yahr) n. element of earth

a (date), ah (sad), ay (hand), e (heed), eh (ten), ooh (moo), u (unite), uh (bull), k (can), v (fvoul)


spacer
The World of Teréth End, © 1995-2004, Dennis V. Stanley; Site Design by Three-Headed Baby Studios;
Site content not OGC unless otherwise labeled

Supplements

Art
Astronomy
Costumes
Drugs
Flora
Gems
Heraldry
History
Language
Literature
Music
Peerages
Philosophy
Poisons
Ships
War
Weather

Languages

The following abbreviations are used throughout the Othlopædia:

Acen. (Acentran)
A.Aza. (Anc. Azàlari)
A.Pan. (Anc. Panàthan)
Aqoq. (Aqolaqbaqôl)
Aza. (Azàlari, Trade)
Caph. (Capharan)
Chaos (Chaos)
Cra. (Crawwok)
Dek. (Dekàlan)
Dir. (Dirimoran)
Dra. (D'agul, Common)
Dirg. (Direagôl)
Dui. (Duinod)
Dwurn. (Dwünmor)
Elv. (Elve, Common)
Ezm. (Ezmiran)
Fae. (Faeri, Common)
Fal. (Falwurd)
Flog. (Flogwürn)
Gno. (Gnorm, Common)
Grug. (Grugantha)
Hal. (Halverish, Common)
Ichg. (Icharagôl)
Ild. (Ildûni)
Jad. (Jadthàri)
Kan. (Kandàlan)
Murd. (Murdwürmor)
Nar. (Narwurd)
Nekg. (Niragôl)
Nul. (Nuléun)
Ogd. (Ogdari, Common)
O.Aza. (Old Azàlari)
O.Ild. (Old Ildûni)
O.Jad. (Old Jadthàri)
O.Kan. (Old Kandàlan)
O.Lan. (Old Lanàdra)
O.Oth. (Old Othic)
O.Pan. (Old Panàthan)
O.Tal. (Old Taládan)
Ort. (Ortori, Common)
Oth. (Othic)
Pald. (Paldan)
Pan. (Panàthan)
Sar. (Saránthi)
Sha. (Sha'ala, Common)
Shu. (Shulut, Common)
Skw. (Skürwn)
Swa.Ot. (Swallish of Oth)
Solg. (Solaragôl)
Tal. (Taládan)
Tirg. (Tirengôl)
Unkn. (Lost etymology)
Urd.Ev. (Urdari, Evalshat)
Urd.Ot. (Urdari , Oth)
Wod. (Wodra)
Wur. (Wurmish)
Zul. (Zultayan)
Zyr. (Zyrrn)

Ref. PHB (Player's Handbook), © Wizards of the Coast