"Find a stone that is perfect and untouched but by
the moons and the songs of the stars, and call your spirit forward and
it will bind you to the stone, to the sound of the stone, to the dream
of the stone, and the thoughts of the dirt beneath the pads of your feet
will become your thoughts..."
Verm Lod Norel, Eight Secrets
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Padrudar - Pyradra
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- Pirid Padrudar
- Unkn. 1. A necromancer that once lived
in the Fractured Hills.
- Paduin's Festhall
- Oth. 1. A beer hall in Dreg's
Brewery.
- Pagana
- Dek. 1. Zodiacal sign of the burning
woman.
- Palda
- Pal. 1. Thriving city on the far east
continent; a major port of the Acentra.
2. Distant city or area that Falkwell's
Players claimed to hail from.
- Palor
- Oth. 1. A pauper kingdom within the Southswall.
- Panath
- Dek. 1. Dekàlan city-state founded
in and devoted to
- Pantargor Ort
- Ort. 1. The clan of the lost-king;
an ancient and esteemed Ortori clan from
the lands of the Snaking Pass.
- Paradym
- O.Oth. 1. Jaris
fool who frequents the Red Cock. 2.
A Derecauln distractor.
- Vomis Pardiket
- O.Oth. 1. Run
Dul area Guildmaster of the Mourners'
Guild.
- Clovun
Pastaras
- O.Oth. 1. Head Guildmaster of the City
of Oth Mourners' Guild.
- Path
- Dek. 1. Dekàlan god of knowledge,
lore, and philosophy. Path's high temple is located in Panath.
- Pedwurl the Big
- O.Oth. 1. An Erhet
swamp dockman who was killed by Feyd
and Jak the Red during the attack on Bugaven's
Feast and Sleep.
- Pazart
- O.Oth. ( -150 DR) 1. Rothic
puritan ethicist who wrote extensively on the sins of idleness. Pazartan
shrines were once commonplace in the City of Oth, some ruins of these
remain scattered throughout Vishashun.
- Perdu Lor
- Grug. 1. Gruag ritual of trepenation using
a golden spike to remove fear from Grumun initiates. Performed incorrectky,
the proceedure may result in brain damage or death. There are two
recorded cases where the ritual was performed on non-Grumun, a Gnorm and
an Uren; the results were not recorded.
- Periculenna
- Oth. 1. Member of the Darkfold Chronicle. (see also Periculenna)
- The
Perimeter
- Oth. 1. Buildings and walking area around
the edge of Temple Square in the
City of Oth.
- Perlon
- Sar. 1. Saranthi
soldier killed in Eagulthar's Rest
on 9 Vulune 652.
- Perul
- O.Oth. 1. Small community north of Oth.
- Pessul
- O.Oth. 1. Gaunt and staring Jaris
man who frequents the Red Cock; a friend
of Tinkler.
- phlogostra
- Dek. 1. The matter of fire. 2.
The fifth element according to Dekàlan
alchemists.
- pholom
- A.Pan. 1. Fire.
- The Pick
- Oth. 1. A figure of the Othic underground.
- pilith
- O.Jad. 1. A natural menhir of giant size
found throughout the City of Jadth. The
Sha'al revere the ancient stones as ancestral
vessels. Uren builders have used the stones to support twisting
walkways and pedastals for elevated building platforms.
- Pleasure Guild
- Oth. (see Order
of Tacal)
- Poisoners
Guild
- Oth. 1. A nefarious group that is believed
to exist and rule in the Lower Streets
of the City of Oth. Whether knowledge of the organization is common within
the City is difficult to know, as few speak about the group. The
origin of the group is often traced back to the rule of King
Davan II, circa 895 HK.
- Poor Guild
- Oth. 1. A closely knitted group of beggars,
misfits, fools, and poor people in the City of Oth. Some are thieves though
many are "more honest folk" who like to bitch and moan about being the
dregs of the lower class. Thieves of the Poor Guild are usually those
too incompetent to be admitted into the Derecauln.
The Poor Guild has organized a couple revolutions and uprisings but never
received enough support (no dues) to be successful. The symbol for the
group is half a brown circle, which is supossed to resemble a halved kudom.
- Poron
- Dek. 1. Small town along the Nyr
Platan that was burned to the ground in 652 DR by the Ichalus's Danokian
army.
- Portage
- Dek. 1. A small town along the northern
shore of the Nyr Platan that was once
the terminus of the Boat Road, where
ships built in the City of Oth were portaged and deposited into the bay.
- Portals
- Oth. 1. Name given magical windows which
supossedly connect separate places or times. 2. Magic gates located
within each major Dekàlan Temple.
- Prais
- Kir. 1. Large city on the north-east shore
of the Kirydian Sea.
- Prayard
- O.Oth. (see Temple
Ward)
- Pri
- Dek. 1. Zodiacal sign of the golden
fish.
- Protector
- Oth. 1. One of a series of magical spears
designed and created by Roth-Attrakaran
priests.
- Pud'Anuph
- Shu. 1. Hunters' camp.
- Punishment
- Oth. 1. Name given by Jak
the Red to spear given him by Jak
the Elder. (see also Protector)
- pyradra,
pyradá
- Dek. 1. Art of magic.
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Languages
The following abbreviations are used throughout the Othlopædia:
Acen. (Acentran)
A.Aza. (Anc. Azàlari)
A.Pan. (Anc. Panàthan)
Aqoq. (Aqolaqbaqôl)
Aza. (Azàlari, Trade)
Caph. (Capharan)
Chaos (Chaos)
Cra. (Crawwok)
Dek. (Dekàlan)
Dir. (Dirimoran)
Dra. (D'agul, Common)
Dirg. (Direagôl)
Dui. (Duinod)
Dwurn. (Dwünmor)
Elv. (Elve, Common)
Ezm. (Ezmiran)
Fae. (Faeri, Common)
Fal. (Falwurd)
Flog. (Flogwürn)
Gno. (Gnorm, Common)
Grug. (Grugantha)
Hal. (Halverish, Common)
Ichg. (Icharagôl)
Ild. (Ildûni)
Jad. (Jadthàri)
Kan. (Kandàlan)
Murd. (Murdwürmor)
Nar. (Narwurd)
Nekg. (Niragôl)
Nul. (Nuléun)
Ogd. (Ogdari, Common)
O.Aza. (Old Azàlari)
O.Ild. (Old Ildûni)
O.Jad. (Old Jadthàri)
O.Kan. (Old Kandàlan)
O.Lan. (Old Lanàdra)
O.Oth. (Old Othic)
O.Pan. (Old Panàthan)
O.Tal. (Old Taládan)
Ort. (Ortori, Common)
Oth. (Othic)
Pald. (Paldan)
Pan. (Panàthan)
Sar. (Saránthi)
Sha. (Sha'ala, Common)
Shu. (Shulut, Common)
Skw. (Skürwn)
Swa.Ot. (Swallish of Oth)
Solg. (Solaragôl)
Tal. (Taládan)
Tirg. (Tirengôl)
Unkn. (Lost etymology)
Urd.Ev. (Urdari, Evalshat)
Urd.Ot. (Urdari , Oth)
Wod. (Wodra)
Wur. (Wurmish)
Zul. (Zultayan)
Zyr. (Zyrrn)
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