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"Too often days swiftly pass / Weeping in the evening grass / There just is not enough time / Forthings you dreamt you'd do / The hours still drift by.

"Too many years, too high a cost / Too many lessons earned but lost / And still you complain all the time / Cursing the days before you / Lamentng the days gone by.

"And finally laying in your bed / Staring skyward, nearly dead / It all floods back one last time, / The chances that you left behind / But alas there's little left to do / ... but cry."

Dirimoran song

 

Kaithah

Background

Born  (--?--) (--?--) (--?--) DR ((--?--)) at Eldrakar, Silverwood
Parents  Iahn Argentale and Gaelyn Argentale
Siblings  NA
Died  9 Vulune 652 DR at Eagulthar's Rest, Genter, Oth

Married  NA
Children  NA

Kaithah (of the Argental) is buried within the Living Mound deep in the Silverwood.  Slain in battle against Saranthi pilgrims at Eagulthar's Rest, her companions carried her home to be buried in the custom of her people.  A Halveral bard, Kaithah was an accomplished musician.  Her greatest work was a flawless performance of the elfin piece "Four Seasons" by Oberyl.  Her playing of the ancient work summoned hundreds of winter Faeri into the halls of Kry Shurulm.

Kaithah lived in the forested Fractured Hills with her family for most of her life, some distance from the elfin community where her mother was born. Her father called a northern human city home, though rarely visited, and refused to take his family when he did. She does not remember meeting any relatives, and as she grew older, realized that her parents were outcasts from their respective communities; but valued their isolation.

Kaithah is secretive but optimistic, charming, quick and can speak several languages taught her by her mother. She learned some combat skills from her father, a hunter and tracker. She is artistic and is an excellent seamstress. She can embroider fine, intricate designs and often embellishes much of her own clothing. Kaithah loves listening to, retelling, and creating stories. She can play the reed flute quite pleasantly and can often be found experimenting with new songs and tunes.

Kaithah came to Oth for work, money, and experience. She wished to expand her talents, and knew that she must meet, hear, and learn from other musicians. She was confident in her abilities and figured that most people in Oth were probably in need of someone to provide some entertainment, music, and take their minds' off their troubles. The stories her father told of the City were forbidding, but she went just the same, feeling stifled in the remote forest and hills. Her parents gave her some money to make her journey easier, most of which was gone within days of reaching Oth.

If she could stand without wincing she might have a nice smile. Perhaps it would be better to just listen to her play. Kaithah has taken the grand tour of Oth and found both friends and enemies in all its dark corners. Teamed now with a new group of friends, she has traveled deep into the forbidding Northwoods, and survived many obstacles: an attacking owlbear, scaling the high crumbling walls of an ancient keep, risking her life to help in a companion's quest where one slip of her fingers could have meant her death, and nearly drowning in the harsh cross-tides of a rocky harbor.

Details

...

 

The following chart outlines the character's experience progression during the AD&D second edition chapters of the Othic chronicle.  Each data point represents one game session.  Disparity between experience totals from second edition to 3E is a result of published rules conversion.

Oth Experience 2E


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Biographies

These are characters that have ventured in the World of Teréth End.  Those characters with a maroon name have died during the course of events.

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Ref. PHB (Player's Handbook), © Wizards of the Coast