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"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys above. She called her Provider's name, and all could feel the power she commanded. [name3] summoned his wards, but all that watched knew his efforts were in vain. The next name she offered was his, and the misery of [name3] was legend."

translated from Dekàlan fragment found in ruins of Ilduùn

Index of D20 Bard Spells

The following index of spells appear in D20 publications other than the Players Handbook.  Those spells appended with an NAx code are Not Allowed in the campaign for reason x (f = flavor, g = gating / summoning, p = power-level, s = silly, t = teleportation, z = temporal).   Spells followed by a (NAx) code are not allowed in their current form, but are resolvable by changing the nature of the spells.  Spells appended with an ND are not available to most characters in Dekàlan campaigns.  Please ask the DM before gaining any of these spells for the first time.  The TR code indicates a True Ritual (as detailed in Relics and Rituals, see below).  Reference and domain codes are detailed at the bottom.

0-Level Spells

Detect Crossroads (MFpp88,89) NAg
Easy Math (SSp90)
Fine-Tuning (SSp90)
Ghostharp (MFp97)
Meece's Cartomantic Flourish (WSpp51,52)
Minor Disguise (MFp108)
Minor Mishap (WSp52)
Percussion (SSp94)
Songbird (MFp120)

1st-Level Spells

Ambient Song (SSp89)
Amplify (MFp77)
Balagarn's Iron Horn (MFpp79,80)
Bribe (KKVp103)
Copy (ENASpp15,16)
Disquietude (MFp90)
Distort Speech (MFp90)
Examine Tattoo (ENASp24) [Gen.]
Feather Footfalls (KKVp105)
Flashy Defenses (WSp49)
Focusing Chant (SSp91)
Hell's Bullwark (DLp120) Cha1
Herald's Call (MFp100)
Increase Sex Appeal (ENASp30) [Gen.]
Joyful Noise (SSp93)
Know Protections (MFp104)
Lullaby (SSp94)
Make Fast (DLp121)
Protection from Balance (DLpp121,122) Cha1
Quick Tally (ENASp43) [Gen.]
Reaching Voice (ENASp44) [Gen.]
Scribe (ENASp46)
Targeting Ray (DragA5pp23)
Understand Unorthodoxy (WSpp57,58)

2nd-Level Spells

Ambient Sound (ENASpp9,10)
Circle Dance (MFp84)
Cloud of Bewilderment (MFp85)
Crescendo (SSp90)
Delude Divination (WSp48)
Distracting Ray (DragA5pp23,24)
Eagle's Splendor (TBp87)
Fortissimo (SSp91)
Fox's Cunning (TBpp89,90)
Freeze Tag (ENASp27)
Good Luck (KKVp106)
Harmonize (SSp92)
Imposing Presence (ENASp30) [Gen.]
Incorrect Inspiration (ENASp30)
Instrumental Weapon (ENASp32) NAfp
Jibber Jabba (WSp51)
Light Chord (ENASp34)
Make Whole (DLp121)
Nightmare Lullaby (MFp110)
Outside In (ENASp39) NAgt
Owl's Widsom (TBp94)
Rapid Strikes (Drag275p85)
Ray of Dizziness (DragA5p24)
Shield Chord (ENASp48)
Sonic Lance (ENASpp48,49)
Soul of Chardros (DLp122) Cha2
Summon Instrument (SSpp95,96) NAg
Visage of Arioch (DLp123) Cha2
Weapon Shift (Drag275p85)
Wisdom of Slortar (DLp123) Cha2

3rd-Level Spells

Appear Behind (KKVp102) NAt
Battle Hymn (Drag275p87)
Bestow Fluctuating Curse (WSp45)
Blunt Weapon (SSp89)
Confusion (WSp47) Trk4
G'elsewhere Chant (MFp96) NAt
Healthful Slumber (SSp92)
Hymn of Praise (SSp92)
Infernal Threnody (SSp93)
Magic Circle Against Balance (DLp121) Cha3
Minor Reflection (DragA5p24)
Puppeteer (MFp112)
Reveille (MFp113)
Sting Ray (DragA5pp24,26)
Weapon of Impact (MFp134)
Wounding Whispers (MFp134)

4th-Level Spells

Allegro (SSp89)
Bane Weapon (Drag279p47)
Beacon (KKVp102)
Celebration (MFp84)
Choir (SSpp89,90)
Counterscry (ENASp16)
Detect Magnostorm (KKVp104) NAft
Diamondsteel (Drag275p85)
Divert Scrying (ENASp21)
Dolorous Blow (Drag275p87)
Follow the Leader (SSp91)
Harmonic Chorus (SSp92)
Know Vulnerabilities (MFp104)
Listening Coin (SSpp93,94)
Resonating Chord (ENASp44)
Rodinn's Rhyming Doom (WSp54)
Shadow Puppets (ENASpp46,47)
Spectral Weapon (SSp95)
Speechlink (MFp121)
Stone Shatter (MFp124)
War Cry (MFp132)
Zone of Silence (SSp96)

5th-Level Spells

Improvisation (SSpp92,93)
Otto's Resistible Dance (SSp94)
Revenance (MFp113)
Song of Discord (SSp95)
Soul Chord (ENASp49)
Undead Band (ENASp52)
Wail of Doom (SSp96)

6th-Level Spells

Cacophonic Shield (MFp83)
Dirge (MFp89)
Fanfare (SSp90)
Greater Magic Circle (KKVpp106,107)
Great Shout (TBpp90,91)
Insidious Rhythm (SSp93)
Protégé (SSp94)
Sympathetic Vibration (SSp96)

7th-Level Spells

...

8th-Level Spells

...

9th-Level Spells

...

Domain Only Spells

Domain key:  Air = Air (KKPp149, PHBp162, R&Rp31), Ani = Animal (KKPp149, PHBpp162,163, R&Rp31), Bea = Beastmaster PrD (DFp78, KKPp149), Cav = Cavern (FRp62, KKPpp149,150), Cel = Celerity PrD (DFp78, KKPp150), Cha = Chaos (KKPp150, PHBp163, R&Rp32), Chm = Charm (FRp62, KKPp150), Col = Cold (KKPp150), Com = Community PrD (DFp78, KKPp150), Con = Constructs (D&D), Cra = Craft (FRp62, KKPpp150,151), Cre = Creation PrD (DFp78, KKPp151), Dar = Darkness (FRp62, KKPp151), Div = Divination PrD (DFp78, KKPp151), Dth = Death (KKPp151, PHBp163, R&Rp32), Des = Destruction (KKPp151, PHBp163, R&Rp32), Dom = Domination PrD (D&D, DFpp78,79, KKPp151), Drm = Dream (D&D), Dro = Drow (FRp62), Dwa = Dwarf (FRp62), Ear = Earth (KKPp151, PHBp163, R&Rp32), Elf = Elf (FRpp62,63), End = Endings (TG), Ent = Entrancement (D&D), Evi = Evil (KKPpp151, PHBp163, R&Rpp32,33), Exo = Exorcism PrD (DFp79, KKPp152), Fam = Family (FRp63, KKPp152), Fat = Fate (FRp63, KKPp152), Fey = Fey (D&D), Fir = Fire (KKPp152, PHBp163, R&Rp33), For = Force (Drag294p33); Gat = Gateways (D&D), Glo = Glory PrD (DFp79, KKPp152), Gno = Gnome (FRp63), Goo = Good (KKPp152, PHBp164, R&Rp33), Hlf = Halfling (FRp63), Hat = Hatred (FRp63, KKPp153), Hea = Healing (KKPp153, PHBp164, R&Rp33), Ill = Illusion (FRp63, KKPp153), Inq = Inquisition PrD (DFp79, KKPp153), Jud = Judgment (D&D), Kno = Knowledge (KKPp153, PHBp164, R&Rp33), Law = Law (KKPp153, PHBp164, R&Rpp33,34), Lck = Luck (KKPp153, PHBp164, R&Rp34), Mad = Madness (DFpp79,80 PrD, Drag294p32, KKPpp153,154), Mag = Magic (KKPp154, PHBp164, R&Rp34), Men = Mentalism (FRp64, KKPp154), Met = Metal (FRp64, KKPp154), Mnd = Mind PrD (DFp80, KKPp154), Mis = Missionary (R&Rp34), Moo = Moon (FRp64, KKPpp154,155), Mys = Mysticism PrD (DFp80, KKPp155), Nob = Nobility (FRp64, KKPp155, TG), Obl = Oblivion (KKPp155), Ocn = Ocean (FRp64, KKPpp155,156), Orc = Orc (FRp64), Pes = Pestilence PrD (DFp80, KKPp156), Pln = Planning (FRp64, KKPp156), Pla = Plant (KKPp156, PHBp164, R&Rp34), Por = Portal (FRp64, KKPp156), Pro = Protection (KKPp156, PHBp165, R&Rpp34,35), Rai = Rainbow (D&D), Ren = Renewal (FRp65, KKPpp156,157), Ret = Retribution (FRp65, KKPp157), Run = Rune (FRp65, KKPp157), Sca = Scalykind (FRp65, KKPpp157,158), Sec = Secrets (D&D, ASMp42), Sed = Seduction (ThE), Sen = Sentinel (KKPp157), Slm = Slime (FRp65, KKPp157), Spl = Spell (FRp65, KKPp158), Spi = Spider (FRp65, KKPp158), Spt = Spirit (MC:Sp36), Sto = Storm (FRp65, KKPp158), Str = Strength (KKPp158, PHBp165, R&Rp35), Suf = Suffering (FRp65, KKPp159), Sum = Summoning PrD (DFp80, PHB, KKPpp158,159), Sun = Sun (KKPp159, R&Rp35), Tem = Tempest (KKPp159), Ter = Terror (KKPp159), Tim = Time (FRp66, KKPp159), Tmg = Timing (KKPp159), Tot = Totemic (TG), Tra = Trade (FRp66, KKPp159), Trv = Travel (KKPp160, PHB, R&Rp35), Trk = Trickery (KKPp160, PHBp165, R&Rp35), Tyr = Tyranny (FRp66, KKPp160), Und = Undeath (FRp66, KKPp160), Ven = Vengeance (D&D), War = War (KKPp160, PHBp165, R&Rp36), Wrd = Warding (KKPp160), Wat = Water (KKPp160, PHBp165, R&Rp36)

...


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The House Rules are divided into the following categories.

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Draga Orkid

Dekàlan magics (Draga and Davra) are divided into 24 arts (see Draga Orkid).

The magical Ways are:

Ild'a (to Control)
Kreàd'a (to Create)
Skar'ad'a (to Destroy)
Orykul (to Augur)
Endàris (to Emote)
Sorkèrt'a (to Enchant)
Or Hàlam (to Heal)
Müt (to Change)
Alèmen (to Move)

The magical Forms are:

Baras (Animal)
Visìktis (Body)
Nol (Elem. Air)
Tereth (Elem. Earth)
Phlogòst'a (Elem. Fire)
Marus (Elem. Water)
Forad (Food)
Inkàthura (Gates)
Illùum (Light)
Pyrád'a (Magic)
Alèmen (Move)
Kadàktis (Mind)
Or Dnur (Death)
Or Kànt'a (Plants)
Sorólum (Sound)
Vorbid (Wards)

Additional 3E spells may be found in the:

Spellbook Archive

Magical Items

The Magical Items section outlines the powers and history of individual artifacts by category:

Armors
Books
Cloaks
Clothing
Jewelry
Oils
Other
Places
Potions
Rings
Rods
Scrolls
Shields
Staves
Swords
Wands
Weapons

Ref. TG (Touched by the Gods), © Atlas Games; DL (Dragon Lords of Melníboné), © Chaosium; S&S (Spells & Spellcraft), © Fantasy Flight Games; MC:A (Master Class; Assassin's Handbook), MC:S (Master Class: Shaman's Handbook), © Green Ronin Publishing; KKP (Kingdoms of Kalamar: Player's Guide), KVH (Kingdoms of Kalamar: Villain Design Handbook), © Kenzer & Co.; EM (The Book of Eldritch Magic), © Malhavoc Press; WS (Wild Spellcraft), © Natural D20 Press; D&D (The Divine & The Defeated), R&R (Relics & Rituals), © Sword & Sorcery Studios; PHB (Player's Handbook), DF (Defenders of the Faith), Drag (Dragon Magazine), FR (Forgotten Realms Campaign Setting), MF (Magic of Faerun), MW (Masters of the Wild), SS (Song & Silence), TB (Tome & Blood), © Wizards of the Coast