"Yes, some came this way,
Heavy footsteps blocked the sun,
They groaned and still there lay,
Backs broken in a muddy path,
Our brothers died this day.
Now take this time to hear
The cries of those dying near,
And ask us one more time
If some people passed this way."
- singing reeds along Northwood Road
translated by Adae
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The Draga Orkid
Established by the Council of Ildûn of 313 HK and
ratified by the Eshádect of 440 HK, the Draga Orkid is an organization
of magics taught and defended by the sirkùli sorsèreul in
Dekàlas antiquity.
The qabbalic tree arranges each of the ways and forms in
the manner which they are related to one another. Most depictions of the
Draga Orkid, display two separate trees, the Lesser and Greater orkid. The
lesser orkid displayed the Ways, while the greater orkid displays the Forms.
Later depictions overlap the two, without the branches connecting one orkid
to another, since all points of one eventually meet all points of the other.
The shape and pattern of the Draga Orkid is believed by some
to hold powers of its own. The shape is used by some practitioners as
an identifying mark to other students of the Chaos.
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Draga Orkid
Dekàlan
magics (Draga and Davra)
are divided into 24 arts (see Draga Orkid).
The magical Ways are:
Ild'a
(to Control)
Kreàd'a (to Create)
Skar'ad'a (to Destroy)
Orykul (to Augur)
Endàris (to Emote)
Sorkèrt'a (to Enchant)
Or Hàlam (to Heal)
Müt (to Change)
Alèmen (to Move)
The magical Forms are:
Baras
(Animal)
Visìktis (Body)
Nol (Elem. Air)
Tereth (Elem. Earth)
Phlogòst'a (Elem. Fire)
Marus (Elem. Water)
Forad (Food)
Inkàthura (Gates)
Illùum (Light)
Pyrád'a (Magic)
Alèmen (Move)
Kadàktis (Mind)
Or Dnur (Death)
Or Kànt'a (Plants)
Sorólum (Sound)
Vorbid (Wards)
Additional 3E spells may be found in the:
Spellbook
Archive
D20 Spell Indices
Adept
Assassin
Bard
Cleric
Death Knight
Druid
Necromancer
Paladin
Ranger
Shaman
Sorcerer
Witch
Wizard
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Ref. TG (Touched by the Gods), © Atlas Games; DL (Dragon
Lords of Melníboné), © Chaosium; S&S (Spells & Spellcraft),
© Fantasy Flight Games; MC:A (Master Class; Assassin's Handbook), MC:S (Master
Class: Shaman's Handbook), © Green Ronin Publishing; KKP (Kingdoms of Kalamar:
Player's Guide), KVH (Kingdoms of Kalamar: Villain Design Handbook), © Kenzer & Co.; EM (The Book of Eldritch Magic), ©
Malhavoc Press; WS (Wild Spellcraft), © Natural D20 Press; D&D (The Divine
& The Defeated), R&R (Relics & Rituals), © Sword & Sorcery
Studios; PHB (Player's Handbook), DF (Defenders of the Faith), Drag (Dragon Magazine),
FR (Forgotten Realms Campaign Setting), MF (Magic of Faerun), MW (Masters of the
Wild), SS (Song & Silence), TB (Tome & Blood), © Wizards of the Coast |