"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys
above. She called her Provider's name, and all could feel the power she commanded.
[name3] summoned his wards, but all that watched knew his efforts were in vain.
The next name she offered was his, and the misery of [name3] was legend."
translated from Dekàlan fragment found in ruins of Ilduùn
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Book of Spells & Magic - Magical Items
Bastard Swords
Jandanar. A holy bastard
sword of Eiron with the ability to determine guilt and innocence.
Jandanar was forged in the early second century DR by the master
swordsmith Korollo and wizard Talggar near the kingdom of Olood
in eastern Terèthor. The sword was created for Eiron
paladin-lord Karrant the Just and was buried with him in 204 DR.
Endren's Seven happened across
the hidden tomb in 647 DR and when the sarcophagus opened to Endren's
touch it was determined that the blade had chosen its next owner.
D&D: +3 Attack,
+3 Damage. During ritual judgement the sword "dances"
(DMGp186) and may Discern Lies, striking once per falsehood
uttered against deceivers. Against those that lie during judgement,
the sword acts as a weapon of "bane" (DMGp185), adding
an additional +2 Attack, +2d6 Damage. (O-15)
Thard Sword. A masterwork
bastard sword fashioned in Oth before the Fall of the Empire. A
handful of these swords have survived to the present, for most part
they were destroyed during the Elve occupation. Most that
have survived were at one point interred with officers that died
before the end of the war. Bastard swords by nature, are knightly
weapons and carrying them is a sign of status in many Dekàlan
societies. Recently, such a sword was presented to Jak of
Candan by the Goblin Queen during his knighting. Thereafter,
Jak presented himself to the High Lord of Oth who explained that
the sword had belonged to his Thard, who was killed by Nolda. No
details of the sword's magics were divulged. D&D:
+2 Attack, +2 Damage. (O-34)
Falchions
Tyv
Tulm. (orig. Tyv Tu'ulm, O. Jad.) (Throatcutter)
A third century Sha'al falchion forged on the isle of Thal'aba
by the swordsmith Sharesra'am for the assassin Shir'amir. The
blade has been linked to the deaths of several third century nobles
in Iridth and Jadth, before disappearing for almost 300 years. The
next mention of the sword was half-way across the world, in Oth
when it was to be auctioned in 637 DR. The auction never took
place because the sword was stolen from the vaults of the Merchants
Guild. History states that the sword's edge sought out
the throats of its victims. Recently (circa 652 DR), the sword
was picked from the corpse of Worron,
an agent of the Fat Man, and is
possessed by Jak the Red. D&D:
+2 Attack, +2 Damage. (O-9)
Greatswords
Phlogostraça
(Firetongue) A long heavy Uren blade crafted in the
Dekàlan city-state of Virillis circa 757 HK for use in the
Battle of the Black Forest. The sword was first wielded by
Karek Mandoòn, a captain in the Dekàlan army. Following
Mandoòn's death in 761 HK, his son carried the blade into
Black Illis where he and sword disappeared. The sword reappeared
over 200 years later in Tarantis where it was purchased by a ship
merchant and taken to Azàlari. In Azàlari the sword
was kept on display at a weapons dealer's shop for nearly 20 years
before an anonymous purchase. The sword was granted
by Izzaradragulth to Silda
of the Wurm in 653 DR. D&D:
+1 Attack, +1 Damage, Keen; on a successful critical a flame
issues forth along the blade's length dealing an additional +1d8
hit points of damage for 2d6 combat rounds. If another critical
is scored in that time the flame is reborn for another +1d6 cumulative
rounds until the flame dies. The blade has no known drawbacks, but
does grow hot to the touch in combat. (J-13)
Layvihra (Katana)
Layvihra of Sulvynar. A
long heavy Elve sword with a slight curve and perfect balance, the
faces of this layvihra are engraved with lines of Elve skulls; typical
of ancestral swords. Recently (652 DR) wielded by Illarzur
Sulvynar, the ancient blade has been handed down through generations
of this Nekrule family. The sword was crafted from Elve steel
at the dawn of the Third Age by Ellera Nurzarkyl, a legendary Nekrule
swordsmith. The sword is significant because it was the last
blade that Nurzarkyl forged before completing his life's masterpiece,
the Five Sisters. D&D:
+2 Attack, +2 Damage. (O-41)
Longswords
Iskaravor. Iskaravor
is a relic of Calsador, carried by all its past heroes. Should
a defender die, the sword chooses another to take its place. New
defenders are compelled to return to Calsador where they undergo
the Ritual of the Defender. Recently, the sword chose Mishara
as the new Defender of Calsador. D&D:
+3 Attack, +3 Damage. The most potent ability of the
sword is called Battle Fury. If the wielder's side is outnumbered
2 to 1 he gets an additional attack each round. If the wielder's
side is outnumbered 4 to 1 he gets an additional two attacks each
round. If the wielder's side is outnumbered 8 to 1 he gets
an additional three attacks each round, etc. A character engaged
in Battle Fury has restrictions similar to those of Barbarian Rage.
(O-46)
Sword of Rott. A plain
but magnificently crafted sword with a dark metal blade that has
been carried by the High Lords of Oth since the reign of Mothrim
the First (303-349 DR). Few High Lords have chosen to bear what
is accepted as the family blade, but it is present during coronations.
The sword was presented to Mothrim by the priests of Roth
who discovered it within the bowels of the Kyrm Oryroth. The
priests' divinations could not reveal its history, a fact that intrigued
Mothrim. After many years with the sword at his side, Mothrim
claimed that the sword could speak with him, and he conferred with
it on many occasions. Mothrim was found dead in his nightshirt
with the sword in his grasp, blood was strewn throughout his bedchambers
but no wounds were found on the High Lord. D&D:
+3 Attack, +3 Damage. (O-Pre)
Utharad. (Sword of
Bocor, Uren-bane) Bocor of Targan
was a wizard who occupied his time with collecting cadavers and
building servants from their pieces. Depictions (there are
two) of the wizard portray him with the sword at his belt, but no
surviving stories detail its use. A painting of the wizard
used to hang within the Targan Tavern, but that was last seen years
ago, before the killings (circa 649 DR). Another portrait
of the wizard has been reported in a "book of wizards"
within the Iron Library. The sword is constructed of Elve
steel, but of Uren style (the Elve do not typically make longswords)
which may date the sword to the time of the Occupation (first century
DR). An opaque blue stone sits in the pommel. The Sword
of Bocor was most recently recovered from Uruss
by Jak of Candan (652 DR) after the ending of the Curse
of Nekulth. D&D: +2
Attack, +2 Damage. In the hands of a Nekrul Nelveral, the
blue stone softly illuminates a 5 ft. radius (allowing Low-light
Vision) and becomes a bane (GMp185) sword versus Uren. (O-19)
Short Swords
Urmòr
Merd. (Dek.) (Red Pain)
A fine curved blade and ornate scabbard. Close inspection
reveals dull red veins in the blade's dark metal. Should the
scabbard be unsewn one will find the inside is marked with nine
red runes that glow deeply when near the sword blade. These
runes give the sword its power. Without them, the sword becomes
nothing more than a weapon of quality. The sword itself was
forged from the armor of a soldier that had been tortured for one
hundred days. The soldier's body was slowly lowered into the
molten forge, becoming one with the iron. The cast bars were
taken to a master Kandàlan smith and fashioned into a masterwork
blade in 320 DR. The blade was then presented to the Eld'an
magus Lorákir in 322 DR who imbued the scabbard with the
necessary runes. Each rune was drawn with living Faeri blood.
Urmòr Merd has had many wielders in the last few centuries
and has found its way from Kandal to Olood (where it was the blade
of a bandit lord in the 5th century) to Taládan. When
the sword is drawn it is covered in dancing red electricity. D&D:
+2 Attack, +2 Damage. Whenever a person is struck by
Urmòr Merd, they must make a Fortitude save versus a DC equal
to the damage done or suffer 1d4 Strength, 1d4 Dexterity and 1d4
Constitution loss. This effect reflects the pain with which
the sword wracks its victims. Though the effects are cumulative
with repeated strikes, they do not exceed a maximum of 4 points
per ability score. The sword radiates evil, but has no ego.
(O-60)
Shakal.
(Urd.) (Ripper) A short toothed sword of Urdari
construction. It is easy to mistake Shakal for something other
than a sword, due to the splayed squared flanges along its blade.
The sword is unwieldy and doesn't cut as much as it rips into
flesh. Furthermore, the blade is designed to hold a dose of
poison for extended periods. Oily poisons are preferred as
they do not dry as quickly. The Urdari word "shakal"
is scratched into the flat of the blade. These foul swords
are sometimes used by Poisoners. Recently, a Shakal blade was
found on a Werrid assassin in the Othic Barrens. The sword
cannot be sheathed. D&D:
+0 Attack, +1 Damage. All poisons applied to the blade
gain a +2 DC due to the ragged wounds the blade creates. The
unwieldiness of the blade hinders Initiative by -2. (O-Pre)
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Magical Items
The Magical Items section outlines the powers
and history of individual artifacts by category:
Armors
Books
Cloaks
Clothing
Jewelry
Oils
Other
Places
Potions
Rings
Rods
Scrolls
Shields
Staves
Swords
Wands
Weapons
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