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"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys above. She called her Provider's name, and all could feel the power she commanded. [name3] summoned his wards, but all that watched knew his efforts were in vain. The next name she offered was his, and the misery of [name3] was legend."

translated from Dekàlan fragment found in ruins of Ilduùn

Book of Spells & Magic - Magical Items

Bastard Swords

Jandanar.  A holy bastard sword of Eiron with the ability to determine guilt and innocence. Jandanar was forged in the early second century DR by the master swordsmith Korollo and wizard Talggar near the kingdom of Olood in eastern Terèthor. The sword was created for Eiron paladin-lord Karrant the Just and was buried with him in 204 DR. Endren's Seven happened across the hidden tomb in 647 DR and when the sarcophagus opened to Endren's touch it was determined that the blade had chosen its next owner.  D&D:  +3 Attack, +3 Damage.  During ritual judgement the sword "dances" (DMGp186) and may Discern Lies, striking once per falsehood uttered against deceivers.  Against those that lie during judgement, the sword acts as a weapon of "bane" (DMGp185), adding an additional +2 Attack, +2d6 Damage. (O-15)

Thard Sword.  A masterwork bastard sword fashioned in Oth before the Fall of the Empire.  A handful of these swords have survived to the present, for most part they were destroyed during the Elve occupation.  Most that have survived were at one point interred with officers that died before the end of the war.  Bastard swords by nature, are knightly weapons and carrying them is a sign of status in many Dekàlan societies.  Recently, such a sword was presented to Jak of Candan by the Goblin Queen during his knighting.  Thereafter, Jak presented himself to the High Lord of Oth who explained that the sword had belonged to his Thard, who was killed by Nolda.  No details of the sword's magics were divulged.  D&D:  +2 Attack, +2 Damage. (O-34)

Falchions

Tyv Tulm.  (orig. Tyv Tu'ulm, O. Jad.) (Throatcutter)  A third century Sha'al falchion forged on the isle of Thal'aba by the swordsmith Sharesra'am for the assassin Shir'amir.  The blade has been linked to the deaths of several third century nobles in Iridth and Jadth, before disappearing for almost 300 years.  The next mention of the sword was half-way across the world, in Oth when it was to be auctioned in 637 DR.  The auction never took place because the sword was stolen from the vaults of the Merchants Guild.  History states that the sword's edge sought out the throats of its victims.  Recently (circa 652 DR), the sword was picked from the corpse of Worron, an agent of the Fat Man, and is possessed by Jak the Red.  D&D:  +2 Attack, +2 Damage. (O-9)

Greatswords

Phlogostraça (Firetongue)  A long heavy Uren blade crafted in the Dekàlan city-state of Virillis circa 757 HK for use in the Battle of the Black Forest.  The sword was first wielded by Karek Mandoòn, a captain in the Dekàlan army.  Following Mandoòn's death in 761 HK, his son carried the blade into Black Illis where he and sword disappeared.  The sword reappeared over 200 years later in Tarantis where it was purchased by a ship merchant and taken to Azàlari. In Azàlari the sword was kept on display at a weapons dealer's shop for nearly 20 years before an anonymous purchase.   The sword was granted by Izzaradragulth to Silda of the Wurm in 653 DR.  D&D:  +1 Attack, +1 Damage, Keen; on a successful critical a flame issues forth along the blade's length dealing an additional +1d8 hit points of damage for 2d6 combat rounds.  If another critical is scored in that time the flame is reborn for another +1d6 cumulative rounds until the flame dies. The blade has no known drawbacks, but does grow hot to the touch in combat. (J-13)

Layvihra (Katana)

Layvihra of Sulvynar.  A long heavy Elve sword with a slight curve and perfect balance, the faces of this layvihra are engraved with lines of Elve skulls; typical of ancestral swords.  Recently (652 DR) wielded by Illarzur Sulvynar, the ancient blade has been handed down through generations of this Nekrule family.  The sword was crafted from Elve steel at the dawn of the Third Age by Ellera Nurzarkyl, a legendary Nekrule swordsmith.  The sword is significant because it was the last blade that Nurzarkyl forged before completing his life's masterpiece, the Five Sisters.  D&D:  +2 Attack, +2 Damage. (O-41)

Longswords

Iskaravor.  Iskaravor is a relic of Calsador, carried by all its past heroes.  Should a defender die, the sword chooses another to take its place.  New defenders are compelled to return to Calsador where they undergo the Ritual of the Defender.  Recently, the sword chose Mishara as the new Defender of Calsador.  D&D:  +3 Attack, +3 Damage.  The most potent ability of the sword is called Battle Fury.  If the wielder's side is outnumbered 2 to 1 he gets an additional attack each round.  If the wielder's side is outnumbered 4 to 1 he gets an additional two attacks each round.  If the wielder's side is outnumbered 8 to 1 he gets an additional three attacks each round, etc.  A character engaged in Battle Fury has restrictions similar to those of Barbarian Rage. (O-46)

Sword of Rott.  A plain but magnificently crafted sword with a dark metal blade that has been carried by the High Lords of Oth since the reign of Mothrim the First (303-349 DR). Few High Lords have chosen to bear what is accepted as the family blade, but it is present during coronations.  The sword was presented to Mothrim by the priests of Roth who discovered it within the bowels of the Kyrm Oryroth.  The priests' divinations could not reveal its history, a fact that intrigued Mothrim.  After many years with the sword at his side, Mothrim claimed that the sword could speak with him, and he conferred with it on many occasions.  Mothrim was found dead in his nightshirt with the sword in his grasp, blood was strewn throughout his bedchambers but no wounds were found on the High Lord.  D&D:  +3 Attack, +3 Damage. (O-Pre)

Utharad.  (Sword of Bocor, Uren-bane)  Bocor of Targan was a wizard who occupied his time with collecting cadavers and building servants from their pieces.  Depictions (there are two) of the wizard portray him with the sword at his belt, but no surviving stories detail its use.  A painting of the wizard used to hang within the Targan Tavern, but that was last seen years ago, before the killings (circa 649 DR).  Another portrait of the wizard has been reported in a "book of wizards" within the Iron Library.  The sword is constructed of Elve steel, but of Uren style (the Elve do not typically make longswords) which may date the sword to the time of the Occupation (first century DR).  An opaque blue stone sits in the pommel.  The Sword of Bocor was most recently recovered from Uruss by Jak of Candan (652 DR) after the ending of the Curse of Nekulth.  D&D:  +2 Attack, +2 Damage.  In the hands of a Nekrul Nelveral, the blue stone softly illuminates a 5 ft. radius (allowing Low-light Vision) and becomes a bane (GMp185) sword versus Uren. (O-19)

Short Swords

Urmòr Merd.  (Dek.) (Red Pain)  A fine curved blade and ornate scabbard.  Close inspection reveals dull red veins in the blade's dark metal.  Should the scabbard be unsewn one will find the inside is marked with nine red runes that glow deeply when near the sword blade.  These runes give the sword its power.  Without them, the sword becomes nothing more than a weapon of quality.  The sword itself was forged from the armor of a soldier that had been tortured for one hundred days.  The soldier's body was slowly lowered into the molten forge, becoming one with the iron.  The cast bars were taken to a master Kandàlan smith and fashioned into a masterwork blade in 320 DR.  The blade was then presented to the Eld'an magus Lorákir in 322 DR who imbued the scabbard with the necessary runes.  Each rune was drawn with living Faeri blood.  Urmòr Merd has had many wielders in the last few centuries and has found its way from Kandal to Olood (where it was the blade of a bandit lord in the 5th century) to Taládan.  When the sword is drawn it is covered in dancing red electricity.  D&D:  +2 Attack, +2 Damage.  Whenever a person is struck by Urmòr Merd, they must make a Fortitude save versus a DC equal to the damage done or suffer 1d4 Strength, 1d4 Dexterity and 1d4 Constitution loss.  This effect reflects the pain with which the sword wracks its victims.  Though the effects are cumulative with repeated strikes, they do not exceed a maximum of 4 points per ability score.  The sword radiates evil, but has no ego.  (O-60)

Shakal.  (Urd.) (Ripper)  A short toothed sword of Urdari construction.  It is easy to mistake Shakal for something other than a sword, due to the splayed squared flanges along its blade.  The sword is unwieldy and doesn't cut as much as it rips into flesh.  Furthermore, the blade is designed to hold a dose of poison for extended periods.  Oily poisons are preferred as they do not dry as quickly.  The Urdari word "shakal" is scratched into the flat of the blade.  These foul swords are sometimes used by Poisoners. Recently, a Shakal blade was found on a Werrid assassin in the Othic Barrens.  The sword cannot be sheathed.  D&D:  +0 Attack, +1 Damage.  All poisons applied to the blade gain a +2 DC due to the ragged wounds the blade creates.  The unwieldiness of the blade hinders Initiative by -2. (O-Pre)


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Magical Items

The Magical Items section outlines the powers and history of individual artifacts by category:

Armors
Books
Cloaks
Clothing
Jewelry
Oils
Other
Places
Potions
Rings
Rods
Scrolls
Shields
Staves
Swords
Wands
Weapons

Ref. PHB (Player's Handbook), DMG (Dungeon Master's Guide) © Wizards of the Coast