The World of Teréth End - Gazetteer - Terèthor

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"12d of Eren, 646--
A joyless crowded place crouches darckly above a rocky harbour.  High lanterns flikker from anchent walls, relicks of a past that lays heavily on the stones of the City.  Here I have lived for fourty years, trudging through the black streets and breething dead aire.  I can not begin to describe the melancholy shared by its residents; the mutual sense of foreboding, shared doom.  Most that arrive at the gates have been cast by unkind fate onto its shores.  It seems there are a thousand whays to reach Oth by no whay out.  No roads lead far from the citywalls, and few ships can manage the terrible harbour and crashing coasts.  I write now, overcome with emotion.  I think it's happiness.  The price even now seems small.  Only minutes after leaving port I feel free, at last, I am free."

- last entry in small journal found among the lowtide flotsam of the
Cre Dulnar

Naskara

Southern kingdom...


References

1. Gormorgor - Dungeon devoted to Maulok

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The World of Teréth End, © 1995-2004, Dennis V. Stanley; Site Design by Three-Headed Baby Studios;
Site content not OGC unless otherwise labeled

Terèthori Lands

Arduwu
The Central Vale
Dekàlas
Endrul
The Fiery Isthmus
The Grey Wastes
Juduth
Kirydis
Muluk
Naskara
Nulura
The Shar
Sul-Terèthor
The Wild Coast

Geography

Teréth End is a Dekàlan name meaning "Whole of the Land".  This terrestrial world consists of five continents,

Emer (The Lost Isle)
Lyrast (Ancient Land)
Tasserus (Wild Land)
Terèthor (Uncharted Land)
Vulmura (Center Land)

nine seas,

Acentran (Inner Sea)
Dekàlan (Western Sea)
Endless (Last Sea)
Great South (Inhuman Sea)
Kirydian (Emperor's Sea)
Odimis (Northern Sea)
Path (Sea of Eels)
Vulmuran (Forbidden Sea)
Zaloo (Eastern Sea)

and three moons.

Mamra (Green Lady)
Woad (Blue Moon)
Nuléun (Elfin Moon)

Ref. PHB (Player's Handbook), © Wizards of the Coast