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"Grandor stood on cliff's edge surveying the valley before him. Five years he had waited for the summons, five years of watching the ridge for the slender column of white smoke that would mark his return to the world beyond. Today what appeared first as a trick of light, was now the signal rising above the distant dark rocks. Returning into his home, he grabbed his spear and shield, exchanged a quick look with his wife and left her crying."

from the Epic
of Grandor Nord

 

Book of Adventures

This book is a collection of small scenarios that detail places and events throughout the World of Teréth End.  I envision that many of the adventures included here will be created specifically for this area, but some may be imported from games completed or gone awry, where the characters left or bypassed a developed area that won't be visited again (especially not after it's been published here!).  Adventures will not be rated for "character levels" because the areas do not appear or disappear based on who is near them or when they occur.

Also, don't be surprised if content here changes over time.  The World "idea" is sometimes very fluid and developments in the Chronicles and elsewhere may well affect content in these areas.  Some of the areas have been adapted from earlier game systems into more current ones.

List of Scenarios

Each scenario is followed by a locator which lists continent [i.e. Emer (Emr), Lyrast (Lyr), Tasserus (Tas), Terethor (Ter), Vulmura (Vul)], sea [i.e. Acentran Sea (Ace), Dekàlan Sea (Dek), Endless Sea (End), Great South (GrS), Kirydian Sea (Kir), Sea of Odimis (Odi), Sea of Path (Pth), Vulmuran Sea (VuS) and the Sea of Zaloo (Zal)] or region Ether (Eth), Mortal Dream (Drm), Nether (Nth), followed by the name of the kingdom or region.  For more information on the areas surrounding each locale, refer to the Gazetteer.

  • DRK01 - The Iron Skulls [(Ter), Oth, City of Oth, Lower Streets] D20
  • DRM01 - The Temple of Unu-ud Ahd [(Drm), City of Dirapzir] D20
  • DRM02 - The Well of the Slave [(Drm), Dun Ngur] D20
  • OTH01 - The Goblin Queen [(Ter), Oth, City of Oth > Northwoods] D20
  • OTH02 - The Old Gatehouse [(Ter), Oth, Northwoods] D20
  • OTH03 - Kry Moradem [(Ter), Oth, Northwoods] D20
  • OTH04 - The Rurnd Mine [(Ter), Oth, Moren Burdrul] D20
  • OTH05 - Olaryalok [(Sea), Dek] D20
  • JAD01 - Dol Tazhnur Medur [(Tas), Jadth, Dreamlands] HM2
  • JAD02 - Beneath the Old City [(Tas), Jadth, City of Jadth, Old City] D20
  • THF01 - The Crimson Quill [(Ter), Oth, City of Oth, Naryard] GURPS

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