The World of Teréth End - Religions - Dark Gods

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"Wulwur looked out upon the fields where his tenants stood, despairing their wilted crop.  There would again be no harvest this year.  The Valanian had noticed the shrines fallen into disrepair, many of the stones had been removed to repair fences and chimneys.  They had sowed Kandlan's reward in the past and now would feel his wrath."

Tome of the Golden Harvest

Maulok

The Torturer

Spheres of Influence: Masochism, Pain, Sadism, Suffering, Torture
Alignment: NE
Symbol: A wooden door with a barred window
Divine Focus: Iron cuffs
Center of Worship: Any of the dungeons of Maulok (see below)
Color: Black and White
Animal: None
Appearance: Maulok is often depicted as an ashen nude man, curled into a ball and tied with ropes or chains, most often in dark place
Church: The Cult of Maulok
Clergy: The Damned, The Pure
Raiment: Followers of Maulok wear no clothes except for the metal collars, manacles, or ropes of their chosen experience
Sacrifice & Frequency: The Damned do not believe in killing, but will torment and torture animals and people during unholy days and other festivities; flagellation is a cleansing process which purges the body and mind of wickedness
Advancement: Each rank within the Cult of Maulok is accompanied by a grueling test of stamina; members of the highest ranks within the Cult have undergone terrifying ordeals and are considered "beyond" mortal concerns of pain and suffering
Friends/Allies: None, though the Damned are sometimes hired to interrogate or torture enemies
Foes/Enemies: Unknown
Sayings: "With each scream you become a more perfect person", "Do not fight the pain, bathe in it, ignoring the sensation dulls the lesson learned"

The origin of Maulok is told differently in each of the world corners where it is told.  Each of the stories hold common ground in that Maulok was a prisoner of a wicked and talented torturer.  Having insulted a local person of importance (the Tasseri story has him blamed for the killing of the king's only heir), Maulok was sentenced to a life of torture.  Years passed and Maulok received "divine relevation" through the blinding pain granted him by his tormentors.  Soon, he welcomed the torture inflicted upon him, and was soon able to "borrow" pain inflicted on those around (though he stopped this when he realized he was keeping them from their own revelations and betterment).  When the torturer died (from old age) his apprentice followed, and his apprentice after that.  Soon, a "merciful" king gave the order to kill the old prisoner, but the task was never carried out.  In some of the tales, Maulok stood from his fetters and imprisoned his captors, while in other tellings of the legend the soldiers sent to kill him found their spears could not penetrate his scarred and calloused flesh.  In all the stories, Maulok overcame his imprisonment and became master of the dungeons.  Soon, the dungeons were expanded to suit the "needs" of its new residents.

Over the centuries, other great dungeons have been built in Maulok's name.  In addition to their intended purpose, these dungeons serve as temples for the Cult of Maulok.  Six of these dungeons are considered by the Damned to be unholiest temples to the Torturer.  The dungeons are:  Chan Po (Kenyu), Gormorgor (Naskara), Nirvan Kordun (Tarantis), Orzul (beneath Niibshibbett Castle in Shrull) and Salmyrida (Balaal).    The greatest dungeon (Dagwurdunjun) now lies in ruin beneath the Dagger Peninsula of Oth.


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Maulok
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Dark Gods

There are some gods that remain unmentioned in polite company, but whose presence can be felt in many lands.

Agārkrauk (ortor, tasserus)
Danok (evil, possession)
Evissor (famine, hunger)
Irzzik (ortor, vulmura)
Kargārak (murder)
Kazor Brim (rampage, war)
Kelor (pestilence, plague)
Maulok (pain, suffering)
Parng (ortor, lyrast)
Taros (fear, gorgyn)
Toedus (ortor, terethor)
Zeyir (dwellers, vermin)

Domains

Spellcasting clerics of Maulok have access to the following domains

Cavern (FR)
Evil
Fire
Inquistion (DF)
Suffering (FR)

Ref. PHB (Player's Handbook), DF (Defenders of the Faith), FR (Forgotten Realms Campaign Setting), © Wizards of the Coast