R
Rabble-Rouser
[General]
Your are skilled at forming mobs.
Prerequisites: Leadership, Cha 13+
Benefit: The feat Rabble-Rouser
grants you a temporary set of followers for one day, or until
disbanded. Leadership of the mob is modified by the
following table. The mob modifiers should only be used
for rabble-rousing and not for general Leadership. (based
on AEGMpp66, OGC)
Rabble-Rousing Modifiers
Leader's Reputation
|
Modifier
|
Local hero
|
+2
|
Local troublemaker
|
-2
|
Stranger
|
-3
|
Traitor
|
-4
|
Leader is:
|
|
Local, born
and raised |
+3
|
Same race
as locals |
+2
|
Allied race
(including hybrids) |
+1
|
Unknown,
visibly pleasing race |
+1
|
Unknown,
visibly unusual race |
-1
|
Enemy race |
-2
|
Environment is:
|
|
War, famine
or plague |
+3
|
Clearly
divided social classes |
+3
|
Evil |
+2
|
Chaotic |
+1
|
Neutral |
+0
|
Good |
-1
|
Lawful |
-2
|
At peace
and prospering |
-4
|
Special: Every time the Rabble-Rouser
gives in to the mob's blood lust, the character gains a +3
Leadership modifier but a -3 penalty to controlling his followers.
At the time of the mob's formation, an opponent with
the Leadership feat may challenge the Rabble-Rouser's efforts
with contesting Perform skill checks (adding their Leadership).
If the opponent wins, the mob does not emerge and cannot
be re-attempted. If the opponent is also a Rabble-Rouser,
the opposed check may be made at any time in an effort to
sway the mob to his aims. If at any point, either aspiring
leader rolls a natural 1 on these checks, the mob turns immediately
on them with dire results. Despite
having rules outlined for the above activity, it is very important
to role-play a campaign action of this importance. (AEGMpp66,
OGC)
Ranged
Disarm [General]
Choose one type of bow with which you are already proficient.
Regions: Elve, Order
of Deephold.
Prerequisites: Point Blank Shot, Precise Shot,
Dex 13+, base attack bonus +5 or higher.
Benefit: You can perform the disarm action with this
weapon. (© 2000, I.Malcolmson; Drag274p60,
not OGC)
Ranged
Pin [General]
Regions: Elve, Order
of Deephold.
Prerequisites: Point Blank Shot, Precise Shot,
Dex 13+, base attack bonus +5 or higher.
Benefit: You can perform a ranged grapple attack
against an opponent by pinning a bit of clothing to a nearby
surface. (© 2000, I.Malcolmson; Drag274p60,
not OGC)
Ranged
Sunder [General]
Regions: Elve.
Prerequisites: Point Blank Shot, Precise Shot, Ranged
Pin, Dex 13+, base attack bonus +5 or higher.
Benefit: When attacking objects, you deal normal
damage (instead of half damage) with ranged weapons. (©
2000, I.Malcolmson; Drag274p60, not
OGC)
Rapid
Healing [General]
Your wounds mend more quickly than most.
Prerequisites: Iron Will, Toughness
Benefit: Your resting and
bedrest based hit point and ability score recovery rates are
twice normal.
Normal: Characters without Rapid Healing regain
1 hit point per level per day and 1.5x that for complete bedrest.
Temporary damage is normally healed at 1 point per day.
(based on AEGMp66, OGC)
Ray
Burst [Metamagic]
Regions: Panath.
Prerequisites: None.
Benefit: A burst of rays hits all targets within 10
feet. Reflex save to avoid effect. Ray burst uses
a spell slot three levels higher than the spell's actual level.
(© 2000 S. Schubert, DragA5p26, not
OGC)
Ray
Coning [Metamagic]
Regions: Panath.
Prerequisites: None.
Benefit: Expands ray to 30 foot cone. All targets
in area of effect make Reflex save to avoid effect. Ray
coning uses a spell slot two levels higher than the spell's
actual level. (© 2000 S. Schubert, DragA5p26,
not OGC)
Ray
Extension [Metamagic]
Regions: Panath.
Prerequisites: None.
Benefit: After casting, the magic-user can use the
next round to attack with the same ray against the same or
a different target. A successful ranged touch attack
is required for second target. Ray extensions uses a
spell slot one level higher than the spell's actual level.
(© 2000 S. Schubert, DragA5p26, not
OGC)
Ray
Focus [Metamagic]
Regions: Panath.
Prerequisites: None.
Benefit: Adds +2 to the DC for saving throws against
the caster's ray spells. This feat stacks with the effects
of the Spell Focus feat. (© 2000 S. Schubert, DragA5p26,
not OGC)
Ray
Splitting [Metamagic]
Regions: Panath.
Prerequisites: None.
Benefit: Three adjacent targets may be hit with the same
ray spell. Successful ranged touch attack at -4 are
required to hit. Any one target may not be attacked
more than once by the same spell. Ray splitting uses
a spell slot two levels higher than the spell's actual level.
(© 2000 S. Schubert, DragA5p26,
not OGC)
Redirect
Attacks [General]
You make your allies appear to be better targets than yourself.
Prerequisites: Dodge
Benefit: During melee with "friends", you are
a bastard. When fighting within 5 ft. of an ally, you may bump into them
as a free action during combat. While you retain your defenses, your opponent
gains a +2 circumstance bonus to attack your ally and a -2 circumstance penalty
to hit you. It is up to the opponent to determine whether or not to take
advantage or this circumstance. Any creature with at least a +1 BAB should
notice the opening. Your ally may make a DC 20 Intelligence check to notice
that
your actions were deliberate. (AEGEpp59,60, OGC)
Requiem
[General]
Your bardic music affects the undead.
Prerequisites: Bardic music ability, Perform 12+
Benefits: Your mind-affecting bardic spells and
abilities may influence the undead. These effects only
have half the duration on undead. To have a chance
of affecting an undead creature, the bard must make a successful
Perform skill check (DC 10 + HD of creature).
Note: This feat works well with Ghostly
Playing or Hymn
of the Dead. (based on SASp40,
PCGen)
Retain
[General]
It is difficult to disarm you.
Prerequisites: Expertise, Int 13+
Benefit: You get a +2 competency bonus toward
opposed rolls versus others trying to disarm you. (BNAp63,
OGC)
Riposte
[General]
Regions: Civilized areas.
Prerequisites: Dex 13+, Int 13+, Dodge, Expertise,
Mobility.
Benefit: While performing a Total Defense, you
get one attack against the first opponent that attacks and
misses you in melee during the combat round. (©
2000, Malik Yagova, 3E Message Board)
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