G
Ghostly
Playing [General]
Spirits notice your singing.
Prerequisites: Born beneath a
proper moon, Perform: Instrument skill +9
Benefit: Your music can be heard in all three
worlds (i.e. Material, Ethereal and Nether) and affects creatures
there as if they were local. You may use this feat in
conjunction with Bard abilities.
Special: Once this feat is taken, it may not be used
selectively. All music permeate the veils. Ghostly
Playing does not extend into Dream.
(based on ENASp4,
OGC)
Graceful
Diver [General]
You fall into the water with more skill than a rock.
Prerequisites: Swimming skill
Benefits: You can fall into water
from great heights without damage so long as the water is
deep enough. The height you can dive from depends on
your Swimming skill rank. If you dive from a height
category that meets your Swimming skill rank you suffer no
damage, so long as you are not denied your Dexterity modifier.
If you dive from a height above your Swimming skill
rank you take damage normally for all but the first 20 ft.
(rf. DMGpp112,113 Falling Into Water).
Diving Heights and
Depths
Swimming
|
Height
|
Depth Required
|
1
|
1-20 ft.
|
15 ft.
|
3
|
21-60 ft.
|
20 ft.
|
6
|
61-120 ft.
|
25 ft.
|
9
|
121-200 ft.
|
30 ft.
|
+3 per category
|
201 ft.+
|
+5 ft. per 100 ft.
|
Special: Diving
may be performed with the Swimming skill alone, but without
the feat each category is treated as one tougher (i.e. a Tumble
skill rank of 3 is equivalent to a Swimming skill rank of
1, etc.). Diving may also be performed
with the Tumble skill as well, but each category is treated
as two tougher (i.e. a Tumble skill rank of 6 is equivalent
to a Swimming skill rank of 1, etc.) (based
on BNAp62, OGC)
Grace
Under Pressure [General]
You are an emotional rock and difficult to fluster and confuse.
Benefit: You gain a +2 bonus to
resist magical fear and confusion. Opponents
suffer a +2 DC penalty in attempts to Intimidate you. (AEGMpp61,62,
OGC)
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