The World of Teréth End - Gazetteer - Lyrast

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"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys above. She called her Provider's name, and all could feel the power she commanded. [name3] summoned his wards, but all that watched knew his efforts were in vain. The next name she offered was his, and the misery of [name3] was legend."

translated from Dekàlan fragment found in ruins of Ilduùn

Vazaria


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The World of Teréth End, © 1995-2004, Dennis V. Stanley; Site Design by Three-Headed Baby Studios;
Site content not OGC unless otherwise labeled

Regions

Ardegas
Cidirilar
Evirinor
Firigal
Harlor
Jadaktha
Kenyu
Kitalsk
Maradoo
Nular
Orval
Sarask
The Shulu
Sirindar
Solorn
Tarsk
Tayal
Tiki Ikittir
Tolomir
Varsta
Vazaria
Wistir
Zaloo
Za'rinar
Zirak

Geography

Teréth End is a Dekàlan name meaning "Whole of the Land".  This terrestrial world consists of five continents,

Emer (The Lost Isle)
Lyrast (Ancient Land)
Tasserus (Wild Land)
Terèthor (Uncharted Land)
Vulmura (Center Land)

nine seas,

Acentran (Inner Sea)
Dekàlan (Western Sea)
Endless (Last Sea)
Great South (Inhuman Sea)
Kirydian (Emperor's Sea)
Odimis (Northern Sea)
Path (Sea of Eels)
Vulmuran (Forbidden Sea)
Zaloo (Eastern Sea)

and three moons.

Mamra (Green Lady)
Woad (Blue Moon)
Nuléun (Elfin Moon)

Ref. PHB (Player's Handbook), © Wizards of the Coast