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"Too often days swiftly pass / Weeping in the evening grass / There just is not enough time / Forthings you dreamt you'd do / The hours still drift by.

"Too many years, too high a cost / Too many lessons earned but lost / And still you complain all the time / Cursing the days before you / Lamentng the days gone by.

"And finally laying in your bed / Staring skyward, nearly dead / It all floods back one last time, / The chances that you left behind / But alas there's little left to do / ... but cry."

Dirimoran song

A Day Away
3 Lanal 652 - 4 Lanal 652

Dammon awakens an ancient alarm.  The group learns of the Skoru Decnar, Sarus and the Temple Portal.  A mission for the Temple sends the group from the city walls.   A runaway wagon and large vultures greet the party on the road to Erhet.  Nirst and his hammer are introduced at Bugaven's.  Group learns more of Endren's Seven.

Dammon arrived at the Temple's entrance in the morning, and called for his friends. Jak responded, and despite a previous encounter, invited the mage into the iron Temple. A couple turns into the Temple's interior and an iron sentinel charged them. The two ran, with Jak being smashed against a wall. Dammon reached the exterior and waited there, for the sentinel would not follow outside.

The group was summoned to speak with the priest Dalam, who asked a favor of the group. He explained that a group of heroes by the name of Endren's Seven were building something in the Black Hills to the South, and that the Temple would like the characters to see what was going on. The group complied and walked with a Temple escort to Temple Gate where they briefly encountered some Lord's Men.

Passing through the gate they found a runaway wagon with a frightened man in the bed, charging through the crowd. As Jak intervened to stop the wagon large vultures, whose feasting had been interrupted by the rampaging dray team, flapped to the horse's heads and began to eat the steeds as they ran. Crossbowmen began to fire down onto the street, pelting horses and onlookers. One horse and a vulture died beneath the quarrel barrage. Soon the wagon came to a stop. Jak noticed the bloody sword of the man in the wagon's bed, and knocked him out with his fist. When the Lord's Men arrived to reconstruct the scene, one discovered that the driver had been stabbed. Jak executed the thief on behalf of the guards.

The group continued South with the guidance of Feyd, a guide hired by the Temple, to the halver town of Dreg's Brewery. Jak led some of the group to the drayman's home where they met Duundar's wife, now widow. After a brief announcement, the group left leaving Dammon to speak with the distraught woman. The group spent the night at a local festhall and inn, where Kaithah performed for a large crowd, but seized with stagefright, couldn't produce a clear note. A later performance that night produced some silver, but the proprietor refused to grant free boarding for her earlier disaster. In the morning, the group continued South in the steady rain, soaked and plodding through the muddy road. They passed a timber sledge which they were unable to free, and reached Erhet by lunch, where they stopped at Bugaven's for the day's lunch. They were approached by a grey and silver bearded dwarf who joined them for lunch, and introduced himself as Nirst, one of Endren's Seven. The dwarf was somewhat helpful but was less than friendly. The conversation lasted for sometime, at a sirkùlar table on the tavern's back porch, overlooking the dark Inunda Dul swamp to the East.

15 Aug 1997

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The World of Teréth End, © 1995-2004, Dennis V. Stanley; Site Design by Three-Headed Baby Studios;
Site content not OGC unless otherwise labeled

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Episode 13
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People

Aanna (Wiz8)
Black Tom (Bbn8)
Bugaven (Com2)
Clad Burnut (Rog2)
Dalam (Com3)
Duundar (Com1)
Endren the Brave (Pal7)
Hat (Clr5/Rog6)
Kerrrith (Ftr6)
Citalla Marenzon (Ftr4)
Nirst Ohlmdamnor (Ftr14)
Seerilla Ravenwind (Brd10)
Sarus (Clr5)
Rauln Wronghand (Rog8)

Introducing

Northwood Vultures: Large dark-brown birds with unsettling Uren-like features roost atop the gates of Oth's city walls, watching the teaming hundreds below.  Unlike most carrion scavengers, these birds often attack the healthy creatures and people.  Removing them from the walls has not worked, as the Northwoods seem to produce an endless supply of the monsters.

Ref. PHB (Player's Handbook), © Wizards of the Coast