17. [All]
[Jadth] Morning; Ferveo does chores around Zuroolly's
house while other convalesce. Day; Ferveo goes
to buy torches. (J-10)
[Oth]
18. [All]
[Jadth] Morning; Silda wanders around town, visits stadium
and is approached by Glerrit, a scout. Day; Cart is
brought to Zuroolly's. (J-10)
[Oth]
19. [All]
Mamra is full. [Jadth] Morning; Ferveo and Silda
leave to retrieve stone. Monkey flings feces at Silda,
hits her square in the face and she storms off. Day;
Ferveo and Silda return with cart of stone. (J-10)
[Oth]
20. [All]
[Jadth] Nightsdeep; Vorén returns from his training,
visits Arun. Vorén buys voodoo doll of
unknown purpose and takes it home to Silda. Morning;
Silda awakens with strange doll next to her, is told
it's for luck. Ferveo, Silda, and Zuroolly visit
temple of Nulopu but only Zuroolly is allowed in. While
in a prayer chamber, Zuroolly "receives" the
thought "a head stands in Alèlim".
Day; Group goes to Old City wall and visits the face
of Nulopu, while leaving they are attacked by a giant
viper. Evening; Vorén talks with Arun and
arranges meeting with merchants concerning the disappearance
of Nuth from the Suluthi docks. (J-10)
[Oth]
21. [All]
[Jadth] Nightsdeep; Vorén climbs onto top of
Nulopu temple and finds secret exit in roof, is spied
by a Red Guard on a rooftop blocks away. Day; Zuroolly
requisitions belt and vest be made from snake skin (due
to be finished on the 27th). Returns home to get
measurements for Ferveo who is awakened with a measuring
cord around his neck. Night; Vorén returns
to Nulopu temple, finds back entrance. (J-10,
11) [Oth]
22. [All]
[Jadth] Nightsdeep; Vorén goes to Old City and
gets note written, delivers it to Nulopu temple. Day;
Ferveo and Zuroolly work on house. Night; Vorén
visits docks, watches Nuth and others at docks. (J-11)
[Oth]
23. [All]
[Jadth] Morning; Silda meets Narsk, and is invited to
join a group to kill a Dágul. Silda declines.
Silda continues to docks and asks questions about
Sharmak's guard. Day; Zuroolly works on house and communes
with idol. A man seeks Silda at house, asks to meet
at cafe. Evening; Vorén finds three monks
asking questions, wandering about Akazjir. Vorém
meets with merchants to discuss terms of finding Nuth.
Night; Silda and Vorén meet adventuring
group at cafe and offered 1000 talam (for group) to
join Dágul-hunting group. Ferveo and Zuroolly
go to Old City to learn the Prayer to Sudul but find
it too long and complicated. (J-11)
[Oth]
24. [All]
[Jadth] Nightsdeep; Ferveo and Zuroolly return to Akazjir.
Zuroolly visits Nulopu temple, but doesn't receive
second secret. Morning; Silda visits docks and speaks
with dockmasters (Ianu, Sharmak, Urdhom) to learn more
of the Nuth disappearances, fails to ask about Muudan.
Evening; Returning from walk around town, Ferveo is
ambushed by three monks looking for a "coin".
Group piles out of house and defeat monks. Vorén
returns to Old City and is healed (10g) by a Sudulite
priest. Night; Ferveo and Zuroolly cart monk bodies
to sinkhole and roll them under the vines. (J-11)
[Oth]
25. [All]
[Jadth] Nightsdeep; Vorén drops off more detailed
note at temple of Nulopu. Silda and Zuroolly speak
about the Dágul-hunting offer. Zuroolly
excited by prospect of gold offered. Day; Zuroolly detects
magic in house, finds Vorbid aura around Vorén.
Evening; Llyandara, Morgomir, and Narsk stop by
Zuroolly's to discuss the mission. Narsk kills man across
street. Night; Vorén leaves to watch the Nuth.
Narsk deposits man's body in the Run Suluth. Night-Zembra;
Rallea Adjàdaar disappears from Kurm Adjàdaar.
(J-11, 12)
[Oth]
26. [All]
[Jadth] Nightsdeep; Vorén returns home, picks
up note from temple of Nulopu. Morning; Dreaming Winds
come to Jadth; Ferveo is struck with nightmares. Woman
found clawed to death at front door. Ferveo and
Zuroolly take woman's body to sinkhole. Day; Kilara
visits house and speaks briefly with Silda. Ferveo
and Zuroolly buy goods and bring wood into the house.
Evening; Group moves to a tavern for a couple
days (2s common room, 5s private). Group goes to
tavern and discusses dragonslaying plans with the Morgomir's
band. Night; Vorén returns to the riverside.
(J-12) [Oth]
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