The World of Teréth End - Chronology

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"The priest stepped slowly down the temple stairs, careful not to slip on the wet stones.  Reaching the oratory he pronounced, `She is born.'"

from ancient Jadth scripture
The High Queen

Monthly Logs

Eren 652 DR
Tolth 652 DR
Lanal 652 DR
Vulune 652 DR
Druur 652 DR
Aldruan 652 DR
Sharak 652 DR
In'Orol 652 DR
Amarad 653 DR
Maran 653 DR
Orid 653 DR
Flald 653 DR
Eren 653 DR
Tolth 653 DR
Lanal 653 DR
Vulune 653 DR
Druur 653 DR
Aldruan 653 DR
Sharak 653 DR
In'Orol 653 DR

Events of Eren 652

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> 652 DR <
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Overview of the 5th Month

Day-to-Day

1.  [All] Monthturn. [Oth]

2.  [All] Monthturn. [Oth]

3.  [All] [Oth]

4.  [All] [Oth]

5.  [All] [Oth]

6.  [All] [Oth]

7.  [All] [Oth]

8.  [All] [Oth]

9.  [All] [Oth]

10.  [All] [Oth]

11.  [All] [Oth] Morning; Dammon awakes from a beating.  Day; Dammon wanders around bazaar.  Night: Urdar invasion; Argentale runs away, drops into Lower Streets, meets the Fisherman, is robbed, captured, poisoned, and imprisoned.; Dammon stops at Falterdark's tavern; Dammon meets Androth. (O-P)

12.  [All] Mamra is full. [Oth] Morning; Argentale is purchased, put in a wagon, escapes from wagon; Argentale is rescued by Androth; Androth summons Dammon. Day; Dammon collapses during ritual; Aren takes Mishara into bowels of Kry Shurulm, and explains about Urdar; Mishara plays ghost with Nevreflin. Night; Urdar Invasion. (O-P)

13.  [All] Midmonth. [Oth] Morning; Battle ends; Mishara is taken to Lord Rott and then released from the Keep; Adae returns home. Day; Mishara meets Falkwell and Awlyn; Dammon and Argentale convalesce; Mishara returns to Keep and speaks with Bear, hires onto a wagon back to the Old Wall Inn. Night; Falkwell's Players entertain at the Old Wall Inn, and later get drunk with Mishara. (O-P)

14.  [All] Midmonth; Woad is new. [Oth] Morning; Dammon meets Argentale; Dammon and Androth leave Argentale at the Inn; Danoç and Mishara prepare horses and wagon; Falkwell's Players and Mishara ride into Oth (through Northgate) in wagon. Day; Dammon studies. Night; Rains; Adae gets a puppy; Falkwell's Players and Mishara come to Open Door Inn; Danoç hears Argentale's singing; Kaithah has dinner with Falkwell's Players; Androth's servant disturbs party; Kaithah leaves with Falkwell's Players in wagon. (O-P)

15.  [All] Midmonth. [Oth] Morning; Falkwell's Players' wagon is ambushed by Poisoners near Deep Run; Theom dies from poison; Dammon meets Salan in square; Dammon returns home and tries to study; Kaithah falls from runaway wagon and is knocked unconscious; Danoç kills Tachalin (as Werrid-bear); Mishara gets Tachalin's sword for Kaithah; Danoç leaves; Mishara and Kaithah escape into Temple Ward. Day; Dammon studies; Androth meets with Adae; Mishara finds inn for Kaithah and himself. Night; Adae sleeps at home; Androth learns that Argentale is missing; Adae reads, dreams about school. (O-P)

16.  [All] Midmonth. [Oth] Morning; Adae leaves in early morning to commune; Adae enters Northwood; Androth appears at the inn of Kaithah and Mishara, and attacks innkeeper and Mishara; Androth leaves. Day; Dammon studies. Night; Adae reaches flat stone. (O-P)

17.  [All] [Oth] Morning; Rabbit appears and leads Adae deeper into Northwood. Day; Dammon studies. Night; Adae speaks with Forest. (O-P)

18.  [All] [Oth] Morning; Adae travels in the Northwood, lost. Day; Dammon studies. Night; Adae camps, hears chanting, meets skeleton and Alcerra and shares camp; Adae and Alcerra speak far into night. (O-P)

19.  [All] [Oth] Morning; Adae and Alcerra sleep until evening. Day; Dammon studies; Adae and Alcerra prepare to leave forest, back toward Oth. (O-P)

20.  [All] [Oth] Day; Dammon studies. Night; Adae and Alcerra spend last night in forest. (O-P)

21.  [All] [Oth] Morning; On Androth's brief directions, Dammon ends his studies to find Kaithah (and Mishara). Day; The "Wizardmakers" make preparations to leave Oth but are stopped at a bridge over Deep Run; After a "near-encounter" where Dammon purchases a small boy, they make their way to a small inn in the North Ward; Adae and Alcerra reach Joachim's visit the wounded Grawn; Grawn dies; Adae sleeps outside. Night; Adae and Alcerra return to farm; Dammon examines boy's mouth. (O-P)

22.  [All] [Oth] Morning; Group spend time trying to feed boy, three watches travel to Northgate; Adae wanders countryside, visiting farms and friends. Day; "Wizardmakers" pass through Northgate and come to a fountain where they meet a Dwurden. The group continues north, stopping for broth at the Twin Crowns. Alcerra spends day at farm, has Dream of Skeletal Wolves. Night; Adae spends night with a farmer's daughter; Group wanders until late at night, finally staying at a small inn. (O-P)

23.  [All] [Oth] Morning; Mishara grows sick from being away from the forests for so long, but they are soon back on the streets; Adae wanders into Lasserbrig's to await newcomers. Day; "Wizardmakers" reach wooden gate and are stopped by guards, a long days hike leads them into countryside; Adae tells tales with Lasserbrig; Alcerra walks along rambles and finds abandoned house, returns to farm. Night; "Wizardmakers" reach Joachim's farm; Jak stands on a bridge in a marsh, approached by Cogham and agrees to find his cache. Group spends night on hillside near Joachim's farm. (O-P)

24.  [All] [Oth] Morning; Jak leaves Candan and goes to Lasserbrigs, meets Adae; Adae awakes, having fallen asleep the night before in the bar; Jak and Adae talk; Breakfast with Joachim; Alcerra avoids Kaithah. Day; Adae returns to farm; Jak returns home to arrange for his departure; Kaithah offers to do Joachim's laundry; meets Adae returning from town by streamside; Group meets and discusses plans; Mishara leaves to hunt, but returns empty-handed. (O-P)

25.  [All] [Oth] Morning; Jak leaves Candan and sets-out to find Joachim's farm. Day; Jak finds Joachim's farm; Introductions are made; Mishara goes hunting, returns (with Jak's help) with a doe; Kaithah and Mishara investigate witch's house and find bag of divining bones. Night; Joachim erects tent outside front of cottage for travelers. (O-1)

26.  [All] [Oth] Morning; Jak and Mishara go to town to buy food. Day; "Wizardmakers" (except Alcerra) head into Northwoods. Night; Camp; Goblin war party approaches, retreats, and attacks; Dammon and Kaithah are injured, three goblins are killed; Camp abandoned, northward night travel. (O-1)

27.  [All] Monthturn. [Oth] Morning; Short dawn rest; Travel north. Day; "Wizardmakers" trek north into Moren Gru. Night; Brief camp in hills; Mishara notices round caves in hillsides; Awakens Adae who goes to investigate with Jak; Decision is made to leave area after howling noise rises from below. (O-1)

28.  [All] Monthturn; Woad is full. [Oth] Morning; Traveling slowly through the dark forest, Mishara meets a wolf, gives him some rations and it leaves; Northward travel to river by morning; Cross river and group takes a short rest. Day; Northeast travel to ford; Find remnants of an old wall, and following northeast find an old ruined keep; A large winged shape swoops from the battlements in the day's failing light; Owlbear combat; Dammon rides monster up and over gatehouse wall; Party scales ruined wall, finds nest, kills creature; Dammon nowhere to be seen. Night; Brief camp in hills; Mishara notices round caves in hillsides; Awakens Adae who goes to investigate with Jak; Decision is made to leave area after howling noise rises from below. (O-1, O-2)


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The World of Teréth End, © 1995-2004, Dennis V. Stanley; Site Design by Three-Headed Baby Studios;
Site content not OGC unless otherwise labeled

Calendars

Here are a list of the most well-known calendar systems

Ancient Reckoning (AR)
A strictly historical calendar that dates backward from the beginning of the High King's calendar.

Before the Wyrm (BW)
A Vulmuran calendar used to reference years preceeding the Reign of Idharaghadi of Samad.

Dekàlan Reckoning (DR)
Calendar adopted following the Fall of Dekàlas.

Emereni Reckoning (ER)
A proper calendar in the Elve tradition, in that it returns to 0 when new ages are entered.

Year of the High King (HK)
Traditional Dekàlan calendar adopted at the coronation of the first High King at Tor Tremendum.  This calendar has fallen from favor since the empire's fall.

Lyrasti Reckoning (LR)
The oldest Uren calendar in continued used today.  An early calendar adopted by late stone age people.  Original records of the calendar remain on menhirs throughout Lyrast.

Year of the Wyrm (YW)
An Acentran calendar measuring the time since the slaying of the wyrmlord Idharaghadi.  Illuminated calendars often portray Aracen slaying the great dragon, a legendary event that marks the beginning of the Acentran civilizations.

Moons

Mamra
Color:  Green
Cycle:  21+ days
(see Phases)

Woad
Color:  Blue
Cycle:  28 days

Nuléun
Color:  Violet
Cycle:  336 days

Convergence
Cycle:  abt. 41 years
Last:  618 DR
Next:  659 DR

Ref. PHB (Player's Handbook), © Wizards of the Coast