"Too often days swiftly pass /
Weeping in the evening grass /
There just is not enough time /
Forthings you dreamt you'd do /
The hours still drift by.
"Too many years, too high a cost /
Too many lessons earned but lost /
And still you complain all the time /
Cursing the days before you /
Lamentng the days gone by.
"And finally laying in your bed /
Staring skyward, nearly dead /
It all floods back one last time, /
The chances that you left behind /
But alas there's little left to do /
... but cry."
Dirimoran song
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Brawl at the Burning Dog
5 Amarad 653 - 8 Amarad 653
Vorén is ambushed outside the Daluj Malar and
escapes. Group visits the Burning Dog tavern and a fight ensues.
Anke is introduced. Vorén tries to make new friends.
Ferveo hears of a local monastic order.
The weight of the red jade heavy in his pocket, Vorén
left Lzar's inn for home. Stepping from the front door of the Daluj
Malar however a thrown knife cut into his shoulder and bounced to
the planking. Looking around, the Neveren
found a swordsman rushing toward him, and a figure to his left drawing
another dagger. Before he could retreat into the inn another dagger
clattered past him. Stepping backward he closed the inn's shuttered
doors, but the swordsman shouldered them aside with a splintering crunch
of broken slats. As Vorén turned to run he noticed that Lzar
was absent, the tavern empty. A sword tip nipped into the back of
his arm as he fled through the upturned chairs of the abandoned inn, and
up the stairs to the mezzanine. Out onto the balcony he turned toward
the inn's riverside. There he swiftly clambered up onto the tiled
roof and waited, listening. Below he could hear someone moving around
on the balcony and talking to someone else in the street far below. The
two voices talked for sometime, unwilling to admit that their quarry had
eluded them. Slowly, Vorén moved across the roof of the Daluj
Malar careful not to upset or loosen the tiles. Crossing to the
roof's far side he slipped back to the balcony, and dropped to the street.
Soon the pale half-Elve had disappeared into the night.
Returning to Zuroolly's,
Vorén told Silda about what had transpired
at the inn and showed her the red jade coin that was the Assassin's Token.
She asked why he hadn't just given it over if he thought that's
why the men were after him, but Vorén explained that it was very
valuable and a free kill of anyone they desired. Silda didn't seem
to grasp the importance Vorén saw in the token, but was tired and
didn't question him further.
Over the next couple days and nights, the group rested
and convalesced under Zuroolly's care. The days passed slowly.
On the seventh of Amarad,
Zuroolly awoke and went looking for work. A contact of his explained
that a manse across the neighborhood had some crumbling stonework in a
courtyard wall that needed repairing. The bent old man jumped at
the chance and spent the day mortaring old cracks and fashioning a couple
new blocks. Come evening they decided to head into town and take-in
some night life. Zuroolly led them around Akazjir
to places he knew, but none appealed to the group until they heard string
music weakly playing under the uproar of a raucous crowd. Deciding
this was their destination, the group entered the Dysman bar. None
noticed the vine covered sign over the door bearing the faded image of
a burning dog.
Inside they found a large Y-shaped room of serried Uren,
Dwürden, and Halvers.
At the room's center, where the two bars joined, a woman played
a stringed-instrument, though few seemed to notice her efforts. An
aurala landed by her feet and she saw a particularly drunken Dwürden
stood atop a table dancing to the tune she played. The group settled-in
and ordered their drinks. Zuroolly, somewhat smitten with the bardess,
decided to help her out with some magical assistance. Crossing to
an open window he began to cast an illusion of dancing monkeys. The
monkeys began to shape when a loud Dwürden clapped him on the back
yelling, "I saw you do that! You were casting a spell. You shouldn't
use magic." When Zuroolly asked him why the Dwürden stammered
and got angry, and soon his friends did too. Shortly the shorter-side
of the bar erupted into fisticuffs and swinging tankards. The bardess
dodged as a tankard broke against the wall next to her. The Halvers
darted away from the fracas, a line of them finding their way under the
lip of the bar to watch the brawl.
Zuroolly tried to cast but was soon overwhelmed with angry
drunken Dwürden swinging tankards and fists, and yelling at the tops
of their lungs. Silda, seeing her aged friend getting battered into
a corner, pulled her sword and waded forward, knocking Dwürden aside
with the pommel and flat of her blade. Ferveo,
the first to come to Zuroolly's aid stood near his host, exchanging clumsy
punches with many of the Dwürden. Vorén worked his way
around the fight but tripped trying to vault the stage. While picking
himself up from the shard littered platform, a heavy tankard crashed down
near his head and he locked gaze with an opportunistic drunken Dwürden.
Surreptitiously drawing his dagger, he plunged the blade into the
short man's chest. The man sucked for air, and fell heavily to the
floor. Slipping the blade back out of sight, the Neveren continued
to the room's far side.
Nearby, Zuroolly's back was pressed against a bar. One
of his stocky foes continued to swing at him, another shaking the dazing
spell from his head turned and punched his fellow. The other, not
as dazed but fully as drunk turned and began a smaller brawl amongst themselves.
As the Dwürden pummeled one another, the old black sorcerer
crawled over the counter with Anke the bardess and the bartender who had
pulled out a shield to protect himself.
Across the floor, Ferveo continued to punch and strike
any of the Dwürden that came near. Soon the floor was littered
with the bruised and passed-out bodies of the stocky brethren. As
the tavern returned to business, the Halvers combed across the floor,
picking pockets and kicking the fallen Dwürden. Vorén
watched as an thin Uren crouched over the dead man for a while, and then
followed him when he stood and swiftly left the Burning Dog. Outside,
Vorén trailed the man from Dysma to south Thojiran waterfront.
The man disappeared into a dark house. Looking around the
Neveren decided to take in the local color and visited a particularly
smoky and quiet dweme. Led upstairs to the rooftop tables he partook
of a bowl of Daça and watched the early morning marsh bats wheel
and flutter in the night sky. Soon, someone was sitting nearby.
In the Burning Dog, Silda dragged the battered Dwürden
from the tavern and dumped them into the muddy street. Returning,
Padik the tavern-keeper thanked her and offered her free drinks for the
rest of the night. Later, a drunken Silda was approached many times
by partying Halvers claiming who claimed that there were bets going around
that she could pick up four of them. Despite a 5 aurala stake in
the sport, she refused them. During the early morning hours, Ferveo
was approached from a man who said he recognized Ferveo's fighting style
as similar to that of a group on the Northshore. The man went on
to explain that the monks there dressed a bit differently, and people
stayed clear of them because they tended to bully nonmembers. The
man also described that he had seen them using strange weapons which Ferveo
recognized (from the description) as Sha'ali Shar'an. Ferveo continued
to confuse the man, talking about the True Path of Peace, but the barfly
became bored and left the tavern. With the coming of dawn, the "heroes"
picked up their things and headed back to Zuroolly's.
11 Jan 2001
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Navigation
Episode 8
<< Back -- Fwd
>>
People
Jar'deel (Rog..)
Arun Karçur (Rog5)
Lzar (Ftr5)
Mizerrim (Rog..)
Ne'dos (Ftr..)
Padik (Com6)
Introducing
Daça: A popular smoking
weed in Jadth, used to mellow the nerves and enjoy the quiet. The
drug is smoked in small bowls. Daça is mildly addictive (DC
10) but luckily for those who are hooked it is a pleasant and relative
cheap drug. Daça grows wild in the Dreamlands but the
blue Daça is known to be the highest quality, and that only grows
at the foot of the mountains far to the north and east. Not much
Daça grows near to Jadth anymore as it is continually harvested
by city children who daily are sent into the jungles to retrieve the plant
and bring home a few extra Dthala a day.
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