"Too often days swiftly pass /
Weeping in the evening grass /
There just is not enough time /
Forthings you dreamt you'd do /
The hours still drift by.
"Too many years, too high a cost /
Too many lessons earned but lost /
And still you complain all the time /
Cursing the days before you /
Lamentng the days gone by.
"And finally laying in your bed /
Staring skyward, nearly dead /
It all floods back one last time, /
The chances that you left behind /
But alas there's little left to do /
... but cry."
Dirimoran song
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The Ring and the Seal
8 Amarad 653 - 15 Amarad 652
Zuroolly finds friend Velé of Kedwin to
help group. Velé helps group recover from Burning Dog brawl
and accompanies them back to the Old City in search of the Lokor ring. Rats
and stirges feed on the group but the ring is found. Vorén
learns that they are being hunted down. Silda and Vorén visit
the Lokors and arrange a deal for the ring. Vorén meets with Mizerrim
and dicusses shadowy matters.
Velé sat
among the marshy ruins east of Akazjir
wondering what the day had in store, and why he had been brought to this
dismal place near the mouth of the Run Suluth.
It was never dry and the flying and biting bugs were almost unbearable.
Huffing and grumbling along the trail from the city a familiar form moved
toward him, walking with legs askance and planting a heavy wooden cane before
him as he came. The wild-haired Zuroolly
stopped and greeted his friend from months before. After some talk, Velé
agreed to come with the beaten-up old man and see his friends in a house
not too far away.
Within the sorcerer's house, Velé found a motley group
of people scattered about in varying states of injury and hangover. This,
he thought, was why he'd been "led" to the marshes this morning.
Kedwin indeed worked strangely through his disciple. In exchange
for some food, the weather-worn priest tended to their bruises and aches.
That day Ferveo left for the Northshore to
see the monastery mentioned to him the night before at the Burning Dog.
After hours of finding his way through the Jadthàri streets he came
upon the beautiful palace before finding a road leading north into the countryside.
Another half-hour beyond the palace he came to a simple fortified
compound where he spoke with the sentries standing outside. One explained
to Ferveo that this place was home to the Order
of the Night Lotus, a monastery. Ferveo had heard of the order
before and knew them to be warrior-monks, unlike the Esara'shal
Kdar to which he belonged. Returning to the Southshore, Ferveo
met a group of street-urchins which tried to pickpocket him. He spent
some time trying to explain that their paths were misguided, but after three
aurala realized that the children would not be converted this day. As
he left they threw stones at him, but he deftly knocked them aside. After
some more prosletyzing, one of the urchins threw a stone at a woman's head
and ran off into the crowded streets. Ferveo attempted to aid the
woman but she only screamed and seemed worried that a stranger had drawn
near. Disappointed with the reactions he'd found, Ferveo returned
to the house to ponder on his day.
Once evening arrived, the pale Vorén
stirred and left his comrades into the rainy streets of Akazjir. Somewhere
lightning flashed as he drew his cloak about him and made his way toward
the Daluj Malar, scene of the ambush
but four days past. Approaching the tall building, he noticed a swordsman
standing in the street, watching people pass. The swordsman gave him
a glance but looked away as two other dragged an albino across the deck
and into the street. The toughs pinned the figure's white arms to
the muddy ground with their boots as the swordsman circled, asking questions
of the poor soul that Vorén could not hear. The figure writhed
and struggled against his captors until the swordsman lifted his blade and
brought it down twice upon the albino's neck, freeing it from his body.
With the man dead, the others searched through his clothes but found
nothing that interested them. The swordsman commented, "must
have been the wrong man" as they scattered into the darkness. Vorén,
keeping a good distance, shadowed the swordsman several blocks to the river
side where Nuth were gathered waiting for a ship to moor. He watched
the swordsman sit on a barrel and clean his sword. Making note of
the man's face and the docks, he returned to Zuroolly's.
Little happened on the next day until evening when everyone
gathered their things and headed out into the downpour, setting out for
the Old City once more. They waited
in a queue of pilgrims outside the Old City for sometime before entering
the Grand Courtyard,
but from there swiftly made their way north toward the lone tree. Silda
grabbed the stone and pulled it upright again. The rain fell all around.
There were no monkeys to be seen. A rope was tied and Vorén
slid down the rope with a torch in hand. Followed by Silda
and Zuroolly, they found themselves once again in the dark and wet corridor
of rats and bat-winged wall-clingers. Soon the air was filled with
flapping wings as one of the stirges sunk its claws into Silda's chest and
then sank its proboscis into her flesh. She grabbed and tugged at
the tiny monster but it held fast, growing in size beneath her hand as it
sucked blood from her body. Finally, the thing withdrew itself and
the barbarian flung it hard against the stone wall where the fattened parasite
exploded with dark blood. Zuroolly cried out as another attached itself
to him. Silda drew her sword and cut at the flittering monsters as
Vorén worked on a locked door, which soon opened into a room of broken
statues. Above the Kedwinin priest shouted words of blessing to those
that had climbed below. Soon, the attacking stirges were dead, but
many more remained along the walls leading away.
Velé came down the rope to find Zuroolly and Ferveo
making their way down a slippery sloped corridor with a second rope. There
was much slipping and cursing as they descended, but they made steady progress,
their torch becoming a smaller and fainter light in the distance. Once
Velé arrived they too followed down the corridor. At the hall's
end they encountered a water-filled room layered with leaves and sentiment,
and shapes moving throughout. Zuroolly summoned an unseen servant
to dredge the room, which began pulling bones from the water's depths. As
the servant pulled bones from the submerged floor the water came alive with
giant rats which hungrily attacked Zuroolly. Ferveo punched and kicked
furiously at the large rodents as they bit and circled about him. Soon
Zuroolly looked weak from fighting, and then the old man dropped to the
floor, the torch dropped beside him sputtering in a pool of his blood. Silda
moved to help her friend but slipped past him, ending up inside the flooded
room, surrounded by rats of her own. Vorén was the next to
arrive and slide past the body of Zuroolly as the rats continued to tear
at his otherwise unmoving flesh. Finally Velé, who had ignored
the rope altogether, slid down to Zuroolly's side and managed a spell of
healing on his fallen friend as Ferveo kicked and knocked the feeding rats
aside. In the room, standing in the knee-high muck, Silda and Vorén
chopped and stabbed at swimming rats, but they too were soon covered with
bites and bleeding. After a time the fight was ended. A half-dozen
of the dire rats lay in the corridor and floated in the slimy water. Vorén,
most displeased at the condition of his cloak, took his time searching through
the water's bottom, picking through the bones until he came upon a small
hard object. Pulling the muck and slime from it he found that it was
the ring that they'd sought.
The ring found, they gathered Zuroolly's body and made their
way back to the exit. Vorén helped the others go up the rope,
holding the torch and being wary of stirges and rats (which scurried all
about the floor). Finally, when it was his turn to climb he stopped
only for a second for he heard something moving up an unexplored hall toward
his position. Not only was it moving but a strange hiss and click sound
came from the thing. Not caring to see the approaching dweller in
this deep place, he quickly climbed after Silda dropping the torch to the
hallway floor. As he pushed the grate into place in the level above
he watched a bloated snake-like shape move into the failing light below,
just before the torch was smothered. The hiss and clicking sound grew
louder just beneath him, and although he could not see the horror below,
he knew he would face it again some day. Gathering outside at the tree,
Ferveo lifted the bent little black man's body onto his shoulders and they
left the pillared courtyard. On their way through the next courtyard,
a Red Guard bid them stop and asked what had befallen them. Velé
stepped forward to "deal" with the guard, but mentioned sewers
and rats and such that confused and concerned him, for none existed (as
far as he knew) in the Old City. Finally, seeing this tack of explanation
souring, Velé explained that his carried companion was diseased and
that he too was probably diseased. The guard stepped backward and
let them pass, instructing Velé never to return.
The wounded troupe returned in time to Zuroolly's home and
collapsed onto the floors. Velé made sure that each was comfortable
and tended to their wounds, returning from the jungle marsh with herbs and
berries to nurse their infected cuts. Here they stayed for four days,
pleased with Velé's timely appearance, and thankful for his skills
and magic. During their convalescence, Vorén examined the ring closely
and found that the top jewel slid aside to reveal the seal of a skull surrounded
by flames. He made some impressions of the seal in warm wax before
letting Zuroolly examine the item as well.
On the first night that Vorén felt well enough to
explore the streets some more he visited Thojir to seek out Mizerrim, whom
he'd met at the dweme days before. Mizerrim met with Vorén
and they walked throguh the streets for many hours discussing the Neveren's
future in Jadth, a future that might involve Semàtir
of Zalan, and the Cult of the Black Dagger.
Vorén listened long to the words of Mizerrim and he expressed
interest to his guide in the things that he heard. Mizerrim seemed
pleased with this and explained t him that he should mull over his decision,
and if he decided at some future time that he was still interested (and
had a few days to spend being educated) that he should return and he would
have him meet with a priest to discuss his future. Amicably, they
parted before the dawn.
The second night Silda and Vorén left the group to
find the Lokor House once more. Reaching the Northshore, they searched
around a bit until they found the familiar walled yard and building. Vorén
quickly scaled the side wall and secured a rope to a garden tree for Silda
to climb over after him. As the barbaran was making her way, the Neveren
rogue sneaked to the side of the house and spied through the windows. In
a ground floor study he noticed a man reading beside a fireplace. Climbing
to the first story he found another room, wherein Eserell Lokor (who they'd
spoken with many days ago) also reading in her room. Unlocking and
climbing into a dark window, Vorén made his silent way along an inner
balcony until he was standing at Eserell's doorway. She turned to
look at him, so he stepped into the room and shut the door behind him, throwing
the latch. Eserell stared at the pale faced intruder and recognized
him. She called for her husband Servil who could be heard rushing
up the steps to her aid. Vorén moved toward the window, but
she assured him he would not leave the house with his life unless the ring
was left behind. Vorén could hear the distinct sounds of spellcasting
behind the chamber door and soon saw a fine mist curling in beneath the
closed door. Soon, the old man was standing where the mist had been,
but he made no further motions once he saw that Eserell was fine. The
three discussed the business of the ring-finding for sometime before it
was agreed that a higher price would be paid, minus the cost of sending
four men to kill the group. Vorén agreed to this, took the
money, left the ring, and vaulted from the high window into the garden below.
As he and Silda made their way back toward the wall, a house guard
motioned that they leave through the gate, which they did.
Returning in the nightsdeep to Zuroolly's they divided the
reward money as appropriate. Vorén was off one more time before
the pale dawn to see Arun (who always seemed to be at the Sharm
Thojir). He gave the broker five talam for his services and was warned
that he, Vorén, might still be in danger until the hit-men were called
off. They agreed to do further business and Vorén returned
home.
26 Jan 2001
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Navigation
Episode 9
<< Back -- Fwd
>>
People
Birak Darindar (Ftr..)
Arun Karçur (Rog5)
Eserell Lokor (Ari6)
Servil Lokor (Wiz9)
Mizerrim (Rog..)
Ne'dos (Ftr..)
Salvareus (Ftr..)
Introducing
Mage's Ring:
It is customary among ranking members of a sirkùli sorsèreul
to bear a ring signifying your membership and right to vote on issues
of the organization. Most sirkùli have a finite number of
rings available, so when one is lost it may well affect the balance of
power within the order.
The creation of mage rings varies from one
order to the next, but rarely within a sirkùli no matter how widespread.
In these cases, the rings serve as identifiers to other members of the
order of a person's membership and good standing. In less organizaed locales,
the mere ownership and presentation of such an item is enough to convince
others of your rights.
Within most organized sirkùli, mage
rings are passed down from the retiring to the promising in a simple ritual
before an audience of peers. This is the "Passing Ritual", and
is important to the politics of each sirkùli for during these events,
the normally staid members reveal alliances through their choices for
succession.
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