3. [All] [Oth]
Morning; Adjeryx completes more potions; Jak (+1), Tressta
(+1 STR). Collecting herbs and mushrooms. Evening;
Dammon learns Alchemy/Brew Potion from old man through
Tressta. People are learning Ezmiran (Jak 12,
Dammon 14). Everyone sits for a final dinner together
before heading out for Boronon in the morning. (O-53)
4. [All] [Oth]
Morning; Group returns to road. Evening; Camp.
(O-54)
5. [All] [Oth]
Morning; Group continues south along road. Find corpse
at base of tree. Day; Exit forest. Evening;
Camp in countryside by large tree. Rekjur happens
by, invites group to stay at farm. Night; Dammon
carves Sudul symbol for little girls bedroom. Jak stays
awake with farmer's wife. (O-54)
6. [All] [Oth]
Nightsdeep; Gru attack. Day; Rekjur leads group into
countryside to show them rusting remains of an old war
engine. Group returns to farm to rest. Rekjur
and others repair broken wall where Gru entered. (O-54)
7. [All] [Oth]
Morning; Group continues along road, passes Village
of Darzon. Evening; Group reaches the City of Pydor
along the Iridir Rin. (O-54)
8. [All] Mamra
is new. [Oth] Morning; Group leaves Pydor, travels
through sloping countryside. Evening; Group camps along
roadside. (O-54)
9. [All] [Oth]
Evening; Group arrives at the Ezmiran capital city of
Boronon, secures lodging in dock ward. (O-54)
10. [All]
[Oth] Morning; Saldus takes Valus for walk into the
city, instructs Valus to head home to Oth. Dammon
spies on Saldus. Dammon goes shopping. Evening;
Valus meets with others at inn and drinks, sings and
speaks of his leaving. (O-54)
11. [All]
[Oth] Morning; Dammon ventures into Boronon looking
for magic shops. Dammon finds store, conscious finds
cat. Jak gives note to Valus for Dadra. Tressta and
Jak go gem shopping. Day; Dammon experiments with buggy
side-effect. At inn, Dammon is contacted by Master;
told to seek highest tower. Jak and Tressta notice circling
"birds", return to inn. Inn is attacked by
gargoyles, heavily damaged. Gargoyles destroyed. Evening;
Group looks for ship. Ezikus visited at ruined inn,
taken to keep. Group speaks with captain of the Widower.
Group returns to inn to find Ezikus and box missing.
Night; Dammon finds another inn. Jak, Saldus and Tressta
go to keep and meet with King Kaylyar. (O-55)
12. [All]
[Oth] Nightsdeep; Tressta explores. Guard escorts Tressta
into dungeons. Fainting turns to fighting. Tressta is
captured and thrown into cell near Ezikus. Morning;
Dammon wanders town and finds new inn. Jak and Saldus
learn that Tressta has been captured and are denied
visits. Jak meets with Thr. A, learns more of gargoyles.
Day; Thr. A. leads Jak and Saldus through abandoned
parts of keep. On roof Thr. A. shows Jak where the gargoyles
roost. Near the port, Dammon follows woman into alley.
Woman is asking about Dammon, takes him to Eryvek. Evening;
Eryvek examines Dammon. At keep, gargoyles scatter to
the skies. Thr. B. (male) speaks with Jak into evening.
Night; Ezikus tells Tressta about interrogation (box)
and woman in gibbet.
(O-56)
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