Oth. Two.
Adae. Two.
Once outside you are instantly aware that something is different.
With no notion of where the sound originated, you set to looking
about the area. Eventually climbing a small rise on the way back
to your place, you come to a small knot of trees. From here you
can see another dale, and a stream turning south toward the sea.
The stars above twinkle sullenly through the edge of the Oth's
dark nimbus.
Joachim motions for you to stop and listen.
At first you hear nothing. Then beneath you, hidden by a small
root covered outcropping on the hillock's far side, you hear deep
and angry voices. You try to listen closer only to find that you
don't recognize the tongue.
A moment passes when nothing is said. occasionally something is
thrown into the grasses
farther downslope.
Finally, there are a couple satisfied "Ahhh... "Is and
another of the voices belches contentedly. You can bear them rustling
about and soon a pale young de-limbed body rolls into view, in the
grasses below.
Kaithah. Two.
You fall, landing on some pile of detritus that has accumulated
under the opening over the years. You look around but see nothing
past a few feet. Perhaps you'll see more when your eyes adjust to
the inky blackness closing in around you. Above the sounds of pursuit,
though
distant, turn the last corner to find an empty alley.
Sword drawn and moving from beneath the hole you can hear their
curses as they examine the more conspicuous possibilities. Finally,
there is laughter. Someone says, "He does our work for us."
There is more laughter and gradually you hear them no more.
Looking around, your eyes have adjusted considerably.
You are standing on a ledge. There are broken metal fingers lining
the shelf's edge. Beyond this you see only emptiness. It has been
a long time since the light of day touched this place.
Moving further from the ruined stone entrance, you see doors emerging
from the dark. Blank and boarded windows stare blindly past you
into the blackness. An abandoned city street, entombed and forgotten
beneath the new.
On one splintered door you find a spiral symbol carved into the
wood, but without light, it is impossible to tell how old (or new)
the carving might be.
Walking carefully past the old and crumbled facades you become
aware of something more, a sound in this otherwise silent subterranean
realm. It is the sound of rowing. Listening closer, you are sure
that it is coming from the emptiness behind you, and growing nearer.
Dammon. Two.
You don't remember what hurt more, your head. or when you were
lifted bodily from your bed and thrown into the wall. You recall
laying in a broken mess on the floor, probably bleeding, while someone
kept shaking you, and asking you questions. You were far too gone
to answer. But try as you might to hear, through the fog, what they
were saying, all you make out was "the amulet, where is the
amulet?"
The thought crossed your mind to try and say "What amulet?"
but even in your state you could see the futility of any response,
and the effort to speak seemed much to great.
It is morning. At least you think it's morning. The sun splays
through the city from the east, throwing long shadows through the
streets. Soon it will raise above the dark shroud of this place,
and the city will be encased in night once again.
You move to stand, but various pains shoot through your body, reminding
you of injures you had forgotten, or hoped you had dreamed. It is
easier to close your eyes than keep them open, and touching your
right cheek you wince feeling the large swelling that wasn't there
when you went to sleep.
Some strength returns while you lay there, and soon you are able
to take in your surroundings. The bed you had been sleeping on stands
on one corner against the far wall. Its matress is shredded and
the blankets are laying in ribbons throughout the room. A small
table bows toward you an armstretch away, the crack in its surface
showing that it had been crushed from a blow to the top. For a moment
you empathize with the small ruined table.
You try hard to remember where you are, and remember the woman
Leva that you had met the night before. She had given you a meal
and room for the night.
Climbing to your feet, you stumble to the door, and by the next
watch make it down to the ground floor. The rooms are filled with
hot moisture and a strange smell. Moving toward the back of the
small house (you remember the kitchen) to have been there, you find
Leva bent toward the fireplace, while gouts of steam still rise
from the large black pot before her. Moving closer, you see her
charred hands have been bound to the cauldron's handles, and her
head immersed in boiling waters, now boiled nearly to the bottom
of the pot.
Mishara. Two.
"Goblins," Aren explains, leading you beneath an odd
archway and down a staircase that winds beneath the north courtyard.
The keystone was carved into a man stabbing himself with a long
curved blade, in the back. Considering this strange image you miss
some of Aren's explanation.
You enter into a low, dark, and damp expanse of lamplit corridors
and glowing rooms half?hidden behind doors and long crumbled walls.
The stones here are old, many seem crushed and misshapen beneath
the weight of all the stones above. As dark and forbidding as the
place is you find people busy with the evenings preparations.
They've proven craftier in recent years," Aren continues.
"Their attacks are longer sustained and not so disorganized.
on a breezy day our dogs, and sometimes our men, can smell them
from the walls even before they break from the forest. Now they
never come until the wind dies." Aren chuckles. "Either
way we are warned. The wind rarely dies on the headland."
A glow from a remote chamber draws your attention. Several men
pull on heavy chains, lifting a cauldron of tar into the shaft above.
Another chamber, longer and lower, has men preparing cots, bedrolls,
orderly piles of blankets, bowels, ewers, and tabletops of bandages.
With each room passed, a few eyes turn from their chores to watch
you pass. There is no need to return their gaze, for you can feel
those same eyes burning into you as you continue deeper. Aren turns
right into a shadow, one of many. "Be careful there's a step
here," he warns. Stepping into the blackness you descend further
into the Keep's depths. One turn on the invisible stairs quenches
all sound from the level above. Not an echo whispers from the ancient
stones. "I only found this place myself a few months ago. Its
small, but it's safe. No one will bother you here."
A moment later Aren lights a torch and sits in back in the wall.
You are standing in a small brick?layed hallway. The torchlight
can do nothing to erase the grey and the black from this place.
only its flame, alive in swirling orange and gold, claims color
in this dark recess. Aren drops a roll of blankets against the far
wall. "Here you are. I am needed in a few watches, so I'll
be going to get some rest before I'm needed. I'll come again after
my shift." His eyes turn to the two heavy doors leading away
from the hallway. "Don't worry about them. They're locked.
There's nothing in them expect some old boxes anyway. And don't
worry about rats. Rats wouldn't live here." Aren turns to smile,
and then is gone.
Malyn. Two.
The man's jaw nearly drops from his skull. Frantically, he looks
about for Tavon, but the bartender is nowhere to be seen. "But,
but." He pulls the bag closer to his chest. "Retired?
Oh, gods. I'm dead. I'm a dead man." He stands half?way and
sits down again. A new thought finding some meaning in his head.
"I get it. You're bargaining. Yeah, that's it. You just want
more money. Fine. That's fine." The sweat continues to pour
from his forehead like a squeezed sponge. "That's fine. I'll
give you 40 gold. That's ten more than I was going to." The
man sits still a moment, figgeting nervously. "It's an easy
job. I could pay someone much less, but I want it done quickly,
professionally." The man stops again and reconsiders.
"What am I saying? She said she's not interested. Oh gods!"
The man desperately looks about the bar.
"Half now... " He pats the bag once, and thinks. "Well,
almost half now, I'll get you the
rest later."
end
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