"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys
above. She called her Provider's name, and all could feel the power she commanded.
[name3] summoned his wards, but all that watched knew his efforts were in vain.
The next name she offered was his, and the misery of [name3] was legend."
translated from Dekàlan fragment found in ruins of Ilduùn
People
Ajer'ad (Mnk14)
Durmyel (Mnk8)
Kodéul (Exp12)
Thul'öm (Mnk15)
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Esara'shal Kdar
Overview
An ivy covered white-brick monastery rises
from the jummun-choked bank of the Run Kodé. A curving stone
wall encircles seven domed buildings, with curtain doors marked with the
symbols of an ancient and inhuman people. Working in the fields
and training in the courtyard are white clothed people, carrying out those
duties set before them a thousand years before.
The Esara'shal Kdar (Monastery of the Way
of the Sha'al) stands centrally along
the Peraram Coast, a half-month's walk south of the City
of Jadth, but not far from the towns of Çyl'ar, Sëjal,
and Vîmir. The monks of the Esara'shal Kdar are viewed with
suspicion by the surrounding populace, with the exception of the fiefdom
it oversees.
The fraternity of monks keeps to themselves
mostly, venturing out into the town marketplaces for necessary supplies
and produce at each Monthturn. When the fief is threatened, it the
monastery who reacts, though with the exception of the occasional wild
animal and wayward monster, the jungles nearby are relatively tame.
The Order
The monks of the Esara'shal Kdar devote themselves
to idealized principles adopted from Sha'al philosphies and culture. Each
member of the order serves a purpose within the kdar, and continuously
seek to perfect themselves through that labor; until the high leader grants
them a different duty. Sometimes, particularly gifted students are
sent abroad to recruit new members or to establish branches of the kdar
in distant lands.
The Esara'shal Kdar is led by a high leader
named Ajer'ad. Ajer'ad assumed leadership of the kdar in 1878 HK
(632 DR), following the death of his teacher and leader Thul'öm.
Ajer'ad has not been an inspired leader, having been content to
maintain the kdar as it was given him for most of his tenure. Now
(circa 653 DR), with his age advancing and not much legacy to show for
his period as leader, he has embarked on a last ditch campaign to expand
the kdar into distant lands by sending his most prized students out into
the world to establish new kdar. These errant monks were given few
resources but instructed to prove themselves worthy to local benefactors
by way of their learning and advise, fighting prowess, while continuing
their practiced lifestyle.
Lifestyle. The Esara'shal Kdar
lifestyle is a simple one that enjoys peaceful entertainment; good food,
art, music, dance, reading and storytelling. Like the Sha'al, the
monks do not partake of drugs (including alcohol). They are hardworking
and tireless, seeing sloth as a moral failing.
Combat: The fighting style of
the Esara'shal Kdar is heavily inspired by the Sha'al, with most moves
and techniques given Sha'al terminology or describing a Sha'al movement.
Similar to the Sha'al unarmed fighting style, the Uren mimic the
wide rounding motions used by the Sha'al. The fighting style has
adopted leg sweeps as a way of mimicking the Sha'al tail sweep.
D&D:
Monks of the Esara'shal Kdar train to use the following weapons
as if an unarmed base attack; [kama], [nunchaku]*, and [siangham] elehrad.
The elehrad is an Elve weapon, the use of which is frowned upon
through much of the Dekàlan lands.
* [nunchaku] is a shortened version of the
Sha'al ataar which consists of
two 4' staves (which are often studded) joined by rope. The ataar
is a large double-weapon (1d8/1d8 x2) and therefore not useful as a monk's
special weapon, though proficiency may be gained through an exotic proficiency
feat.
History
History of the Esara'shal Kdar
|
194 HK
|
1803 ER
|
(Dek) First Sha'al War ends |
194
|
4/1803
|
(Dek) Kodéul receives land remuneration
for service in slave army |
196
|
4/1805
|
(Dek) Esara'shal Kdar is formed south
of Jadth |
197
|
4/1806
|
(Jad) Jadth becomes sixth city-state
of Dekàlas |
202
|
4/1811
|
(Jad) Kodéul journeys into the
Vast Untamed |
218
|
4/1827
|
(Jad) Josh'al dies; Kodéul returns
to Jadth |
233
|
4/1842
|
(Jad) Kodéul dies; Durmyel becomes
new leader of kdar |
266
|
4/1875
|
(Jad) Esara'shal Kdar granted fiefdom
status |
1878
|
4/3487
|
(Jad) Ajer'ad succeeds Master Thul'öm |
1899
|
4/3508
|
(Jad) Ajer'ad sends students into the
Dreamlands to find abandoned or open new kdar |
Following the establishment of Jadth as
the sixth city-state of Dekàlas
(197 HK), there were undercurrents of dissatisfaction with the imperial
machine. The indigenous people of Dreamlands that had not succumbed
to Dekàlan rhetoric knew the Sha'al were not the villains their
new leaders portrayed them as. Within this quiet sub-culture of
thought, there was also a respect for the Sha'al, who had never broken
promises or pacts and had even extended "olive branches" to
make peace with their new neighbors, until the First Sha'al War (113-194
HK).
Among these thinkers was Kodéul, a
Sharran slave who had been brought to Jadth to win his freedom. According
to the history of Esara'shal, during the Battle of the Old City, Kodéul
killed only one Sha'al who while dying, forgave him. Kodéul
hid among the stones of the Old City for the remainder of the battle,
surviving one last combat with a Dekàlan soldier sent to kill fleeing
slaves, before the emancipation of those that fought bravely.
Following the war, Kodéul gradually
attracted a following of slaves, indigenous people, and soldiers that
had seen too-much of the war, and wished to put the atrocities behind
them. Kodéul founded a small two-building krydàrën
on his parcel (warrior slave renumeration was two acres) one half-month's
walk from Jadth.
In 202 HK, he left his following and journeyed
alone into the Vast Untamed where he told the Sha'al he met there of his
experience. As he'd expected, the Sha'al that he met were sympathetic
to him, and eventually he was brought to Josh'al, an elder who accepted
him and taught him the ways of the Sha'al. Kodéul stayed
with Josh'al sixteen years, returning only twice to his followers to give
them new ideas to contemplate and tasks to complete in his absence. In
218 HK, Josh'al died and Kodéul was granted the honor of setting
flame to the elder's corpse. With his teacher dead, he returned
to Jadth to begin in earnest the instruction of his flock.
Upon Kodéul's return in 218, he found
the kdar had grown in his absence. His hard working followers had
been granted 12 additional acres of surrounding forest land, some of which
they'd cleared and sowed. A "compassionate" local lord
had fended off concerns by Sudulite priests that the kdar did not tithe,
and had constructed a decree obviating the kdar from temple "duties"
so long as they continued to be productive and pay their yearly taxes.
Reliable income did not come easily for common lords in the early years
of the city-state as few wished to settle in the wild forests.
By the time of Kodéul's death in 233
HK, the Esara'shal Kdar had 30 members, 5 buildings, almost 20 acres of
land (12 cultivated), 1 ox, 4 milk cows, and 17 pigs. The members
had adopted the Sha'al principles of peace and co-existence with their
neighbors and nature. This outlook was soon overturned when a new
leader, Durmyel emerged following the death of Kodéul. Durmyel,
an early student of Kodéul, believed that Kodéul was missing
a vital key to understanding the Sha'al. Kodéul, he explained
had studied with the white and the red Sha'al, but not the striped. He
explained that the harmony of the Sha'al as a culture, hinged on the prinicple
that each subrace served a necessary function within the society. In
order to fully realize that harmony, the way of the warrior Sha'al should
be studied as well. Despite early resistance to this idea, Durmyel
soon had recruited double the number of members, offering the common lord
yearly yeomanship duties in exchange for protection from temple and other
interests. The lord was dubious at first, unsure of the value of
light unarmed infantry, but eventually consented.
Esara'shal Kdar was granted fiefdom status
in 266 HK (during the Second Sha'al War), with the leader of the kdar
acting as baron for the lands surrounding.
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Races
The main races of Teréth End are:
Uren (Humans)
Chaosborn (Magic-Kin)
Duinu (Dream-Folk)
Dwürden (Dwarves)
Ejara (Dream-Folk)
Elve (Elves)
Faer (Changelings)
Faeri (Faerie)
Gnorm (Gnomes)
Gru
Grumun
Halvarel (Elf-Kin)
Halvers (Human-Kin)
Hörks (Elementals)
Ikitikirittik (Insectoids)
Neveren (Elf-Kin)
Ogren (Half-Ogres)
Ortor (Orcs)
Sha'al (Saurians)
Shul (Centaurians)
Urdar (Goblins)
Werrid (Lycanthropes)
Zultaya (Ichthyoids)
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