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"...[name] stood
in the [name2] Hall, a hundred peers watching from the galleys above.
She called her Provider's name, and all could feel the power she commanded.
[name3] summoned his wards, but all that watched knew his efforts were
in vain. The next name she offered was his, and the misery of [name3]
was legend."
translated
from Dekàlan fragment
found in ruins of Ildûn
People
Rorn
Garadur (Adp2)
Syla Garadur (Adp3)
Eril Klirvane (Wiz9)
Ina Orgya (Adp3/Clr5)
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The Village of Calsador
Nestled deep within
the high Evàlshat lies a bucolic
mountain village. From high on the slopes above, two streams tumble
down across the rocks into a sheltered valley. Here a few dozen white
stone houses huddle under colorful roofs against the great mountainslope,
smoke trailing slowly from their simple chimneys rising lazily to the tops
of the valley sides before being snatched away by the freezing wind. Standing
in the distance, a herd of large white and gray goats search for grass in
the snow.
The houses of Calsador
are small fitted-stone structures with bulbous chimneys topped with blue-gray
caps. Most of the buildings are single-story cottages though a few
roofs stand much higher than the surrounding. The roofs of the town
are bundled-thatch covered with layers of faded wool rugs. Small roads
weave inbetween the buildings and their small fenced gardens.
The People
Situated high in the
Evàlshat mountains, Calsador stands outside the claimed territory
of surrounding kingdoms. Furthermore, the village has existed much
as it does now for many centuries. All of the residents of Calsador
are related (their lineages for the last thousand years are outlined in
the Temple, see below). They are a fair people with light colored
eyes and some variation of blond, red, or gray hair. Their features
are narrow and their frames lithe.
All residents are descendants
of an ancient race of Elve that lived
in this area many years before the coming of the Dekàlans.
Descendants of the Tolarians, the
people of Calsador are products of one of the most ancient cultures of the
region. Only three members of the village know of this connection
(the priestess and the defender and the wizard), though Calsadoran hunters
know of the ancient "sky-city". Over time, most defenders
of Calsador have been Uren, which also
accounts for the slow dilution of the Elve blood-line within the villagers.
Due to their Elve heritage,
most residents of Calsador are accustomed to the Chaos, and can generally
employ it to aid in household chores and other minor uses. It is uncommon
to see a Calsadoran woman casting a "spice" over a cooking pot,
or a "burn" to summon fire from damp wood in the fireplace. A
simple spell that can be cast by elders of the village is called "talk"
where the villager will touch a stranger's lips to understand the words
he says. The use of the Chaos is so common that the villagers do these
things without thinking.
Calsadorans are hospitable
but distrusting of strangers that might bring bad influences into their
homes. They know of wars (which they take no part) and rely heavily
upon their Defender (the only member of the village to bear arms).
The Village
Dorin's Grist Mill:
The Grey Inn:
The only place available for visitors is the Gray Inn. The Gray
Inn has two rooms suitable for one (maybe two people if one sleeps on the
floor by the fire). The main floor has a short bar and three tables
for people to meet and drink. Two drinks (berry wine and ale) are
served, as well as goat, rabbit, and bear stew. The innkeepers are
Rorn Garadur and his wife Syla. A room at the Grey Inn is three silver.
The White Tower:
The tallest building of Calsador is the White Tower. A narrow
three-story building recognizable not only for its height, but for a wooden
beam that sticks out near its top, from where a lantern burns during the
night. The resident of the tower is Eril Klirvane, a wizard and "scholar"
of Calsador. Klirvane has many duties in the village including Keeper
of the Flame. He also serves as teacher for the village children,
and mentor for those wishing to develop their cantrips further. Eril
Klirvane is the most recent of a long succession of wizards who have held
the position. Two villagers have been studying furiously under his
direction to succeed him as Keeper of the Flame.
The History
There is not much to
tell about Calsadoran history except that the people of the village believe
that they've always been here and that they are likely to remain. Some
may whisper (though unlikely as it is Calsador's greatest and perhaps only
secret) that there are prophesies of a Time of Reunion that is to come,
but no one knows when that will be. The belief is that the village
is part of an ancient kingdom, and that during the Time of Reunion the great
king will return to claim his crown (which is buried in the mountain with
the last king) and the people of Calsador will be thanked for keeping the
kingdom safe.
Who is buried in the
mountain? It is hard to say. The Temple of Calsador was constructed
around an old shaft-tomb that extends back into the mountainside. At
the end of the shaft is a heavy stone door marked with arcane carvings.
The stone does not look like it has ever been moved (or could be moved),
though supposedly the returning king will be able to touch the stone and
it will open for him.
The Temple
The Temple of Calsador
rests above the village where the two streams issue forth. There among
the goat pastures stands a round stone building draped with long narrow
rugs that though faded, were once colorfully embroidered. Through
the squat stone door is a wide room of benches with three fireplaces burning
slowly.
Priestess Ina Orgya
is a bent old wrinkled woman with bad eyesight who offers all visitors a
wooden cup of strong wine before she begins to talk. She will not
address those unwilling to drink with her. The berry wine is made
from berries found in the lower valleys to the south, and is used liberally
in all meetings and services here in the temple. The priestess wears
a layered white robe with gold-stitched sigils and a silver necklace (mythrul)
with a large pale green stone, a light blue stone, and a small dark violet
one. The weight of the necklace seems to keep the old woman hunched.
The Temple
of Calsador has many purposes including meeting place and place of worship.
The people of Calsador practice ancestral worship. The pastures
surrounding the temple are marked with hundreds of small weather-worn stones,
markers for the dead.
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Geography
The Gazetteer details the following regions:
Emer (The Lost Isle)
Lyrast (Ancient Land)
Tasserus (Wild Lands)
Terèthor (Uncharted Land)
Vulmura (Middle Lands)
Great Seas
Wonders of the World
The Cosmography details more "distant" locations:
Zarátam
Moons
Ethereal
Nether
Outside Lands
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