"Too often days swiftly pass /
Weeping in the evening grass /
There just is not enough time /
Forthings you dreamt you'd do /
The hours still drift by.
"Too many years, too high a cost /
Too many lessons earned but lost /
And still you complain all the time /
Cursing the days before you /
Lamentng the days gone by.
"And finally laying in your bed /
Staring skyward, nearly dead /
It all floods back one last time, /
The chances that you left behind /
But alas there's little left to do /
... but cry."
Dirimoran song
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Velé
Background
Born 28 Druur 617 DR (Dramadis)
at (--?--), Jadth
Parents (--?--) (--?--) and (--?--) (--?--)
Siblings (--?--)
Married NA
Children None
Velé (of Kedwin,
God of Journeyers) is an eccentric priest of the minor-god
Kedwin the Journeyer. A friend of Zuroolly
Hicubaba he is found from time to time wandering the Dreamlands,
blessing travelers, pilgrims and seeking his fortunes. After
a recent (J-9) encounter
with the Red Guards
of the Old City he was
instructed not to return following his claim of disease.
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Details
Velé
(Waking 3E)
Priest of Kedwin
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|
STR |
10 (+0) |
DEX |
8 (-1) |
CON |
9 (-1) |
INT |
11 (+0) |
WIS |
15 (+2) |
CHA |
15 (+2) |
HP |
(7) 7 |
AC |
11 (dex, leather) |
ATKS |
+0 (no weapon) |
RNGD |
-1 |
MV |
30' |
FORT |
2-1 = 1 |
REF |
0-1 = -1 |
WILL |
2+2 = 4 |
RACE |
Uren, male |
AGE |
36 |
SKIN |
Brown, dark |
HAIR |
Black |
EYES |
Brown, squinting |
HT |
5 ft. 10 in. |
WT |
150 lb |
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Speak
Language, Jadthàri |
Craft,
Weaponsm. (int) lat. |
0
|
0+1
|
Diplomacy
(cha) |
4
|
4+2
|
Heal
(wis) |
4
|
4+2
|
Spellcraft
(int) |
2
|
2
|
Tumble
(dex) lat. |
0
|
0+1
|
Wilderness
Lore (wis) |
2
|
1+2
|
Turn Undead |
Cleric Domain -
Luck |
Cleric Domain -
Travel |
0 - Cleric
Spells - 3 |
1 - Cleric
Spells - 3+1 |
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Aside from mundane items, Velé has nothing
but travel-worn leather armor.
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The following chart outlines
the character's experience progression during the early
chapters (pre-Dreamland) of the Jadthàri chronicle. Each
data point represents one game session.

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Biographies
These are characters that have ventured in
the World of Teréth End. Those characters with
a maroon name have died during the course of events.
Contacts
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