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"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys above. She called her Provider's name, and all could feel the power she commanded. [name3] summoned his wards, but all that watched knew his efforts were in vain. The next name she offered was his, and the misery of [name3] was legend."

translated from Dekàlan fragment found in ruins of Ilduùn

 

Book of Barbarians

Each continent hosts people that thrive in the distant wilds, far from the bustling cities that line more temperate shores.  The people of these harsh and often unforgiving lands survive because they are as rugged as the land around them, and more cunning than the beasts whose paths they cross.  In the lands of Teréthor some are known as Boor (Fiery Isthmus) and the Judan (Juduth).  Across the steppes of Vulmura roam the Wurm (Wurm) and the Tuuk (Tukumun).  Sailing from the icy shores of northern Lyrast drum the Varsti (Varsta), the Orval (Orval) and the Zirakar (Zirak).  Even in tropical Tasserus, the fires of the man-eating Gra Galar can be seen at night along the slopes of the ringing mountains of Serephar.

Although as a whole, all members of these groups are considered barbarian, there are a select few within each tribe or nation that epitomize the strength, courage and power that has allowed Uren (and other races) to survive.  These few are the people to be addressed in this book.  Others from the same families and villages might commonly be found among the Bards, Commoners, Experts, Fighters, Rangers, Rogues, Shamans and Warriors.

Starting Barbarian (5d6* seasons)
City
x3
Rural
x2
Wilderness
x1
No Teacher
x2 to above
Civilized
x2 to above
* A player may re-roll one die (and keep the lowest of the two) for each +1 Intelligence modifier to determine the length of training.  Every five ranks of Profession: Teacher that an instructor has reduces the time by 1 season.

Name Index

Black Tom (627- DR) is terrifying to behold, at first.  A large and massively muscled black-skinned man with teeth filed to points, this giant has made his home in the foothills surrounding the City of Oth where he serves in the company of Endren's Seven.  The story of Black Tom is that of a world traveler far from his native land in the southern hemisphere of Teréth End.  Though his tale this point is the stuff of epic ballads, his is not yet completed.

Born Tombor to loving Gom parents among the Boor people of the Fiery Isthmus, "Tom" was a head taller than his peers from an early age.  He enjoyed testing his strength against the other boys of his tribe and was soon testing it against more than one at a time.  By the age of nine, four years shy of his "passage" he dragged a bull-stone across his village common by four sinews held in his hands and teeth.  At the age of ten he killed his first forest-lion with a lava-knife, saving a widow and her family of three daughters.  The tribe elders allowed him to undergo "passage" three years early so that he might be wed to the widow's daughters and provide for them, as was the right of an adult man.  Soon, Tom was the greatest hunter of the Gom tribe and his name was spreading throughout the people of Boor.  He provided well for his wives and by the age of 13 had amassed seven wives and a dozen children of his own.

In the spring of 641 DR he traveled from the mountains to sell his pelts and ivories at [The Port] and was amazed to find how many had heard of his strength and hunting prowess.  While in town he was invited to test his might against wrestlers and gladiators.  Soon his fame was grew as a trail of mangled limbs and broken bones spread out behind him like a ship's wake.  In the summer of 642 DR he brought to port two massive tusks from a beast he had wrestled and pinned before killing it with his lava-knife.  After selling his tusks and returning home with more wives, Tom was called before the Gom chietain.  It had been decided by the tribal elders that Tombor must cross the pit of the fire goddess and claim the "right of heroes".  He agreed to this and climbed the great volcano, walking down and across its smoky cauldron.  On the far side he was greeted as a hero and presented with Kuntoltek, the axe of his tribe, large rings of precious beads and four more wives.

It is the way of the Boor that a "hero" is a servant of the people.  This is the greatest honor one may be granted by the chieftains of the Fiery Isthmus.  Normally, heroes are chosen to perform some great task or avenge a terrible wrong.  Until that quest is completed, they are considered "unproven heroes".  Following the ceremony, Tombor was called before a circle of chieftains and given a great quest.  The year previous, a Boor princess was taken by Muluk invaders who had been raiding along the Smoking Coast.  Tombor was charged with finding and rescuing the princess and returning her home.  His journeys begun, he searched for the princess in Muluzir, the very heart of enemy Muluk.  Learning there that the pirates had journeyed west, Tom traveled to Kirydis and fought herocially in the chasms of Varjul.  Everywhere he went, the trail seemed fresh but his quarry remained out of reach.  He crossed the Hidden Kingdom and the sunless Shar.  From Nulura he set out as a galley-slave across the Sea of Path attempting to cut-off the pirates in Candal, but the ship's captain was a Naskaran and not a man of his word and the ship did not stop until they reached Az'zikir where he reclaimed Kuntoltek and sundered the ship from within.  After an daring escape from the dungeons of that city he boarded a ship north for Panath and Candal, but reaching the great city found the trail had grown cold.  Unable to return to the Fiery Isthmus a failure, he continued to search the Old Empire for a trace of the Boor princess.

In 650 DR he met with Endren the Brave, a Paladin of Eiron, agreeing to join his cause in exchange for the Seven's aid in his quest.  Two and some years gone, the unproven hero "Black Tom" is growing impatient with his new companions and anxious to continue with his quest.

Tombor of Gom (3E)
"Black Tom"

ABILITY SCORES
STR 22 (+6)
DEX 12 (+1)
CON 18 (+4)
INT 11 (+0)
WIS 11 (+0)
CHA 13 (+1)
COMBAT
HP 117 (16...+3)
AC 15 (dex, natural, hide+1)
ATKS +17/+12 (greataxe+2)
RNGD +10/+5
MV 40'
SAVES
FORT 6+4 = 10
REF 3+1 = 4
WILL 3+0 = 3
APPEARANCE / DESCRIPTION
RACE Uren, male
AGE 26
SKIN Black, ritual scarring
HAIR Black
EYES Brown
HT 7 ft. 0 in.
WT 420 lb
CLASS(ES)
Barbarian 9
FEATS
Battle Cry
Dodge
Thick Skin
Thick Skull
Toughness
[20+(8*5)] = 60
SKILLS
Speak Language, Boor
Speak Language, Othic
1
(1)
Craft, Trapmaking (int)
9
9
Handle Animal (cha)
4
4+1
Intimidate (cha)
12
12+1
Jump (str)
5
5+6
Listen (wis)
4
4
Search (int)
2
1
Spot (wis)
8
4
Survival (wis)
9
9
Swim (str)
6
6+6
ABILITIES
Damage Reduction 1/--
Fast Movement
Barbarian Rage 3/day
Uncanny Dodge

Aside from scant mundane possessions, Tom has Hide Armor +1 and the greataxe Kuntoltek (Greataxe of Thundering +2) which is cut from heavy wood and carved with images of prowling panthers circling on either side of the large blade.  The axe is very heavy and cannot be wielded with a Strength less than 20.

Goom, male Uren Bbn16/Brd3; CR 17; Medium Humanoid; HD 16d12+64 plus 3d6+12; hp 214; Init +7 (+3 Dex, +4 Improved Initiative); Spd 40 ft.; AC 20 (+3 Dex, +7 Hide); DR 3/--; Atks +22/+17/+12/+7 melee (Great Club of Mighty Cleaving +4, 2d6+13); Face/Reach 5 ft. x 5 ft. / 10 ft.; SA Barbarian Rage 5/day; SQ Uncanny Dodge; AL NG; Fort +11; Ref +8; Wil +8; Str 22; Dex 16; Con 18; Int 10; Wis 15; Cha 15; Height 6 ft. 2 in.; Weight 278 lb; Feats: Dodge, Improved Initiative, Mobility, Spring Attack; Spells (7/4) (0) [Dancing Lights], [Daze], [Mage Hand], [Open/Close], [Prestidigitation], [Read Magic]; (1) [Alarm], [Feather Fall], [Silent Image]; Possessions: Great Club of Mighty Cleaving +4, Reptile Hide Armor +3 (+7), Potion of Haste. Notes:  Goom is the hero of his homeland on the Fiery Isthmus, a seasoned warrior and storyteller who has fought Fire Giants, drakes, and sea monsters, Goom's experience is not immediately apparent as he is not a man of many words.  Goom always carries a drum on his back, and is often found beating tribal music.  Goom arrived in Jadth late in 652 DR answering Morgomir's call to destroy a great evil in the land there. He had recently finished a lifelong quest for his club "Grombormog" which was fashioned by giants in ancient times.  The end of the seven foot white wood club is carved into likenesses of screaming faces, which howl when he swings it and bite when he hits. The huge weapon looks too big to be wielded by an Uren, but no one seems to be telling Goom that.

Norgus of Calsador, male Uren Bbn7/Rgr3; CR 10; Medium Humanoid; HD 7d12+28, 3d10+12; hp 108; Init +3 (Dex); Spd 40 ft.; AC 21 (+3 Dex, +2 Torc, +6 Furs); Atk +15/+10 melee (longsword +3 1d8+9, crit 19-20); Face/Reach 5 ft. x 5 ft. / 5 ft.; SA Barbarian Rage 2/day, Favored Enemy (Ortor); SQ Fast Movement, Track, Uncanny Dodge; AL LN; Fort +12; Ref +6; Wil +8; Str 19; Dex 17; Con 18; Int 12; Wis 14; Cha 16; Height 5 ft. 9 in.; Weight 240 lb.; Skills and Feats: (94) Climb +14, Hide +11, Intimidate +8, Intuit Direction +11, Jump +14, Listen +8, Move Silently +10, Spot +15, Swim +11, Use Rope +8, Wilderness Lore +15; Improved Two-Weapon Fighting, Power Attack, Run, Sunder, Track, Weapon Focus (longsword), Weapon Spec. (longsword); Special Abilities: Barbarian Rage (Ex) +4 Str, +4 Con, +2 Morale and Will saves, -2 AC; Favored Enemy (Ortor) (Ex) +1 to sense Ortor, +1 damage to Ortor; Special Qualities: Uncanny Dodge (Ex) Dex bonus to AC if flat-footed, Can't be flanked; Possessions: Furs of the Winter Worm (+6 AC); Torc of Faithfulness (+2 AC, +3 to morale and Will saves); Longsword +3 "Iskaravor"


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Class Index

Adept (Adp)
Aristocrat (Ari)
Assassin (Asn)
Barbarian (Bbn)
Bard (Brd)
Cleric (Clr)
Commoner (Com)
Druid (Drd)
Expert (Exp)
Fighter (Ftr)
Gladiator (Gld)
Hunter (Htr)
Monk (Mnk)
Paladin (Pal)
Psion (Psi)
Psychic Warrior (Psw)
Ranger (Rgr)
Rogue (Rog)
Shaman (Sha)
Sorcerer (Sor)
Warrior (War)
Wizard (Wiz)

 

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