"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys
above. She called her Provider's name, and all could feel the power she commanded.
[name3] summoned his wards, but all that watched knew his efforts were in vain.
The next name she offered was his, and the misery of [name3] was legend."
translated from Dekàlan fragment found in ruins of Ilduùn
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Book of Barbarians
Each continent hosts people that thrive in
the distant wilds, far from the bustling cities that line
more temperate shores. The people of these harsh and
often unforgiving lands survive because they are as rugged
as the land around them, and more cunning than the beasts
whose paths they cross. In the lands of Teréthor
some are known as Boor (Fiery Isthmus) and the Judan (Juduth).
Across the steppes of Vulmura roam the Wurm (Wurm) and
the Tuuk (Tukumun). Sailing from the icy shores of northern
Lyrast drum the Varsti (Varsta), the Orval (Orval) and the
Zirakar (Zirak).
Even in tropical Tasserus, the fires of the man-eating
Gra Galar can be seen at night along the slopes of the ringing
mountains of Serephar.
Although as a whole, all members of these groups
are considered barbarian, there are a select few within each
tribe or nation that epitomize the strength, courage and power
that has allowed Uren (and other races) to survive. These
few are the people to be addressed in this book. Others
from the same families and villages might commonly be found
among the Bards, Commoners,
Experts, Fighters,
Rangers, Rogues,
Shamans and Warriors.
Starting
Barbarian (5d6* seasons) |
City
|
x3
|
Rural
|
x2
|
Wilderness
|
x1
|
No Teacher
|
x2 to above
|
Civilized
|
x2 to above
|
* A player may re-roll one die (and keep the lowest of the two) for each +1 Intelligence modifier to determine the length of training. Every five ranks of Profession: Teacher that an instructor has reduces the time by 1 season.
Name Index
|
Black Tom (627-
DR) is terrifying to behold, at first. A large and massively
muscled black-skinned man with teeth filed to points, this
giant has made his home in the foothills surrounding the City
of Oth where he serves in the company of Endren's Seven. The
story of Black Tom is that of a world traveler far from his
native land in the southern hemisphere of Teréth End.
Though his tale this point is the stuff of epic ballads,
his is not yet completed.
Born Tombor to loving Gom parents among the
Boor people of the Fiery Isthmus, "Tom" was a head
taller than his peers from an early age. He enjoyed
testing his strength against the other boys of his tribe and
was soon testing it against more than one at a time. By
the age of nine, four years shy of his "passage"
he dragged a bull-stone across his village common by four
sinews held in his hands and teeth. At the age of ten
he killed his first forest-lion with a lava-knife, saving
a widow and her family of three daughters. The tribe
elders allowed him to undergo "passage" three years
early so that he might be wed to the widow's daughters and
provide for them, as was the right of an adult man. Soon,
Tom was the greatest hunter of the Gom tribe and his name
was spreading throughout the people of Boor. He provided
well for his wives and by the age of 13 had amassed seven
wives and a dozen children of his own.
In the spring of 641 DR he traveled from the
mountains to sell his pelts and ivories at [The Port] and
was amazed to find how many had heard of his strength and
hunting prowess. While in town he was invited to test
his might against wrestlers and gladiators. Soon
his fame was grew as a trail of mangled limbs and broken
bones
spread out behind him like a ship's wake. In the summer
of 642 DR he brought to port two massive tusks from a beast
he had wrestled and pinned before killing it with his lava-knife.
After selling his tusks and returning home with more
wives, Tom was called before the Gom chietain. It had
been decided by the tribal elders that Tombor must cross
the pit of the fire goddess and claim the "right of
heroes". He
agreed to this and climbed the great volcano, walking down
and across its smoky cauldron. On the far side he was
greeted as a hero and presented with Kuntoltek,
the axe of his tribe, large rings of precious beads and four
more wives.
It is the way of the Boor that a "hero" is
a servant of the people. This is the greatest honor
one may be granted by the chieftains of the Fiery Isthmus. Normally,
heroes are chosen to perform some great task or avenge a
terrible wrong. Until that quest is completed, they
are considered "unproven heroes". Following
the ceremony, Tombor was called before a circle of chieftains
and given
a great
quest. The year previous, a Boor princess was taken
by Muluk invaders who had been raiding along the Smoking
Coast. Tombor was charged with finding and rescuing
the princess and returning her home. His journeys begun,
he searched for the princess in Muluzir, the very heart of
enemy Muluk. Learning there that the pirates had journeyed
west, Tom traveled to Kirydis and fought herocially in the
chasms of Varjul. Everywhere he went, the trail seemed
fresh but his quarry remained out of reach. He crossed
the Hidden Kingdom and the sunless Shar. From Nulura
he set out as a galley-slave across the Sea of Path attempting
to cut-off the pirates in Candal, but the ship's captain
was a Naskaran and not a man of his word and the ship did
not stop until they reached Az'zikir where he reclaimed Kuntoltek
and sundered the ship from within. After an
daring escape from the dungeons of that city he boarded a
ship north for Panath and Candal, but reaching the great
city found the trail had grown cold. Unable to return
to the Fiery Isthmus a failure, he continued to search the
Old Empire for a trace of the Boor princess.
In 650 DR he met with Endren the Brave, a
Paladin of Eiron, agreeing to join his cause in exchange
for the Seven's aid in his quest. Two and some years
gone, the unproven hero "Black Tom" is growing impatient
with his new companions and anxious to continue with his
quest.
Tombor
of Gom (3E)
"Black Tom"
|
|
STR |
22 (+6) |
DEX |
12 (+1) |
CON |
18 (+4) |
INT |
11 (+0) |
WIS |
11 (+0) |
CHA |
13 (+1) |
HP |
117 (16...+3) |
AC |
15 (dex, natural, hide+1) |
ATKS |
+17/+12 (greataxe+2) |
RNGD |
+10/+5 |
MV |
40' |
FORT |
6+4 = 10 |
REF |
3+1 = 4 |
WILL |
3+0 = 3 |
RACE |
Uren, male |
AGE |
26 |
SKIN |
Black, ritual scarring |
HAIR |
Black |
EYES |
Brown |
HT |
7 ft. 0 in. |
WT |
420 lb |
|
Battle Cry |
Dodge |
Thick Skin |
Thick Skull |
Toughness |
Speak
Language, Boor |
Speak Language,
Othic |
1
|
(1)
|
Craft, Trapmaking (int) |
9 |
9 |
Handle Animal (cha) |
4 |
4+1 |
Intimidate (cha) |
12
|
12+1
|
Jump (str) |
5
|
5+6
|
Listen (wis) |
4 |
4 |
Search
(int) |
2
|
1
|
Spot (wis) |
8
|
4
|
Survival (wis) |
9
|
9
|
Swim (str) |
6
|
6+6
|
Damage Reduction 1/-- |
Fast Movement |
Barbarian Rage 3/day |
Uncanny Dodge |
|
Aside from scant mundane possessions,
Tom has Hide Armor +1 and the greataxe Kuntoltek (Greataxe
of Thundering +2) which is cut from heavy wood and carved
with images of prowling panthers circling on either side
of the large blade. The axe is very heavy and cannot
be wielded with a Strength less than 20.
|
Goom,
male Uren Bbn16/Brd3; CR 17; Medium Humanoid; HD
16d12+64 plus 3d6+12; hp 214; Init +7 (+3 Dex, +4 Improved
Initiative); Spd 40 ft.; AC 20 (+3 Dex, +7 Hide); DR 3/--;
Atks +22/+17/+12/+7 melee (Great Club of Mighty Cleaving +4,
2d6+13); Face/Reach 5 ft. x 5 ft. / 10 ft.; SA Barbarian Rage
5/day; SQ Uncanny Dodge; AL NG; Fort +11; Ref +8; Wil +8;
Str 22; Dex 16; Con 18; Int 10; Wis 15; Cha 15; Height 6 ft.
2 in.; Weight 278 lb; Feats: Dodge, Improved Initiative, Mobility,
Spring Attack; Spells (7/4) (0) [Dancing Lights], [Daze],
[Mage Hand], [Open/Close], [Prestidigitation], [Read Magic];
(1) [Alarm], [Feather Fall], [Silent Image]; Possessions:
Great Club of Mighty Cleaving +4, Reptile Hide Armor +3 (+7),
Potion of Haste. Notes: Goom is the hero of his homeland
on the Fiery Isthmus, a seasoned warrior and storyteller who
has fought Fire Giants, drakes, and sea monsters, Goom's experience
is not immediately apparent as he is not a man of many words.
Goom always carries a drum on his back, and is often
found beating tribal music. Goom arrived in Jadth late
in 652 DR answering Morgomir's call to destroy a great evil
in the land there. He had recently finished a lifelong quest
for his club "Grombormog" which was fashioned by
giants in ancient times. The end of the seven foot white
wood club is carved into likenesses of screaming faces, which
howl when he swings it and bite when he hits. The huge weapon
looks too big to be wielded by an Uren, but no one seems to
be telling Goom that.
|
Norgus of Calsador, male Uren Bbn7/Rgr3;
CR 10; Medium Humanoid; HD 7d12+28, 3d10+12; hp 108; Init
+3 (Dex); Spd 40 ft.; AC 21 (+3 Dex, +2 Torc, +6 Furs); Atk
+15/+10 melee (longsword +3 1d8+9, crit 19-20); Face/Reach
5 ft. x 5 ft. / 5 ft.; SA Barbarian Rage 2/day, Favored Enemy
(Ortor); SQ Fast Movement, Track, Uncanny Dodge; AL LN; Fort
+12; Ref +6; Wil +8; Str 19; Dex 17; Con 18; Int 12; Wis 14;
Cha 16; Height 5 ft. 9 in.; Weight 240 lb.; Skills and Feats:
(94) Climb +14, Hide +11, Intimidate +8, Intuit Direction
+11, Jump +14, Listen +8, Move Silently +10, Spot +15, Swim
+11, Use Rope +8, Wilderness Lore +15; Improved Two-Weapon
Fighting, Power Attack, Run, Sunder, Track, Weapon Focus (longsword),
Weapon Spec. (longsword); Special Abilities: Barbarian Rage
(Ex) +4 Str, +4 Con, +2 Morale and Will saves, -2 AC; Favored
Enemy (Ortor) (Ex) +1 to sense Ortor, +1 damage to Ortor;
Special Qualities: Uncanny Dodge (Ex) Dex bonus to AC if flat-footed,
Can't be flanked; Possessions: Furs of the Winter Worm
(+6 AC); Torc of Faithfulness (+2 AC, +3 to morale
and Will saves); Longsword +3 "Iskaravor"
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