"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys
above. She called her Provider's name, and all could feel the power she commanded.
[name3] summoned his wards, but all that watched knew his efforts were in vain.
The next name she offered was his, and the misery of [name3] was legend."
translated from Dekàlan fragment found in ruins of Ilduùn
 |
|
Book of Warriors
...
Starting
Warrior (3d6* seasons) |
City
|
x1
|
Rural
|
x1
|
Wilderness
|
x2
|
No Teacher
|
x2 to above
|
* A player may re-roll one die (and
keep the lowest of the two) for each +1 Intelligence modifier
to determine the length of training. Every five ranks
of Profession: Teacher
that an instructor has reduces the time by 1 season.
Name Index
|
Graiç (528-
DR) was created beneath the Tower of Mazzam on the coast of
Cararmis. Constructed to be a guardian for the wizardress'
tower, something went awry with its creation and the golem
was created sentient. Unaware of its uniqueness, Graiç
submitted to Mazzam's will for many years until it was able
to determine the injustice of its state. When Graiç
discovered that the other constructs created by Mazzam had
been made mindless, it became enraged and destroyed the wizard's
"unholy" servants and their creator.
Graiç has been a "crew member"
of the Aylyréar
for some years. His abilities of Wood Ken and Wood Shape
make him an invaluable asset to the ship.
Graiç
of Mazzam (3.5E)
...
|
|
STR |
21 (+5) |
DEX |
9 (-1) |
CON |
-- |
INT |
15 (+2) |
WIS |
15+1 (+3) |
CHA |
8 (-1) |
HP |
95 (10d10+30) -11 |
AC |
20 (dex, natural, size) |
ATKS |
+17/+17 (stab) |
DMG |
3d6+5/19-20(x2) |
GRAPL |
+20 |
MV |
30' |
FORT |
5+0 = 5 |
REF |
4+0 = 4 |
WILL |
8+3 = 11 |
RACE |
Wood Golem, none |
AGE |
125 |
SKIN |
Wood |
HAIR |
NA |
EYES |
NA |
HT |
8 ft. |
WT |
2220 lb |
SIZE |
Large (10 ft. 2 hexes)
|
REACH |
5 ft. |
|
Cleave |
Great Cleave |
Improved Overrun |
Power Attack |
Quick Draw |
[16+(4*4)+(7*4)]
= 50 <50>
|
SKILLS
|
Speak Language,
Caráman |
Speak Language,
Azálari |
Speak Language,
Dekàlan |
Speak Language,
Taládan |
2
|
(1)
|
Craft,
Carpentry (int) |
14
|
7+2
|
Hide
(dex) |
0
|
0-5
|
Jump (str) |
10
|
10+5
|
Listen (wis)
|
6
|
6+3
|
Spot
(wis) |
6
|
6+3
|
Survival
(wis) |
10
|
5+3
|
Swim (str) |
2
|
2
|
Cannot Heal (cannot repair
self) |
Damage Reduction 5/slashing |
Darkvision |
Destroyed When Reduced to 0 HP
|
Floats |
Immunity to Critical Hits
|
Immunity to Disease |
Immunity to Fatigue and Exhaustion
|
Immunity to Fortitude Save Effects
|
Immunity to Non-Lethal Damage
|
Immunity to Paralysis |
Immunity to Poison |
Immunity to Sleep |
Immunity to Stunning |
Low-light Vision |
Wood Ken |
Wood Shape 3/day |
|
Aside from mundane possessions Graiç
owns nothing. As a free action (rf. Quick
Draw), Graiç can produce ragged splinters of wood
from his club-like limbs which can be used for piercing. The
splinters produced never look the same but generally appear
as a cluster of short- and longsword-sized claws. In
this form, each "fist" does piercing damage (3d6+5/19-20).
|
|
|