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"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys above. She called her Provider's name, and all could feel the power she commanded. [name3] summoned his wards, but all that watched knew his efforts were in vain. The next name she offered was his, and the misery of [name3] was legend."

translated from Dekàlan fragment found in ruins of Ilduùn

 

Book of Warriors

...

Starting Warrior (3d6* seasons)
City
x1
Rural
x1
Wilderness
x2
No Teacher
x2 to above
* A player may re-roll one die (and keep the lowest of the two) for each +1 Intelligence modifier to determine the length of training.  Every five ranks of Profession: Teacher that an instructor has reduces the time by 1 season.

Name Index

Graiç (528- DR) was created beneath the Tower of Mazzam on the coast of Cararmis.  Constructed to be a guardian for the wizardress' tower, something went awry with its creation and the golem was created sentient.  Unaware of its uniqueness, Graiç submitted to Mazzam's will for many years until it was able to determine the injustice of its state.  When Graiç discovered that the other constructs created by Mazzam had been made mindless, it became enraged and destroyed the wizard's "unholy" servants and their creator.

Graiç has been a "crew member" of the Aylyréar for some years.  His abilities of Wood Ken and Wood Shape make him an invaluable asset to the ship.

Graiç of Mazzam (3.5E)
...

ABILITY SCORES
STR 21 (+5)
DEX 9 (-1)
CON --
INT 15 (+2)
WIS 15+1 (+3)
CHA 8 (-1)
COMBAT
HP 95 (10d10+30) -11
AC 20 (dex, natural, size)
ATKS +17/+17 (stab)
DMG 3d6+5/19-20(x2)
GRAPL +20
MV 30'
SAVES
FORT 5+0 = 5
REF 4+0 = 4
WILL 8+3 = 11
APPEARANCE / DESCRIPTION
RACE Wood Golem, none
AGE 125
SKIN Wood
HAIR NA
EYES NA
HT 8 ft.
WT 2220 lb
SIZE Large (10 ft. 2 hexes)
REACH 5 ft.
CLASS(ES)
Monster 5
Warrior 7
FEATS
Cleave
Great Cleave
Improved Overrun
Power Attack
Quick Draw
[16+(4*4)+(7*4)] = 50 <50>
SKILLS
Speak Language, Caráman
Speak Language, Azálari
Speak Language, Dekàlan
Speak Language, Taládan
2
(1)
Craft, Carpentry (int)
14
7+2
Hide (dex)
0
0-5
Jump (str)
10
10+5
Listen (wis)
6
6+3
Spot (wis)
6
6+3
Survival (wis)
10
5+3
Swim (str)
2
2
ABILITIES
Cannot Heal (cannot repair self)
Damage Reduction 5/slashing
Darkvision
Destroyed When Reduced to 0 HP
Floats
Immunity to Critical Hits
Immunity to Disease
Immunity to Fatigue and Exhaustion
Immunity to Fortitude Save Effects
Immunity to Non-Lethal Damage
Immunity to Paralysis
Immunity to Poison
Immunity to Sleep
Immunity to Stunning
Low-light Vision
Wood Ken
Wood Shape 3/day

Aside from mundane possessions Graiç owns nothing.  As a free action (rf. Quick Draw), Graiç can produce ragged splinters of wood from his club-like limbs which can be used for piercing.  The splinters produced never look the same but generally appear as a cluster of short- and longsword-sized claws.  In this form, each "fist" does piercing damage (3d6+5/19-20).

 Experience
Game
Level
Totals
 Fires of Shalvàsal
65
6
66200
 Attack of the Loyoliyeth
66
6
67246
 
Next Level
10754

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Warriors
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Graiç of Mazzam
* Golem (Mon5/War7)

Class Index

Adept (Adp)
Aristocrat (Ari)
Assassin (Asn)
Barbarian (Bbn)
Bard (Brd)
Cleric (Clr)
Commoner (Com)
Druid (Drd)
Expert (Exp)
Fighter (Ftr)
Gladiator (Gld)
Hunter (Htr)
Monk (Mnk)
Paladin (Pal)
Psion (Psi)
Psychic Warrior (Psw)
Ranger (Rgr)
Rogue (Rog)
Shaman (Sha)
Sorcerer (Sor)
Warrior (War)
Wizard (Wiz)

 

Ref. PHB (Player's Handbook), © Wizards of the Coast