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"...[name] stood in the [name2] Hall, a hundred peers watching from the galleys above. She called her Provider's name, and all could feel the power she commanded. [name3] summoned his wards, but all that watched knew his efforts were in vain. The next name she offered was his, and the misery of [name3] was legend."

translated from Dekàlan fragment
found in ruined Ildûn

 

la Côte du Nord

la Côte du Nord (Coast of the North)

Capital: None
Population: 84,530 (Uren 96%, Halvers 2%, other 2%)
Kingdoms: Angdagar (...), Elthuen (...), Kavr (...), Tiravria (...)
Government: Monarchy
Ruler: Unkn.
Religions: ...
Imports: Piracy
Exports: ...
References: ...
Neighbors:  Arduwu, Oth
Alignment:  LN, NE, NG, N, NE, CG, CN

For centuries, the coasts north of the Othic city-state have been home to the pirate kingdoms of the Côte du Nord (the North Coast, the Pirate Coast...).   Here, on the edges of the great Arduwu, Uren settlers have carved themselves a chain of small kingdoms between the vestiges of the Old Empire and the flourishing ports of Vulmura.  Though ancient history tells of people living among the crags and rocky ports for millennia, most of the settlers in this region are believed to be Acentran outcasts, banished from the south after the western occupations following the Great War.  The land available to these hearty people is barren.  Because few dare venture into the bountiful Elve lands to the west, in times of need most of the kingdoms of the Côte du Nord resort to piracy from one another and from ships hugging the coast from Vulmura to Teréthor.

"Pirates Cove" by Carles Piles
"Priates Cove" by Carles Piles using Cinema 4D XL. Used with permission.

Landmarks

...

People

The majority of le Côte du Nord's inhabitants are believed to be descendants of Acentran refugees who settled this area following fall of the Old Empire and the ensuing Occupation.  The people of this northern coast were banished from Taldàna, Oth and other locations.  Those that could not blend in, were either killed or pushed north into uninhabitable lands.  It has been told, that in exchange for their "aid" in the Great War, the Elve granted these desperate folk with a thread of shoreline.  Without resources the people settled among the rocky crags and sea caves.

The Acentran-Teréthori however were not the first Uren to settle in eastern Arduwu.  When the refugees arrived at le Côte du Nord, some found old villages and subterranean complexes carved from the sea walls years before they arrived.  Though most of these locations were long abandoned, a scattered few remained inhabited by a people who collectively called themselves the Yzir.  Without a written language or coherent oral tradition it was difficult to determine their history, though Ulstàra of Ness-Kavr wrote in 78 DR that she believed them to be descendant of the Othic Ezira.  She supported her theory based on a similarity of religious beliefs, most notably a similar "creation myth".  Sadly, her journals are all but missing and nothing remains of her sources.

Today, the people of la Côte du Nord remain very similar to their cultural and kingdom kinsmen in Vulmura. The largest difference between the two is the language which is blend of their individual Acentran roots, with a hint of Tradespeak (i.e. Azálari).  The language and its speaker's accents are difficult to mistaken, and have led to the hangings of many by sound alone.  For this reason, far-sailing travelers from the region train hard to disguise their accents.

History (la Côte du Nord)

...

Angdagar

...

Areas:  

Elthuen

...

Areas:  

Kavr

...

Areas:  Ness-Kavr

Tiravria

...

Areas:  


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The World of Teréth End, © 1995-2004, Dennis V. Stanley; Site Design by Three-Headed Baby Studios;
Site content not OGC unless otherwise labeled

Navigation

Index
Teréthor
Arduwu
la Côte du Nord

Geography

The Gazetteer details the following regions:

Emer (The Lost Isle)
Lyrast (Ancient Land)
Tasserus (Wild Lands)
Terèthor (Uncharted Land)
Vulmura (Middle Lands)
Great Seas
Wonders of the World

The Cosmography details more "distant" locations:

Zarátam
Moons
Ethereal
Nether
Outside Lands

 

Ref. PHB (Player's Handbook), © Wizards of the Coast