"...[name] stood in the [name2] Hall, a hundred
peers watching from the galleys above. She called her Provider's
name, and all could feel the power she commanded. [name3]
summoned his wards, but all that watched knew his efforts
were in vain. The next name she offered was his, and the misery
of [name3] was legend."
translated from Dekàlan
fragment
found in ruined Ildûn
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Town of Kelamir
"Kelamir is a sleepy town at the foot of the
Tor'n Evalshat most notable for the giant iron spike jutting into the sky from
its center. Due to Kelamir's proximity to Krysurgörnn, it is locally referred
to as the "Gateway to the Tor'n Evalshat".
"To Thr. Jesam Zewel,
"... When you reach Kelamir you will
find a tower of iron like a needle with three spheres
of glass at its base. Each sphere is a cell hosting
living fires. Each must agitated in its own manner
for only in their most volatile states will the tower
provide the required essence for the High Lady's ship. Arrange
the ship in the square at the tower's base and affix
the hoses and cables before releasing the essence. Once
the ship takes shape, all voyagers must be in place and
all cargo secured beneath the gondola. The captain
will know when to drop the tower's anchor and will guide
you across the mountains to the great north city. Seek
there the monarch of that land and deliver our Lady's
message to him. All haste be with you, for an Ortori
attack is imminent. Amra bless and deliver you
safely.
"Surrezin, Chamberlain
to the High Lady Elesea of Taldàna" |
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Landmarks
The
Iron Spire...
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