The World of Teréth End - Religions - Dark Gods

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"Wulwur looked out upon the fields where his tenants stood, despairing their wilted crop.  There would again be no harvest this year.  The Valanian had noticed the shrines fallen into disrepair, many of the stones had been removed to repair fences and chimneys.  They had sowed Kandlan's reward in the past and now would feel his wrath."

Tome of the Golden Harvest

Toedus

Old Lord of Terèthor

Spheres of Influence: Ortor, Hidden Places
Alignment: LE
Symbol: Three-fingered hand
Divine Focus: Fingers, usually on a string or necklace
Center of Worship: Kur Evalshat, Terèthor
Color: Black and Red
Animal: Vulture
Appearance: Often depicted as a gaunt and cowering Ortor with a spiked staff in his rear hand
Church:
Clergy:
Raiment:
Sacrifice & Frequency:
Advancement:
Friends/Allies: Ortor-Ergzru
Foes/Enemies: Ezmir, Oth, Taldàna...
Sayings:

The Ortor-Ergzru of the Kur Evalshat worship a hidden god that they believe wanders through the caves and tunnels of the underworld beneath their feet.  On darknights (nights where none of the three moons' faces are visible due to phase) Toedus is believed to crawl from his dark abode and roam the high mountains.  Some Ortor believe that on these nights Toedus preys on weak Ortor, dragging them back to his tunnels to eat.


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Navigation

Toedus
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Dark Gods

There are some gods that remain unmentioned in polite company, but whose presence can be felt in many lands.

Agārkrauk (ortor, tasserus)
Danok (evil, possession)
Evissor (famine, hunger)
Irzzik (ortor, vulmura)
Kargārak (murder)
Kazor Brim (rampage, war)
Kelor (pestilence, plague)
Maulok (pain, suffering)
Parng (ortor, lyrast)
Taros (fear, gorgyn)
Toedus (ortor, terethor)
Zeyir (dwellers, vermin)

Domains

Spellcasting clerics of Zeyir have access to the following domains

Cavern (FR)
Darkness (FR)
Earth
Evil
Orc (FR)

Ref. PHB (Player's Handbook), © Wizards of the Coast