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"To Thr. Jesam Zewel,

"... When you reach Kelamir you will find a tower of iron like a needle with three spheres of glass at its base.  Each sphere is a cell hosting living fires.  Each must agitated in its own manner for only in their most volatile states will the tower provide the required essence for the High Lady's ship.  Arrange the ship in the square at the tower's base and affix the hoses and cables before releasing the essence.  Once the ship takes shape, all voyagers must be in place and all cargo secured beneath the gondola.  The captain will know when to drop the tower's anchor and will guide you across the mountains to the great north city.  Seek there the monarch of that land and deliver our Lady's message to him.  All haste be with you, for an Ortori attack is imminent.  Amra bless and deliver you safely.

"Surrezin, Chamberlain to the High Lady Elesea of Taldàna"

 

The Seditionist of Saranth
20 Eren 653 - 21 Eren 653

Tressta receives a mysterious letter that promises to gain her father's freedom but the letter is sealed with a Saránthi shield.  The group goes to the docks to watch the scheduled meeting but Tressta is taken by boat to a ship in the harbor.  The ship is abandoned save for two kidnappers and an illusion of Sered Dassur.  The flying sorceress flees the ship to tend to her freezing wounds while her partner in crime surrenders to Eréus and Jak.  Sered fails again, but remains at-large.

From the Notes of Tressta:

Day One (20 Eren 653)
  • Following court
  • Tressta is given a letter with a shielded seal; written in Talàdan from former fiancee; meet at midnight on wharf to speak with him alone and he'll exonerate father
  • Tressta tells Jak, Zildara and Dammon of the letter; all discuss what can be done
  • Dammon mulls on things; Dammon waits at front gate of Temple and sees a young girl approaching who is walking unnaturally; Girl is covered with wounds and crying
  • People at gate approach her, worried, but shes screams out "Dammon, come with me"
  • Dammon feels utter glee and the girl says, "I've got something to show you" as a new wound appears across her face
  • Dammon walks out to find familiar as girl says "Going for a ride?"; Dammon follows girl though streets and alleys; She finds a hole in an alley brick wall that is covered with old boards; A voice says, "I found you this. There's power down there. The children know about it, it's their secret"
  • Girl is released and says "You understand--you're one of us. Praise Zalan" and she falls (Zalan is a god, Zildara and Saldus are affiliated with)
  • Dammon tells familiar to go back to pier to wait
  • Dammon goes back and finds Tressta (and Zildara and Jak)
  • Jak has meanwhile found Eréus (who has been avoiding Jak since court)
  • Jak brings Eréus to examine letter; He recognizes seal as Saránthi
  • Eréus worried about letter, recommends turning it over to the High Lady
  • Eréus requests an audience with the High Lady regarding the letter
  • A copy is made
  • Eréus returns with a High Priest; Explains situation
  • High Priest will speak to High Lady on the matter
  • High Priest suggests Tressta meet with Sered and submit to the Temple imbuing her with a spell, [pain]
  • Priests arrive to cast the spell, warn her not to touch anyone but the intended victim
  • One priest dressed differently than the rest (Takàlan)
  • Dammon changes into chipmunk and hops into Tressta's purse
  • Tressta lends Zildara her Cloak of Shadows
  • Night
  • Tressta heads to the piers; Jak, Zildara and Eréus surround the area
  • Dammon's familiar says man is smoking a pipe and has been there for an hour
  • Docks are dark and deserted; Rats about
  • Zildara takes to the shadows
  • Tressta approaches man at the end of pier; He is not the Saránthi; Man says he's supposed to bring Tressta out to a ship in the harbor (Kre Taldàna); Tressta agrees to this and gets into boat; Dammon tells familiar to follow
  • Tressta notices old man is quite strong, rows well
  • Pass other ships in harbor, come to a merchant ship, climb onboard
  • Tressta looks around but the ship looks deserted; Tressta asks man to look about
  • Dammon jumps from Tressta's purse and hides
  • Man returns from below deck and says Tressta is supposed to go below and meet with the man
  • Dammon sends conscious to investigate; Familiar reports that there are a few people deck and one that is magical; all but the magical person are in a dark room
  • Dammon tells familiar to tell Tressta; Conscious leaps onto her and tells her
  • Dammon tells familiar to check out more because the third person he didn't see but heard, knocking
  • Meanwhile, Zildara and Jak and Eréus grab a rowboat
  • Dammon sees richly dressed man in lit room below the deck; but familiar does not see that person; determine it's an illusion from magical woman in adjacent dark room
  • Familiar tells Tressta that someone is locked in the bilge
  • Tressta spots rowboat and she shouts out to it
  • Man with sword climbs onto deck to get her
  • Dammon tells familiar to tell Tressta to stall
  • Man with sword sees Jak, Zildara and Eréus and battle ensues; Tressta stabs the man and they begin fighting on the ship deck
  • Meanwhile, Dammon unleashes an [ice storm] below and above the deck; Tressta sees icicles raining down from the masts above
  • Spearman strikes Tressta hard, injuring her
  • Jak, Zildara and Eréus reach ship and climb to deck
  • Dammon conjures another [ice storm] below the deck and the wizardress screams in pain
  • Swordsman stabs at Jak but gets his spear snarled in a rope ladder; drops spear, draws a shortsword and takes a ill-aimed stab at Jak (but misses)
  • Wizardress bolts in a blur of a movement from below the deck up the hatch and into the air; landing on a mast
  • Dammon sends familiar after the flying wizardress
  • Jak leaps onto deck and viciously stabs man
  • Eréus climbs onto deck and stabs man
  • Dammon descends further into ship to check out trap door
  • Spearman misses (again)
  • Wizardress looks around and then flies off into the night sky
  • Jak impales spearman, twice
  • Zildara joins fray, scampering up onto the deck she drifves the red sword into the spearman and he screams; When she pulls the sword out it is glowing red again
  • Eréus advances, raises sword, commands the man to surrender; He does
  • Jak tells Zildara to bind up their prisoner
  • Eréus questions man; Name is Soroen; Works for Saránthi; Supposed to tell Tressta something
  • Tressta goes down to locked hatch
  • Wizardress has message for Tressta; It was something about the Saránthi Sered
  • Tressta works lock and opens it; Below is Tressta's sister; Dammon levitates her out of the bilge; She is in great pain; Throat hoarse from screaming for days
  • Zildara heals Tressta's sister

Day Two (21 Eren 653)
  • Nightsdeep
  • All row back to shore
  • Tressta gives the old sailor 2d for rowing and sticking around
  • Dammon asks old sailor who was supposed to pay him; He describes someone with two-weapons (Sered) who was there earlier with a gang of dock people
  • Group heads back to Temple quickly
  • Jak asks Dammon about spear he took; Dammon says it's magical and that the assassin's armor detects as magic too
  • Tressta asks for spell removal; Dammon complies

8 Feb 2003


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People

Paldor Batrulan
* Uren (Rog5/Sea5)
L. Harach Daérus
Uren (Ari...)
Sered Dassur of Naddal
Uren (Rog4/Ftr8)
Gwendin Drynsval
Uren (Ari5)
Tomach Drynsval
Uren (Ari6/Exp3)
Thr. Eréus
* Uren (Pal8)
Jurtas the Arcanist
Uren (Exp11)
Thr. Laérd Luréu
Uren (Ftr10)
Lagam Orgamna
Gno. (Exp12)
Vajar the Lapidarist
Uren (Exp9)
Varg the Lapidarist
Uren (Exp9)
Rel the Weaver
Uren (Exp17)

Introducing

The Aylyréar:  A sturdy deep sea ship captained by Paldor Batrulan of Ildùun.

 

Ref. PHB (Player's Handbook), © Wizards of the Coast