"The Great and Majestic High Lady of Jadth commands
you be returned to the Dream of Sudul, to be there remade by the great
shaper in the image of good people, and that your wicked and dishonorable
soul be consumed by Daggon's thousands, so that you may no longer soil
the land of the great Suluth, and bring evil to its people. Here
then we commit your body and your spirit to the world beyond the Sleeping
veil, your wickedness is ended...
"it is done. Sudul forgive us ending this Dream divinely
crafted. We remain insects in your great design but strive faithfully
in your eternal name to become worthy servants. We pray you take this
spirit and reshape it into a form that may serve you better, and teach
us your great will."
Malediction of Treason
Spoken 9 Mar 653, Kurum Adjàdaar
The malediction once included mention of the
Fisherman's shore, asking that Draun not pull the condemned's body from
the river of the dead. This passage was removed around 356 DR when
it was decided that those to be "re-made" were accepted directly
into Dream and never fell into the claws of Kyrchul.
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The Forest's Edge Inn
Day 12445
Exiting the Orb of Dirapzir each is reintroduced
in their new form and borrowed identities. A Nuth greeter introduces the
newly arrived to the city and sets them on their way to becoming citizens
of Dirapzir. Awaiting instructions, the group is led toward the Outsiders'
Ring and stops at the Forest's Edge Inn where Kandar finds himself between
two thieves, and at the pointy end of a poisoned dirk.
Moving within the orb is not like walking at all. Movement
is an act of thought. Stepping from the orb is therefore not as easy as
one might suspect.
23 May 2002
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Navigation
Episode 22
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People
Rallea Adjàdaar (...)
IgerE-un (...)
Is ShyA-da (...)
Te'zanah (...)
Introducing
Garoma:Many of
the fishermen along the Run Suluth use much different tackle than found
in other parts of Teréth End. One of the most common tackles
are the garoma, which are iron traps that consist of two hemispherical
shells, one inside the other. The garoma are regularly lowered into
the water in a 3/4 position (meaning 3/4 closed) with bait bound to a
central axle. When the bait is tugged, a spring is activated causing
the hemispheres to snap shut as into complete sphere. The traps
are particularly useful in capturing the more aggressive underwater denizens
of the Dreamlands basin.
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